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src/common/UtilNPP/StopWatchBase.inl 2.35 KB
e41a52bb   Hu Chunming   1.优化数据读取线程;2. 添加A...
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  /**
   * Copyright 1993-2015 NVIDIA Corporation.  All rights reserved.
   *
   * Please refer to the NVIDIA end user license agreement (EULA) associated
   * with this source code for terms and conditions that govern your use of
   * this software. Any use, reproduction, disclosure, or distribution of
   * this software and related documentation outside the terms of the EULA
   * is strictly prohibited.
   *
   */
  
  
  ////////////////////////////////////////////////////////////////////////////////
  //! Constructor, default
  ////////////////////////////////////////////////////////////////////////////////
  template<class OSPolicy>
  StopWatchBase<OSPolicy>::StopWatchBase() :
      OSPolicy()
  { }
  
  ////////////////////////////////////////////////////////////////////////////////
  //! Destructor
  ////////////////////////////////////////////////////////////////////////////////
  template<class OSPolicy>
  StopWatchBase<OSPolicy>::~StopWatchBase() { }
  
  ///////////////////////////////////////////////////////////////////////////////
  //! Start time measurement
  ////////////////////////////////////////////////////////////////////////////////
  template<class OSPolicy>
  inline void
  StopWatchBase<OSPolicy>::start()
  {
      OSPolicy::start();
  }
  
  ////////////////////////////////////////////////////////////////////////////////
  //! Stop time measurement
  ////////////////////////////////////////////////////////////////////////////////
  template<class OSPolicy>
  inline void
  StopWatchBase<OSPolicy>::stop()
  {
      OSPolicy::stop();
  }
  
  
  ////////////////////////////////////////////////////////////////////////////////
  //! Reset the timer to 0. Does not change the timer running state but does
  //! recapture this point in time as the current start time if it is running.
  ////////////////////////////////////////////////////////////////////////////////
  template<class OSPolicy>
  inline void
  StopWatchBase<OSPolicy>::reset()
  {
      OSPolicy::reset();
  }
  
  ////////////////////////////////////////////////////////////////////////////////
  //! Time in msec. after start. If the stop watch is still running (i.e. there
  //! was no call to stop()) then the elapsed time is returned, otherwise the
  //! time between the last start() and stop call is returned
  ////////////////////////////////////////////////////////////////////////////////
  template<class OSPolicy>
  inline const double
  StopWatchBase<OSPolicy>::elapsed() const
  {
      return OSPolicy::elapsed();
  }