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ffmpeg-4.2.2/libavcodec/mpegaudiodec_float.c 4.72 KB
aac5773f   hucm   功能基本完成,接口待打磨
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  /*
   * Float MPEG Audio decoder
   * Copyright (c) 2010 Michael Niedermayer
   *
   * This file is part of FFmpeg.
   *
   * FFmpeg is free software; you can redistribute it and/or
   * modify it under the terms of the GNU Lesser General Public
   * License as published by the Free Software Foundation; either
   * version 2.1 of the License, or (at your option) any later version.
   *
   * FFmpeg is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
   * Lesser General Public License for more details.
   *
   * You should have received a copy of the GNU Lesser General Public
   * License along with FFmpeg; if not, write to the Free Software
   * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
   */
  
  #include "config.h"
  #include "libavutil/samplefmt.h"
  
  #define USE_FLOATS 1
  
  #include "mpegaudio.h"
  
  #define SHR(a,b)       ((a)*(1.0f/(1<<(b))))
  #define FIXR_OLD(a)    ((int)((a) * FRAC_ONE + 0.5))
  #define FIXR(x)        ((float)(x))
  #define FIXHR(x)       ((float)(x))
  #define MULH3(x, y, s) ((s)*(y)*(x))
  #define MULLx(x, y, s) ((y)*(x))
  #define RENAME(a) a ## _float
  #define OUT_FMT   AV_SAMPLE_FMT_FLT
  #define OUT_FMT_P AV_SAMPLE_FMT_FLTP
  
  #include "mpegaudiodec_template.c"
  
  #if CONFIG_MP1FLOAT_DECODER
  AVCodec ff_mp1float_decoder = {
      .name           = "mp1float",
      .long_name      = NULL_IF_CONFIG_SMALL("MP1 (MPEG audio layer 1)"),
      .type           = AVMEDIA_TYPE_AUDIO,
      .id             = AV_CODEC_ID_MP1,
      .priv_data_size = sizeof(MPADecodeContext),
      .init           = decode_init,
      .close          = decode_close,
      .decode         = decode_frame,
      .capabilities   = AV_CODEC_CAP_DR1,
      .flush          = flush,
      .sample_fmts    = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP,
                                                        AV_SAMPLE_FMT_FLT,
                                                        AV_SAMPLE_FMT_NONE },
  };
  #endif
  #if CONFIG_MP2FLOAT_DECODER
  AVCodec ff_mp2float_decoder = {
      .name           = "mp2float",
      .long_name      = NULL_IF_CONFIG_SMALL("MP2 (MPEG audio layer 2)"),
      .type           = AVMEDIA_TYPE_AUDIO,
      .id             = AV_CODEC_ID_MP2,
      .priv_data_size = sizeof(MPADecodeContext),
      .init           = decode_init,
      .decode         = decode_frame,
      .close          = decode_close,
      .capabilities   = AV_CODEC_CAP_DR1,
      .flush          = flush,
      .sample_fmts    = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP,
                                                        AV_SAMPLE_FMT_FLT,
                                                        AV_SAMPLE_FMT_NONE },
  };
  #endif
  #if CONFIG_MP3FLOAT_DECODER
  AVCodec ff_mp3float_decoder = {
      .name           = "mp3float",
      .long_name      = NULL_IF_CONFIG_SMALL("MP3 (MPEG audio layer 3)"),
      .type           = AVMEDIA_TYPE_AUDIO,
      .id             = AV_CODEC_ID_MP3,
      .priv_data_size = sizeof(MPADecodeContext),
      .init           = decode_init,
      .close          = decode_close,
      .decode         = decode_frame,
      .capabilities   = AV_CODEC_CAP_DR1,
      .flush          = flush,
      .sample_fmts    = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP,
                                                        AV_SAMPLE_FMT_FLT,
                                                        AV_SAMPLE_FMT_NONE },
  };
  #endif
  #if CONFIG_MP3ADUFLOAT_DECODER
  AVCodec ff_mp3adufloat_decoder = {
      .name           = "mp3adufloat",
      .long_name      = NULL_IF_CONFIG_SMALL("ADU (Application Data Unit) MP3 (MPEG audio layer 3)"),
      .type           = AVMEDIA_TYPE_AUDIO,
      .id             = AV_CODEC_ID_MP3ADU,
      .priv_data_size = sizeof(MPADecodeContext),
      .init           = decode_init,
      .close          = decode_close,
      .decode         = decode_frame_adu,
      .capabilities   = AV_CODEC_CAP_DR1,
      .flush          = flush,
      .sample_fmts    = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP,
                                                        AV_SAMPLE_FMT_FLT,
                                                        AV_SAMPLE_FMT_NONE },
  };
  #endif
  #if CONFIG_MP3ON4FLOAT_DECODER
  AVCodec ff_mp3on4float_decoder = {
      .name           = "mp3on4float",
      .long_name      = NULL_IF_CONFIG_SMALL("MP3onMP4"),
      .type           = AVMEDIA_TYPE_AUDIO,
      .id             = AV_CODEC_ID_MP3ON4,
      .priv_data_size = sizeof(MP3On4DecodeContext),
      .init           = decode_init_mp3on4,
      .close          = decode_close_mp3on4,
      .decode         = decode_frame_mp3on4,
      .capabilities   = AV_CODEC_CAP_DR1,
      .flush          = flush_mp3on4,
      .sample_fmts    = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP,
                                                        AV_SAMPLE_FMT_NONE },
  };
  #endif