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ffmpeg-4.2.2/libavutil/hwcontext_dxva2.h 2.35 KB
aac5773f   hucm   功能基本完成,接口待打磨
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  /*
   * This file is part of FFmpeg.
   *
   * FFmpeg is free software; you can redistribute it and/or
   * modify it under the terms of the GNU Lesser General Public
   * License as published by the Free Software Foundation; either
   * version 2.1 of the License, or (at your option) any later version.
   *
   * FFmpeg is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
   * Lesser General Public License for more details.
   *
   * You should have received a copy of the GNU Lesser General Public
   * License along with FFmpeg; if not, write to the Free Software
   * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
   */
  
  
  #ifndef AVUTIL_HWCONTEXT_DXVA2_H
  #define AVUTIL_HWCONTEXT_DXVA2_H
  
  /**
   * @file
   * An API-specific header for AV_HWDEVICE_TYPE_DXVA2.
   *
   * Only fixed-size pools are supported.
   *
   * For user-allocated pools, AVHWFramesContext.pool must return AVBufferRefs
   * with the data pointer set to a pointer to IDirect3DSurface9.
   */
  
  #include <d3d9.h>
  #include <dxva2api.h>
  
  /**
   * This struct is allocated as AVHWDeviceContext.hwctx
   */
  typedef struct AVDXVA2DeviceContext {
      IDirect3DDeviceManager9 *devmgr;
  } AVDXVA2DeviceContext;
  
  /**
   * This struct is allocated as AVHWFramesContext.hwctx
   */
  typedef struct AVDXVA2FramesContext {
      /**
       * The surface type (e.g. DXVA2_VideoProcessorRenderTarget or
       * DXVA2_VideoDecoderRenderTarget). Must be set by the caller.
       */
      DWORD               surface_type;
  
      /**
       * The surface pool. When an external pool is not provided by the caller,
       * this will be managed (allocated and filled on init, freed on uninit) by
       * libavutil.
       */
      IDirect3DSurface9 **surfaces;
      int              nb_surfaces;
  
      /**
       * Certain drivers require the decoder to be destroyed before the surfaces.
       * To allow internally managed pools to work properly in such cases, this
       * field is provided.
       *
       * If it is non-NULL, libavutil will call IDirectXVideoDecoder_Release() on
       * it just before the internal surface pool is freed.
       *
       * This is for convenience only. Some code uses other methods to manage the
       * decoder reference.
       */
      IDirectXVideoDecoder *decoder_to_release;
  } AVDXVA2FramesContext;
  
  #endif /* AVUTIL_HWCONTEXT_DXVA2_H */