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#include "FFNvDecoder.h"
#include<iostream>
#include <chrono>
#include <thread>
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#include <fstream>
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#include "FFCuContextManager.h"
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using namespace std;
// 参考博客: https://blog.csdn.net/qq_40116098/article/details/120704340
static AVPixelFormat get_hw_format(AVCodecContext *avctx, const AVPixelFormat *pix_fmts)
{
FFNvDecoder* _this = (FFNvDecoder*)avctx->opaque;
const AVPixelFormat *p;
for (p = pix_fmts; *p != -1; p++) {
if (*p == _this->getHwPixFmt())
return *p;
}
//cout << "Failed to get HW surface format";
return AV_PIX_FMT_NONE;
}
FFNvDecoder::FFNvDecoder()
{
// 初始化解码对象
fmt_ctx = nullptr;
avctx = nullptr;
m_bRunning = false;
stream = nullptr;
stream_index = -1;
hw_pix_fmt = AV_PIX_FMT_NONE;
name = "";
m_bPause = false;
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m_bReal = true;
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m_decode_thread = 0;
m_post_decode_thread = 0;
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m_bFinished = false;
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}
FFNvDecoder::~FFNvDecoder()
{
}
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bool FFNvDecoder::init(FFDecConfig& cfg)
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{
m_cfg = cfg;
fstream infile(cfg.uri);
if (infile.is_open()){
m_bReal = false;
infile.close();
}else {
m_bReal = true;
}
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return init(cfg.uri.c_str(), cfg.gpuid.c_str(),cfg.force_tcp);
}
bool FFNvDecoder::init(const char* uri, const char* gpuid, bool force_tcp)
{
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// av_log_set_level(AV_LOG_DEBUG);
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avformat_network_init();
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// 打开输入视频文件
AVDictionary *options = nullptr;
av_dict_set( &options, "bufsize", "655360", 0 );
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av_dict_set( &options, "rtsp_transport", force_tcp ? "tcp" : "udp", 0 );
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// av_dict_set( &options, "listen_timeout", "30", 0 ); // 单位为s
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av_dict_set( &options, "stimeout", "30000000", 0 ); // 单位为 百万分之一秒
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fmt_ctx = avformat_alloc_context();
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const char* input_file = uri;
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if (avformat_open_input(&fmt_ctx, input_file, nullptr, &options) != 0) {
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cout << "Cannot open input file: " << input_file;
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return false;
}
// 查找流信息
if (avformat_find_stream_info(fmt_ctx, nullptr) < 0) {
cout << "Cannot find input stream information";
return false;
}
// 查找视频流信息
AVCodec *decoder = nullptr;
stream_index = av_find_best_stream(fmt_ctx, AVMEDIA_TYPE_VIDEO, -1, -1, &decoder, 0);
if (stream_index < 0) {
cout << "Cannot find a video stream in the input file";
return false;
}
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string cuvid_dec_name = string(decoder->name) + "_cuvid";
AVCodec *vcodec = avcodec_find_decoder_by_name(cuvid_dec_name.c_str());
if (!(avctx = avcodec_alloc_context3(vcodec)))
return (bool)AVERROR(ENOMEM);
// 得到视频流对象
stream = fmt_ctx->streams[stream_index];
if (avcodec_parameters_to_context(avctx, stream->codecpar) < 0)
return false;
avctx->opaque = this;
// 设置解码器管理器的像素格式回调函数
avctx->get_format = get_hw_format;
hw_pix_fmt = AV_PIX_FMT_CUDA;
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FFCuContextManager* pCtxMgr = FFCuContextManager::getInstance();
avctx->hw_device_ctx = av_buffer_ref(pCtxMgr->getCuCtx(gpuid));
if (nullptr == avctx->hw_device_ctx)
{
return false;
}
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// 打开解码器流
AVDictionary *op = nullptr;
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av_dict_set( &op, "gpu", gpuid, 0 );
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av_dict_set( &op, "surfaces", "3", 0 );
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if (avcodec_open2(avctx, vcodec, &op) < 0) {
cout << "Failed to open codec for stream" << stream_index;
return false;
}
return true;
}
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bool FFNvDecoder::isSurport(FFDecConfig& cfg)
{
bool bRet = init(cfg);
decode_finished();
return bRet;
}
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void FFNvDecoder::start(){
m_bRunning = true;
pthread_create(&m_decode_thread,0,
[](void* arg)
{
FFNvDecoder* a=(FFNvDecoder*)arg;
a->decode_thread();
return (void*)0;
}
,this);
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}
void FFNvDecoder::decode_thread()
{
AVPacket* pkt ;
pkt = av_packet_alloc();
av_init_packet( pkt );
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pthread_create(&m_post_decode_thread,0,
[](void* arg)
{
FFNvDecoder* a=(FFNvDecoder*)arg;
a->post_decode_thread();
return (void*)0;
}
,this);
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while (m_bRunning)
{
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if (!m_bReal)
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{
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if (m_bPause)
{
std::this_thread::sleep_for(std::chrono::milliseconds(3));
continue;
}
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}
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AVFrame * gpuFrame = mFrameQueue.getTail();
if (gpuFrame == nullptr)
{
std::this_thread::sleep_for(std::chrono::milliseconds(1));
continue;
}
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int result = av_read_frame(fmt_ctx, pkt);
if (result == AVERROR_EOF)
{
cout << "Failed to read frame!" << endl;
break;
}
if (result < 0)
{
cout << "Failed to read frame!" << endl;
break;
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if (m_bReal)
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{
if (m_bPause)
{
av_packet_unref(pkt);
std::this_thread::sleep_for(std::chrono::milliseconds(3));
continue;
}
}
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if (stream_index == pkt->stream_index)
{
result = avcodec_send_packet(avctx, pkt);
if (result < 0)
{
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cout << "Failed to send pkt:" << result << endl;
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continue;
}
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result = avcodec_receive_frame(avctx, gpuFrame);
if (result == AVERROR(EAGAIN) || result == AVERROR_EOF || result < 0)
{
cout << "Failed to receive frame"<< endl;
continue;
}
mFrameQueue.addTail();
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}
av_packet_unref(pkt);
}
m_bRunning = false;
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if (m_post_decode_thread != 0)
{
pthread_join(m_post_decode_thread,0);
}
decode_finished();
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cout << "decode thread exited." << endl;
}
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void FFNvDecoder::decode_finished()
{
if (avctx)
{
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avcodec_free_context(&avctx);
}
if (fmt_ctx)
{
avformat_close_input(&fmt_ctx);
}
m_bFinished = true;
}
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void FFNvDecoder::post_decode_thread()
{
while (m_bRunning)
{
AVFrame * gpuFrame = mFrameQueue.getHead();
if (gpuFrame == nullptr)
{
std::this_thread::sleep_for(std::chrono::milliseconds(3));
continue;
}
post_decoded_cbk(m_userPtr, gpuFrame);
mFrameQueue.addHead();
}
cout << "post decode thread exited." << endl;
}
void FFNvDecoder::close()
{
m_bRunning=false;
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if(m_decode_thread != 0){
pthread_join(m_decode_thread,0);
}
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}
void FFNvDecoder::setName(string nm){
name = nm;
}
string FFNvDecoder::getName(){
return name;
}
AVPixelFormat FFNvDecoder::getHwPixFmt()
{
return hw_pix_fmt;
}
bool FFNvDecoder::isRunning()
{
return m_bRunning;
}
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bool FFNvDecoder::isFinished()
{
return m_bFinished;
}
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bool FFNvDecoder::getResolution( int &width, int &height )
{
if (avctx != nullptr)
{
width = avctx->width;
height = avctx->height;
return true;
}
return false;
}
void FFNvDecoder::pause()
{
m_bPause = true;
}
void FFNvDecoder::resume()
{
m_bPause = false;
}
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