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src/common/inc/helper_timer.h 15.1 KB
e41a52bb   Hu Chunming   1.优化数据读取线程;2. 添加A...
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  /**
   * Copyright 1993-2013 NVIDIA Corporation.  All rights reserved.
   *
   * Please refer to the NVIDIA end user license agreement (EULA) associated
   * with this source code for terms and conditions that govern your use of
   * this software. Any use, reproduction, disclosure, or distribution of
   * this software and related documentation outside the terms of the EULA
   * is strictly prohibited.
   *
   */
  
  // Helper Timing Functions
  #ifndef HELPER_TIMER_H
  #define HELPER_TIMER_H
  
  #ifndef EXIT_WAIVED
  #define EXIT_WAIVED 2
  #endif
  
  // includes, system
  #include <vector>
  
  // includes, project
  #include <exception.h>
  
  // Definition of the StopWatch Interface, this is used if we don't want to use the CUT functions
  // But rather in a self contained class interface
  class StopWatchInterface
  {
      public:
          StopWatchInterface() {};
          virtual ~StopWatchInterface() {};
  
      public:
          //! Start time measurement
          virtual void start() = 0;
  
          //! Stop time measurement
          virtual void stop() = 0;
  
          //! Reset time counters to zero
          virtual void reset() = 0;
  
          //! Time in msec. after start. If the stop watch is still running (i.e. there
          //! was no call to stop()) then the elapsed time is returned, otherwise the
          //! time between the last start() and stop call is returned
          virtual float getTime() = 0;
  
          //! Mean time to date based on the number of times the stopwatch has been
          //! _stopped_ (ie finished sessions) and the current total time
          virtual float getAverageTime() = 0;
  };
  
  
  //////////////////////////////////////////////////////////////////
  // Begin Stopwatch timer class definitions for all OS platforms //
  //////////////////////////////////////////////////////////////////
  #if defined(WIN32) || defined(_WIN32) || defined(WIN64) || defined(_WIN64)
  // includes, system
  #define WINDOWS_LEAN_AND_MEAN
  #include <windows.h>
  #undef min
  #undef max
  
  //! Windows specific implementation of StopWatch
  class StopWatchWin : public StopWatchInterface
  {
      public:
          //! Constructor, default
          StopWatchWin() :
              start_time(),     end_time(),
              diff_time(0.0f),  total_time(0.0f),
              running(false), clock_sessions(0), freq(0), freq_set(false)
          {
              if (! freq_set)
              {
                  // helper variable
                  LARGE_INTEGER temp;
  
                  // get the tick frequency from the OS
                  QueryPerformanceFrequency((LARGE_INTEGER *) &temp);
  
                  // convert to type in which it is needed
                  freq = ((double) temp.QuadPart) / 1000.0;
  
                  // rememeber query
                  freq_set = true;
              }
          };
  
          // Destructor
          ~StopWatchWin() { };
  
      public:
          //! Start time measurement
          inline void start();
  
          //! Stop time measurement
          inline void stop();
  
          //! Reset time counters to zero
          inline void reset();
  
          //! Time in msec. after start. If the stop watch is still running (i.e. there
          //! was no call to stop()) then the elapsed time is returned, otherwise the
          //! time between the last start() and stop call is returned
          inline float getTime();
  
          //! Mean time to date based on the number of times the stopwatch has been
          //! _stopped_ (ie finished sessions) and the current total time
          inline float getAverageTime();
  
      private:
          // member variables
  
          //! Start of measurement
          LARGE_INTEGER  start_time;
          //! End of measurement
          LARGE_INTEGER  end_time;
  
          //! Time difference between the last start and stop
          float  diff_time;
  
          //! TOTAL time difference between starts and stops
          float  total_time;
  
          //! flag if the stop watch is running
          bool running;
  
          //! Number of times clock has been started
          //! and stopped to allow averaging
          int clock_sessions;
  
          //! tick frequency
          double  freq;
  
          //! flag if the frequency has been set
          bool  freq_set;
  };
  
  // functions, inlined
  
  ////////////////////////////////////////////////////////////////////////////////
  //! Start time measurement
  ////////////////////////////////////////////////////////////////////////////////
  inline void
  StopWatchWin::start()
  {
      QueryPerformanceCounter((LARGE_INTEGER *) &start_time);
      running = true;
  }
  
  ////////////////////////////////////////////////////////////////////////////////
  //! Stop time measurement and increment add to the current diff_time summation
  //! variable. Also increment the number of times this clock has been run.
  ////////////////////////////////////////////////////////////////////////////////
  inline void
  StopWatchWin::stop()
  {
      QueryPerformanceCounter((LARGE_INTEGER *) &end_time);
      diff_time = (float)
                  (((double) end_time.QuadPart - (double) start_time.QuadPart) / freq);
  
      total_time += diff_time;
      clock_sessions++;
      running = false;
  }
  
  ////////////////////////////////////////////////////////////////////////////////
  //! Reset the timer to 0. Does not change the timer running state but does
  //! recapture this point in time as the current start time if it is running.
  ////////////////////////////////////////////////////////////////////////////////
  inline void
  StopWatchWin::reset()
  {
      diff_time = 0;
      total_time = 0;
      clock_sessions = 0;
  
      if (running)
      {
          QueryPerformanceCounter((LARGE_INTEGER *) &start_time);
      }
  }
  
  
  ////////////////////////////////////////////////////////////////////////////////
  //! Time in msec. after start. If the stop watch is still running (i.e. there
  //! was no call to stop()) then the elapsed time is returned added to the
  //! current diff_time sum, otherwise the current summed time difference alone
  //! is returned.
  ////////////////////////////////////////////////////////////////////////////////
  inline float
  StopWatchWin::getTime()
  {
      // Return the TOTAL time to date
      float retval = total_time;
  
      if (running)
      {
          LARGE_INTEGER temp;
          QueryPerformanceCounter((LARGE_INTEGER *) &temp);
          retval += (float)
                    (((double)(temp.QuadPart - start_time.QuadPart)) / freq);
      }
  
      return retval;
  }
  
  ////////////////////////////////////////////////////////////////////////////////
  //! Time in msec. for a single run based on the total number of COMPLETED runs
  //! and the total time.
  ////////////////////////////////////////////////////////////////////////////////
  inline float
  StopWatchWin::getAverageTime()
  {
      return (clock_sessions > 0) ? (total_time/clock_sessions) : 0.0f;
  }
  #else
  // Declarations for Stopwatch on Linux and Mac OSX
  // includes, system
  #include <ctime>
  #include <sys/time.h>
  
  //! Windows specific implementation of StopWatch
  class StopWatchLinux : public StopWatchInterface
  {
      public:
          //! Constructor, default
          StopWatchLinux() :
              start_time(), diff_time(0.0), total_time(0.0),
              running(false), clock_sessions(0)
          { };
  
          // Destructor
          virtual ~StopWatchLinux()
          { };
  
      public:
          //! Start time measurement
          inline void start();
  
          //! Stop time measurement
          inline void stop();
  
          //! Reset time counters to zero
          inline void reset();
  
          //! Time in msec. after start. If the stop watch is still running (i.e. there
          //! was no call to stop()) then the elapsed time is returned, otherwise the
          //! time between the last start() and stop call is returned
          inline float getTime();
  
          //! Mean time to date based on the number of times the stopwatch has been
          //! _stopped_ (ie finished sessions) and the current total time
          inline float getAverageTime();
  
      private:
  
          // helper functions
  
          //! Get difference between start time and current time
          inline float getDiffTime();
  
      private:
  
          // member variables
  
          //! Start of measurement
          struct timeval  start_time;
  
          //! Time difference between the last start and stop
          float  diff_time;
  
          //! TOTAL time difference between starts and stops
          float  total_time;
  
          //! flag if the stop watch is running
          bool running;
  
          //! Number of times clock has been started
          //! and stopped to allow averaging
          int clock_sessions;
  };
  
  // functions, inlined
  
  ////////////////////////////////////////////////////////////////////////////////
  //! Start time measurement
  ////////////////////////////////////////////////////////////////////////////////
  inline void
  StopWatchLinux::start()
  {
      gettimeofday(&start_time, 0);
      running = true;
  }
  
  ////////////////////////////////////////////////////////////////////////////////
  //! Stop time measurement and increment add to the current diff_time summation
  //! variable. Also increment the number of times this clock has been run.
  ////////////////////////////////////////////////////////////////////////////////
  inline void
  StopWatchLinux::stop()
  {
      diff_time = getDiffTime();
      total_time += diff_time;
      running = false;
      clock_sessions++;
  }
  
  ////////////////////////////////////////////////////////////////////////////////
  //! Reset the timer to 0. Does not change the timer running state but does
  //! recapture this point in time as the current start time if it is running.
  ////////////////////////////////////////////////////////////////////////////////
  inline void
  StopWatchLinux::reset()
  {
      diff_time = 0;
      total_time = 0;
      clock_sessions = 0;
  
      if (running)
      {
          gettimeofday(&start_time, 0);
      }
  }
  
  ////////////////////////////////////////////////////////////////////////////////
  //! Time in msec. after start. If the stop watch is still running (i.e. there
  //! was no call to stop()) then the elapsed time is returned added to the
  //! current diff_time sum, otherwise the current summed time difference alone
  //! is returned.
  ////////////////////////////////////////////////////////////////////////////////
  inline float
  StopWatchLinux::getTime()
  {
      // Return the TOTAL time to date
      float retval = total_time;
  
      if (running)
      {
          retval += getDiffTime();
      }
  
      return retval;
  }
  
  ////////////////////////////////////////////////////////////////////////////////
  //! Time in msec. for a single run based on the total number of COMPLETED runs
  //! and the total time.
  ////////////////////////////////////////////////////////////////////////////////
  inline float
  StopWatchLinux::getAverageTime()
  {
      return (clock_sessions > 0) ? (total_time/clock_sessions) : 0.0f;
  }
  ////////////////////////////////////////////////////////////////////////////////
  
  ////////////////////////////////////////////////////////////////////////////////
  inline float
  StopWatchLinux::getDiffTime()
  {
      struct timeval t_time;
      gettimeofday(&t_time, 0);
  
      // time difference in milli-seconds
      return (float)(1000.0 * (t_time.tv_sec - start_time.tv_sec)
                     + (0.001 * (t_time.tv_usec - start_time.tv_usec)));
  }
  #endif // WIN32
  
  ////////////////////////////////////////////////////////////////////////////////
  //! Timer functionality exported
  
  ////////////////////////////////////////////////////////////////////////////////
  //! Create a new timer
  //! @return true if a time has been created, otherwise false
  //! @param  name of the new timer, 0 if the creation failed
  ////////////////////////////////////////////////////////////////////////////////
  inline bool
  sdkCreateTimer(StopWatchInterface **timer_interface)
  {
      //printf("sdkCreateTimer called object %08x\n", (void *)*timer_interface);
  #if defined(WIN32) || defined(_WIN32) || defined(WIN64) || defined(_WIN64)
      *timer_interface = (StopWatchInterface *)new StopWatchWin();
  #else
      *timer_interface = (StopWatchInterface *)new StopWatchLinux();
  #endif
      return (*timer_interface != NULL) ? true : false;
  }
  
  
  ////////////////////////////////////////////////////////////////////////////////
  //! Delete a timer
  //! @return true if a time has been deleted, otherwise false
  //! @param  name of the timer to delete
  ////////////////////////////////////////////////////////////////////////////////
  inline bool
  sdkDeleteTimer(StopWatchInterface **timer_interface)
  {
      //printf("sdkDeleteTimer called object %08x\n", (void *)*timer_interface);
      if (*timer_interface)
      {
          delete *timer_interface;
          *timer_interface = NULL;
      }
  
      return true;
  }
  
  ////////////////////////////////////////////////////////////////////////////////
  //! Start the time with name \a name
  //! @param name  name of the timer to start
  ////////////////////////////////////////////////////////////////////////////////
  inline bool
  sdkStartTimer(StopWatchInterface **timer_interface)
  {
      //printf("sdkStartTimer called object %08x\n", (void *)*timer_interface);
      if (*timer_interface)
      {
          (*timer_interface)->start();
      }
  
      return true;
  }
  
  ////////////////////////////////////////////////////////////////////////////////
  //! Stop the time with name \a name. Does not reset.
  //! @param name  name of the timer to stop
  ////////////////////////////////////////////////////////////////////////////////
  inline bool
  sdkStopTimer(StopWatchInterface **timer_interface)
  {
      // printf("sdkStopTimer called object %08x\n", (void *)*timer_interface);
      if (*timer_interface)
      {
          (*timer_interface)->stop();
      }
  
      return true;
  }
  
  ////////////////////////////////////////////////////////////////////////////////
  //! Resets the timer's counter.
  //! @param name  name of the timer to reset.
  ////////////////////////////////////////////////////////////////////////////////
  inline bool
  sdkResetTimer(StopWatchInterface **timer_interface)
  {
      // printf("sdkResetTimer called object %08x\n", (void *)*timer_interface);
      if (*timer_interface)
      {
          (*timer_interface)->reset();
      }
  
      return true;
  }
  
  ////////////////////////////////////////////////////////////////////////////////
  //! Return the average time for timer execution as the total time
  //! for the timer dividied by the number of completed (stopped) runs the timer
  //! has made.
  //! Excludes the current running time if the timer is currently running.
  //! @param name  name of the timer to return the time of
  ////////////////////////////////////////////////////////////////////////////////
  inline float
  sdkGetAverageTimerValue(StopWatchInterface **timer_interface)
  {
      //  printf("sdkGetAverageTimerValue called object %08x\n", (void *)*timer_interface);
      if (*timer_interface)
      {
          return (*timer_interface)->getAverageTime();
      }
      else
      {
          return 0.0f;
      }
  }
  
  ////////////////////////////////////////////////////////////////////////////////
  //! Total execution time for the timer over all runs since the last reset
  //! or timer creation.
  //! @param name  name of the timer to obtain the value of.
  ////////////////////////////////////////////////////////////////////////////////
  inline float
  sdkGetTimerValue(StopWatchInterface **timer_interface)
  {
      // printf("sdkGetTimerValue called object %08x\n", (void *)*timer_interface);
      if (*timer_interface)
      {
          return (*timer_interface)->getTime();
      }
      else
      {
          return 0.0f;
      }
  }
  
  #endif // HELPER_TIMER_H