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ffmpeg-4.2.2/libavcodec/hap.h 3.7 KB
aac5773f   hucm   功能基本完成,接口待打磨
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  /*
   * Vidvox Hap
   * Copyright (C) 2015 Vittorio Giovara <vittorio.giovara@gmail.com>
   * Copyright (C) 2015 Tom Butterworth <bangnoise@gmail.com>
   *
   * This file is part of FFmpeg.
   *
   * FFmpeg is free software; you can redistribute it and/or
   * modify it under the terms of the GNU Lesser General Public
   * License as published by the Free Software Foundation; either
   * version 2.1 of the License, or (at your option) any later version.
   *
   * FFmpeg is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
   * Lesser General Public License for more details.
   *
   * You should have received a copy of the GNU Lesser General Public
   * License along with FFmpeg; if not, write to the Free Software
   * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
   */
  
  #ifndef AVCODEC_HAP_H
  #define AVCODEC_HAP_H
  
  #include <stdint.h>
  
  #include "libavutil/opt.h"
  
  #include "bytestream.h"
  #include "texturedsp.h"
  
  enum HapTextureFormat {
      HAP_FMT_RGBDXT1   = 0x0B,
      HAP_FMT_RGBADXT5  = 0x0E,
      HAP_FMT_YCOCGDXT5 = 0x0F,
      HAP_FMT_RGTC1     = 0x01,
  };
  
  enum HapCompressor {
      HAP_COMP_NONE    = 0xA0,
      HAP_COMP_SNAPPY  = 0xB0,
      HAP_COMP_COMPLEX = 0xC0,
  };
  
  enum HapSectionType {
      HAP_ST_DECODE_INSTRUCTIONS = 0x01,
      HAP_ST_COMPRESSOR_TABLE    = 0x02,
      HAP_ST_SIZE_TABLE          = 0x03,
      HAP_ST_OFFSET_TABLE        = 0x04,
  };
  
  typedef struct HapChunk {
      enum HapCompressor compressor;
      int compressed_offset;
      size_t compressed_size;
      int uncompressed_offset;
      size_t uncompressed_size;
  } HapChunk;
  
  typedef struct HapContext {
      AVClass *class;
  
      TextureDSPContext dxtc;
      GetByteContext gbc;
  
      enum HapTextureFormat opt_tex_fmt; /* Texture type (encoder only) */
      int opt_chunk_count; /* User-requested chunk count (encoder only) */
      int opt_compressor; /* User-requested compressor (encoder only) */
  
      int chunk_count;
      HapChunk *chunks;
      int *chunk_results;      /* Results from threaded operations */
  
      int tex_rat;             /* Compression ratio */
      int tex_rat2;             /* Compression ratio of the second texture */
      const uint8_t *tex_data; /* Compressed texture */
      uint8_t *tex_buf;        /* Buffer for compressed texture */
      size_t tex_size;         /* Size of the compressed texture */
  
      size_t max_snappy;       /* Maximum compressed size for snappy buffer */
  
      int slice_count;         /* Number of slices for threaded operations */
  
      int texture_count;      /* 2 for HAQA, 1 for other version */
      int texture_section_size; /* size of the part of the texture section (for HAPQA) */
      int uncompress_pix_size; /* nb of byte / pixel for the target picture */
  
      /* Pointer to the selected compress or decompress function */
      int (*tex_fun)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block);
      int (*tex_fun2)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block);
  } HapContext;
  
  /*
   * Set the number of chunks in the frame. Returns 0 on success or an error if:
   * - first_in_frame is 0 and the number of chunks has changed
   * - any other error occurs
   */
  int ff_hap_set_chunk_count(HapContext *ctx, int count, int first_in_frame);
  
  /*
   * Free resources associated with the context
   */
  av_cold void ff_hap_free_context(HapContext *ctx);
  
  /* The first three bytes are the size of the section past the header, or zero
   * if the length is stored in the next long word. The fourth byte in the first
   * long word indicates the type of the current section. */
  int ff_hap_parse_section_header(GetByteContext *gbc, int *section_size,
                                  enum HapSectionType *section_type);
  
  #endif /* AVCODEC_HAP_H */