opus_pvq.c 29.7 KB
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917
/*
 * Copyright (c) 2007-2008 CSIRO
 * Copyright (c) 2007-2009 Xiph.Org Foundation
 * Copyright (c) 2008-2009 Gregory Maxwell
 * Copyright (c) 2012 Andrew D'Addesio
 * Copyright (c) 2013-2014 Mozilla Corporation
 * Copyright (c) 2017 Rostislav Pehlivanov <atomnuker@gmail.com>
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#include "opustab.h"
#include "opus_pvq.h"

#define CELT_PVQ_U(n, k) (ff_celt_pvq_u_row[FFMIN(n, k)][FFMAX(n, k)])
#define CELT_PVQ_V(n, k) (CELT_PVQ_U(n, k) + CELT_PVQ_U(n, (k) + 1))

static inline int16_t celt_cos(int16_t x)
{
    x = (MUL16(x, x) + 4096) >> 13;
    x = (32767-x) + ROUND_MUL16(x, (-7651 + ROUND_MUL16(x, (8277 + ROUND_MUL16(-626, x)))));
    return x + 1;
}

static inline int celt_log2tan(int isin, int icos)
{
    int lc, ls;
    lc = opus_ilog(icos);
    ls = opus_ilog(isin);
    icos <<= 15 - lc;
    isin <<= 15 - ls;
    return (ls << 11) - (lc << 11) +
           ROUND_MUL16(isin, ROUND_MUL16(isin, -2597) + 7932) -
           ROUND_MUL16(icos, ROUND_MUL16(icos, -2597) + 7932);
}

static inline int celt_bits2pulses(const uint8_t *cache, int bits)
{
    // TODO: Find the size of cache and make it into an array in the parameters list
    int i, low = 0, high;

    high = cache[0];
    bits--;

    for (i = 0; i < 6; i++) {
        int center = (low + high + 1) >> 1;
        if (cache[center] >= bits)
            high = center;
        else
            low = center;
    }

    return (bits - (low == 0 ? -1 : cache[low]) <= cache[high] - bits) ? low : high;
}

static inline int celt_pulses2bits(const uint8_t *cache, int pulses)
{
    // TODO: Find the size of cache and make it into an array in the parameters list
   return (pulses == 0) ? 0 : cache[pulses] + 1;
}

static inline void celt_normalize_residual(const int * av_restrict iy, float * av_restrict X,
                                           int N, float g)
{
    int i;
    for (i = 0; i < N; i++)
        X[i] = g * iy[i];
}

static void celt_exp_rotation_impl(float *X, uint32_t len, uint32_t stride,
                                   float c, float s)
{
    float *Xptr;
    int i;

    Xptr = X;
    for (i = 0; i < len - stride; i++) {
        float x1     = Xptr[0];
        float x2     = Xptr[stride];
        Xptr[stride] = c * x2 + s * x1;
        *Xptr++      = c * x1 - s * x2;
    }

    Xptr = &X[len - 2 * stride - 1];
    for (i = len - 2 * stride - 1; i >= 0; i--) {
        float x1     = Xptr[0];
        float x2     = Xptr[stride];
        Xptr[stride] = c * x2 + s * x1;
        *Xptr--      = c * x1 - s * x2;
    }
}

static inline void celt_exp_rotation(float *X, uint32_t len,
                                     uint32_t stride, uint32_t K,
                                     enum CeltSpread spread, const int encode)
{
    uint32_t stride2 = 0;
    float c, s;
    float gain, theta;
    int i;

    if (2*K >= len || spread == CELT_SPREAD_NONE)
        return;

    gain = (float)len / (len + (20 - 5*spread) * K);
    theta = M_PI * gain * gain / 4;

    c = cosf(theta);
    s = sinf(theta);

    if (len >= stride << 3) {
        stride2 = 1;
        /* This is just a simple (equivalent) way of computing sqrt(len/stride) with rounding.
        It's basically incrementing long as (stride2+0.5)^2 < len/stride. */
        while ((stride2 * stride2 + stride2) * stride + (stride >> 2) < len)
            stride2++;
    }

    len /= stride;
    for (i = 0; i < stride; i++) {
        if (encode) {
            celt_exp_rotation_impl(X + i * len, len, 1, c, -s);
            if (stride2)
                celt_exp_rotation_impl(X + i * len, len, stride2, s, -c);
        } else {
            if (stride2)
                celt_exp_rotation_impl(X + i * len, len, stride2, s, c);
            celt_exp_rotation_impl(X + i * len, len, 1, c, s);
        }
    }
}

static inline uint32_t celt_extract_collapse_mask(const int *iy, uint32_t N, uint32_t B)
{
    int i, j, N0 = N / B;
    uint32_t collapse_mask = 0;

    if (B <= 1)
        return 1;

    for (i = 0; i < B; i++)
        for (j = 0; j < N0; j++)
            collapse_mask |= (!!iy[i*N0+j]) << i;
    return collapse_mask;
}

static inline void celt_stereo_merge(float *X, float *Y, float mid, int N)
{
    int i;
    float xp = 0, side = 0;
    float E[2];
    float mid2;
    float gain[2];

    /* Compute the norm of X+Y and X-Y as |X|^2 + |Y|^2 +/- sum(xy) */
    for (i = 0; i < N; i++) {
        xp   += X[i] * Y[i];
        side += Y[i] * Y[i];
    }

    /* Compensating for the mid normalization */
    xp *= mid;
    mid2 = mid;
    E[0] = mid2 * mid2 + side - 2 * xp;
    E[1] = mid2 * mid2 + side + 2 * xp;
    if (E[0] < 6e-4f || E[1] < 6e-4f) {
        for (i = 0; i < N; i++)
            Y[i] = X[i];
        return;
    }

    gain[0] = 1.0f / sqrtf(E[0]);
    gain[1] = 1.0f / sqrtf(E[1]);

    for (i = 0; i < N; i++) {
        float value[2];
        /* Apply mid scaling (side is already scaled) */
        value[0] = mid * X[i];
        value[1] = Y[i];
        X[i] = gain[0] * (value[0] - value[1]);
        Y[i] = gain[1] * (value[0] + value[1]);
    }
}

static void celt_interleave_hadamard(float *tmp, float *X, int N0,
                                     int stride, int hadamard)
{
    int i, j, N = N0*stride;
    const uint8_t *order = &ff_celt_hadamard_order[hadamard ? stride - 2 : 30];

    for (i = 0; i < stride; i++)
        for (j = 0; j < N0; j++)
            tmp[j*stride+i] = X[order[i]*N0+j];

    memcpy(X, tmp, N*sizeof(float));
}

static void celt_deinterleave_hadamard(float *tmp, float *X, int N0,
                                       int stride, int hadamard)
{
    int i, j, N = N0*stride;
    const uint8_t *order = &ff_celt_hadamard_order[hadamard ? stride - 2 : 30];

    for (i = 0; i < stride; i++)
        for (j = 0; j < N0; j++)
            tmp[order[i]*N0+j] = X[j*stride+i];

    memcpy(X, tmp, N*sizeof(float));
}

static void celt_haar1(float *X, int N0, int stride)
{
    int i, j;
    N0 >>= 1;
    for (i = 0; i < stride; i++) {
        for (j = 0; j < N0; j++) {
            float x0 = X[stride * (2 * j + 0) + i];
            float x1 = X[stride * (2 * j + 1) + i];
            X[stride * (2 * j + 0) + i] = (x0 + x1) * M_SQRT1_2;
            X[stride * (2 * j + 1) + i] = (x0 - x1) * M_SQRT1_2;
        }
    }
}

static inline int celt_compute_qn(int N, int b, int offset, int pulse_cap,
                                  int stereo)
{
    int qn, qb;
    int N2 = 2 * N - 1;
    if (stereo && N == 2)
        N2--;

    /* The upper limit ensures that in a stereo split with itheta==16384, we'll
     * always have enough bits left over to code at least one pulse in the
     * side; otherwise it would collapse, since it doesn't get folded. */
    qb = FFMIN3(b - pulse_cap - (4 << 3), (b + N2 * offset) / N2, 8 << 3);
    qn = (qb < (1 << 3 >> 1)) ? 1 : ((ff_celt_qn_exp2[qb & 0x7] >> (14 - (qb >> 3))) + 1) >> 1 << 1;
    return qn;
}

/* Convert the quantized vector to an index */
static inline uint32_t celt_icwrsi(uint32_t N, uint32_t K, const int *y)
{
    int i, idx = 0, sum = 0;
    for (i = N - 1; i >= 0; i--) {
        const uint32_t i_s = CELT_PVQ_U(N - i, sum + FFABS(y[i]) + 1);
        idx += CELT_PVQ_U(N - i, sum) + (y[i] < 0)*i_s;
        sum += FFABS(y[i]);
    }
    return idx;
}

// this code was adapted from libopus
static inline uint64_t celt_cwrsi(uint32_t N, uint32_t K, uint32_t i, int *y)
{
    uint64_t norm = 0;
    uint32_t q, p;
    int s, val;
    int k0;

    while (N > 2) {
        /*Lots of pulses case:*/
        if (K >= N) {
            const uint32_t *row = ff_celt_pvq_u_row[N];

            /* Are the pulses in this dimension negative? */
            p  = row[K + 1];
            s  = -(i >= p);
            i -= p & s;

            /*Count how many pulses were placed in this dimension.*/
            k0 = K;
            q = row[N];
            if (q > i) {
                K = N;
                do {
                    p = ff_celt_pvq_u_row[--K][N];
                } while (p > i);
            } else
                for (p = row[K]; p > i; p = row[K])
                    K--;

            i    -= p;
            val   = (k0 - K + s) ^ s;
            norm += val * val;
            *y++  = val;
        } else { /*Lots of dimensions case:*/
            /*Are there any pulses in this dimension at all?*/
            p = ff_celt_pvq_u_row[K    ][N];
            q = ff_celt_pvq_u_row[K + 1][N];

            if (p <= i && i < q) {
                i -= p;
                *y++ = 0;
            } else {
                /*Are the pulses in this dimension negative?*/
                s  = -(i >= q);
                i -= q & s;

                /*Count how many pulses were placed in this dimension.*/
                k0 = K;
                do p = ff_celt_pvq_u_row[--K][N];
                while (p > i);

                i    -= p;
                val   = (k0 - K + s) ^ s;
                norm += val * val;
                *y++  = val;
            }
        }
        N--;
    }

    /* N == 2 */
    p  = 2 * K + 1;
    s  = -(i >= p);
    i -= p & s;
    k0 = K;
    K  = (i + 1) / 2;

    if (K)
        i -= 2 * K - 1;

    val   = (k0 - K + s) ^ s;
    norm += val * val;
    *y++  = val;

    /* N==1 */
    s     = -i;
    val   = (K + s) ^ s;
    norm += val * val;
    *y    = val;

    return norm;
}

static inline void celt_encode_pulses(OpusRangeCoder *rc, int *y, uint32_t N, uint32_t K)
{
    ff_opus_rc_enc_uint(rc, celt_icwrsi(N, K, y), CELT_PVQ_V(N, K));
}

static inline float celt_decode_pulses(OpusRangeCoder *rc, int *y, uint32_t N, uint32_t K)
{
    const uint32_t idx = ff_opus_rc_dec_uint(rc, CELT_PVQ_V(N, K));
    return celt_cwrsi(N, K, idx, y);
}

/*
 * Faster than libopus's search, operates entirely in the signed domain.
 * Slightly worse/better depending on N, K and the input vector.
 */
static float ppp_pvq_search_c(float *X, int *y, int K, int N)
{
    int i, y_norm = 0;
    float res = 0.0f, xy_norm = 0.0f;

    for (i = 0; i < N; i++)
        res += FFABS(X[i]);

    res = K/(res + FLT_EPSILON);

    for (i = 0; i < N; i++) {
        y[i] = lrintf(res*X[i]);
        y_norm  += y[i]*y[i];
        xy_norm += y[i]*X[i];
        K -= FFABS(y[i]);
    }

    while (K) {
        int max_idx = 0, phase = FFSIGN(K);
        float max_num = 0.0f;
        float max_den = 1.0f;
        y_norm += 1.0f;

        for (i = 0; i < N; i++) {
            /* If the sum has been overshot and the best place has 0 pulses allocated
             * to it, attempting to decrease it further will actually increase the
             * sum. Prevent this by disregarding any 0 positions when decrementing. */
            const int ca = 1 ^ ((y[i] == 0) & (phase < 0));
            const int y_new = y_norm  + 2*phase*FFABS(y[i]);
            float xy_new = xy_norm + 1*phase*FFABS(X[i]);
            xy_new = xy_new * xy_new;
            if (ca && (max_den*xy_new) > (y_new*max_num)) {
                max_den = y_new;
                max_num = xy_new;
                max_idx = i;
            }
        }

        K -= phase;

        phase *= FFSIGN(X[max_idx]);
        xy_norm += 1*phase*X[max_idx];
        y_norm  += 2*phase*y[max_idx];
        y[max_idx] += phase;
    }

    return (float)y_norm;
}

static uint32_t celt_alg_quant(OpusRangeCoder *rc, float *X, uint32_t N, uint32_t K,
                               enum CeltSpread spread, uint32_t blocks, float gain,
                               CeltPVQ *pvq)
{
    int *y = pvq->qcoeff;

    celt_exp_rotation(X, N, blocks, K, spread, 1);
    gain /= sqrtf(pvq->pvq_search(X, y, K, N));
    celt_encode_pulses(rc, y,  N, K);
    celt_normalize_residual(y, X, N, gain);
    celt_exp_rotation(X, N, blocks, K, spread, 0);
    return celt_extract_collapse_mask(y, N, blocks);
}

/** Decode pulse vector and combine the result with the pitch vector to produce
    the final normalised signal in the current band. */
static uint32_t celt_alg_unquant(OpusRangeCoder *rc, float *X, uint32_t N, uint32_t K,
                                 enum CeltSpread spread, uint32_t blocks, float gain,
                                 CeltPVQ *pvq)
{
    int *y = pvq->qcoeff;

    gain /= sqrtf(celt_decode_pulses(rc, y, N, K));
    celt_normalize_residual(y, X, N, gain);
    celt_exp_rotation(X, N, blocks, K, spread, 0);
    return celt_extract_collapse_mask(y, N, blocks);
}

static int celt_calc_theta(const float *X, const float *Y, int coupling, int N)
{
    int i;
    float e[2] = { 0.0f, 0.0f };
    if (coupling) { /* Coupling case */
        for (i = 0; i < N; i++) {
            e[0] += (X[i] + Y[i])*(X[i] + Y[i]);
            e[1] += (X[i] - Y[i])*(X[i] - Y[i]);
        }
    } else {
        for (i = 0; i < N; i++) {
            e[0] += X[i]*X[i];
            e[1] += Y[i]*Y[i];
        }
    }
    return lrintf(32768.0f*atan2f(sqrtf(e[1]), sqrtf(e[0]))/M_PI);
}

static void celt_stereo_is_decouple(float *X, float *Y, float e_l, float e_r, int N)
{
    int i;
    const float energy_n = 1.0f/(sqrtf(e_l*e_l + e_r*e_r) + FLT_EPSILON);
    e_l *= energy_n;
    e_r *= energy_n;
    for (i = 0; i < N; i++)
        X[i] = e_l*X[i] + e_r*Y[i];
}

static void celt_stereo_ms_decouple(float *X, float *Y, int N)
{
    int i;
    for (i = 0; i < N; i++) {
        const float Xret = X[i];
        X[i] = (X[i] + Y[i])*M_SQRT1_2;
        Y[i] = (Y[i] - Xret)*M_SQRT1_2;
    }
}

static av_always_inline uint32_t quant_band_template(CeltPVQ *pvq, CeltFrame *f,
                                                     OpusRangeCoder *rc,
                                                     const int band, float *X,
                                                     float *Y, int N, int b,
                                                     uint32_t blocks, float *lowband,
                                                     int duration, float *lowband_out,
                                                     int level, float gain,
                                                     float *lowband_scratch,
                                                     int fill, int quant)
{
    int i;
    const uint8_t *cache;
    int stereo = !!Y, split = stereo;
    int imid = 0, iside = 0;
    uint32_t N0 = N;
    int N_B = N / blocks;
    int N_B0 = N_B;
    int B0 = blocks;
    int time_divide = 0;
    int recombine = 0;
    int inv = 0;
    float mid = 0, side = 0;
    int longblocks = (B0 == 1);
    uint32_t cm = 0;

    if (N == 1) {
        float *x = X;
        for (i = 0; i <= stereo; i++) {
            int sign = 0;
            if (f->remaining2 >= 1 << 3) {
                if (quant) {
                    sign = x[0] < 0;
                    ff_opus_rc_put_raw(rc, sign, 1);
                } else {
                    sign = ff_opus_rc_get_raw(rc, 1);
                }
                f->remaining2 -= 1 << 3;
            }
            x[0] = 1.0f - 2.0f*sign;
            x = Y;
        }
        if (lowband_out)
            lowband_out[0] = X[0];
        return 1;
    }

    if (!stereo && level == 0) {
        int tf_change = f->tf_change[band];
        int k;
        if (tf_change > 0)
            recombine = tf_change;
        /* Band recombining to increase frequency resolution */

        if (lowband &&
            (recombine || ((N_B & 1) == 0 && tf_change < 0) || B0 > 1)) {
            for (i = 0; i < N; i++)
                lowband_scratch[i] = lowband[i];
            lowband = lowband_scratch;
        }

        for (k = 0; k < recombine; k++) {
            if (quant || lowband)
                celt_haar1(quant ? X : lowband, N >> k, 1 << k);
            fill = ff_celt_bit_interleave[fill & 0xF] | ff_celt_bit_interleave[fill >> 4] << 2;
        }
        blocks >>= recombine;
        N_B <<= recombine;

        /* Increasing the time resolution */
        while ((N_B & 1) == 0 && tf_change < 0) {
            if (quant || lowband)
                celt_haar1(quant ? X : lowband, N_B, blocks);
            fill |= fill << blocks;
            blocks <<= 1;
            N_B >>= 1;
            time_divide++;
            tf_change++;
        }
        B0 = blocks;
        N_B0 = N_B;

        /* Reorganize the samples in time order instead of frequency order */
        if (B0 > 1 && (quant || lowband))
            celt_deinterleave_hadamard(pvq->hadamard_tmp, quant ? X : lowband,
                                       N_B >> recombine, B0 << recombine,
                                       longblocks);
    }

    /* If we need 1.5 more bit than we can produce, split the band in two. */
    cache = ff_celt_cache_bits +
            ff_celt_cache_index[(duration + 1) * CELT_MAX_BANDS + band];
    if (!stereo && duration >= 0 && b > cache[cache[0]] + 12 && N > 2) {
        N >>= 1;
        Y = X + N;
        split = 1;
        duration -= 1;
        if (blocks == 1)
            fill = (fill & 1) | (fill << 1);
        blocks = (blocks + 1) >> 1;
    }

    if (split) {
        int qn;
        int itheta = quant ? celt_calc_theta(X, Y, stereo, N) : 0;
        int mbits, sbits, delta;
        int qalloc;
        int pulse_cap;
        int offset;
        int orig_fill;
        int tell;

        /* Decide on the resolution to give to the split parameter theta */
        pulse_cap = ff_celt_log_freq_range[band] + duration * 8;
        offset = (pulse_cap >> 1) - (stereo && N == 2 ? CELT_QTHETA_OFFSET_TWOPHASE :
                                                          CELT_QTHETA_OFFSET);
        qn = (stereo && band >= f->intensity_stereo) ? 1 :
             celt_compute_qn(N, b, offset, pulse_cap, stereo);
        tell = opus_rc_tell_frac(rc);
        if (qn != 1) {
            if (quant)
                itheta = (itheta*qn + 8192) >> 14;
            /* Entropy coding of the angle. We use a uniform pdf for the
             * time split, a step for stereo, and a triangular one for the rest. */
            if (quant) {
                if (stereo && N > 2)
                    ff_opus_rc_enc_uint_step(rc, itheta, qn / 2);
                else if (stereo || B0 > 1)
                    ff_opus_rc_enc_uint(rc, itheta, qn + 1);
                else
                    ff_opus_rc_enc_uint_tri(rc, itheta, qn);
                itheta = itheta * 16384 / qn;
                if (stereo) {
                    if (itheta == 0)
                        celt_stereo_is_decouple(X, Y, f->block[0].lin_energy[band],
                                                f->block[1].lin_energy[band], N);
                    else
                        celt_stereo_ms_decouple(X, Y, N);
                }
            } else {
                if (stereo && N > 2)
                    itheta = ff_opus_rc_dec_uint_step(rc, qn / 2);
                else if (stereo || B0 > 1)
                    itheta = ff_opus_rc_dec_uint(rc, qn+1);
                else
                    itheta = ff_opus_rc_dec_uint_tri(rc, qn);
                itheta = itheta * 16384 / qn;
            }
        } else if (stereo) {
            if (quant) {
                inv = itheta > 8192;
                 if (inv) {
                    for (i = 0; i < N; i++)
                       Y[i] *= -1;
                 }
                 celt_stereo_is_decouple(X, Y, f->block[0].lin_energy[band],
                                         f->block[1].lin_energy[band], N);

                if (b > 2 << 3 && f->remaining2 > 2 << 3) {
                    ff_opus_rc_enc_log(rc, inv, 2);
                } else {
                    inv = 0;
                }
            } else {
                inv = (b > 2 << 3 && f->remaining2 > 2 << 3) ? ff_opus_rc_dec_log(rc, 2) : 0;
                inv = f->apply_phase_inv ? inv : 0;
            }
            itheta = 0;
        }
        qalloc = opus_rc_tell_frac(rc) - tell;
        b -= qalloc;

        orig_fill = fill;
        if (itheta == 0) {
            imid = 32767;
            iside = 0;
            fill = av_mod_uintp2(fill, blocks);
            delta = -16384;
        } else if (itheta == 16384) {
            imid = 0;
            iside = 32767;
            fill &= ((1 << blocks) - 1) << blocks;
            delta = 16384;
        } else {
            imid = celt_cos(itheta);
            iside = celt_cos(16384-itheta);
            /* This is the mid vs side allocation that minimizes squared error
            in that band. */
            delta = ROUND_MUL16((N - 1) << 7, celt_log2tan(iside, imid));
        }

        mid  = imid  / 32768.0f;
        side = iside / 32768.0f;

        /* This is a special case for N=2 that only works for stereo and takes
        advantage of the fact that mid and side are orthogonal to encode
        the side with just one bit. */
        if (N == 2 && stereo) {
            int c;
            int sign = 0;
            float tmp;
            float *x2, *y2;
            mbits = b;
            /* Only need one bit for the side */
            sbits = (itheta != 0 && itheta != 16384) ? 1 << 3 : 0;
            mbits -= sbits;
            c = (itheta > 8192);
            f->remaining2 -= qalloc+sbits;

            x2 = c ? Y : X;
            y2 = c ? X : Y;
            if (sbits) {
                if (quant) {
                    sign = x2[0]*y2[1] - x2[1]*y2[0] < 0;
                    ff_opus_rc_put_raw(rc, sign, 1);
                } else {
                    sign = ff_opus_rc_get_raw(rc, 1);
                }
            }
            sign = 1 - 2 * sign;
            /* We use orig_fill here because we want to fold the side, but if
            itheta==16384, we'll have cleared the low bits of fill. */
            cm = pvq->quant_band(pvq, f, rc, band, x2, NULL, N, mbits, blocks, lowband, duration,
                                 lowband_out, level, gain, lowband_scratch, orig_fill);
            /* We don't split N=2 bands, so cm is either 1 or 0 (for a fold-collapse),
            and there's no need to worry about mixing with the other channel. */
            y2[0] = -sign * x2[1];
            y2[1] =  sign * x2[0];
            X[0] *= mid;
            X[1] *= mid;
            Y[0] *= side;
            Y[1] *= side;
            tmp = X[0];
            X[0] = tmp - Y[0];
            Y[0] = tmp + Y[0];
            tmp = X[1];
            X[1] = tmp - Y[1];
            Y[1] = tmp + Y[1];
        } else {
            /* "Normal" split code */
            float *next_lowband2     = NULL;
            float *next_lowband_out1 = NULL;
            int next_level = 0;
            int rebalance;
            uint32_t cmt;

            /* Give more bits to low-energy MDCTs than they would
             * otherwise deserve */
            if (B0 > 1 && !stereo && (itheta & 0x3fff)) {
                if (itheta > 8192)
                    /* Rough approximation for pre-echo masking */
                    delta -= delta >> (4 - duration);
                else
                    /* Corresponds to a forward-masking slope of
                     * 1.5 dB per 10 ms */
                    delta = FFMIN(0, delta + (N << 3 >> (5 - duration)));
            }
            mbits = av_clip((b - delta) / 2, 0, b);
            sbits = b - mbits;
            f->remaining2 -= qalloc;

            if (lowband && !stereo)
                next_lowband2 = lowband + N; /* >32-bit split case */

            /* Only stereo needs to pass on lowband_out.
             * Otherwise, it's handled at the end */
            if (stereo)
                next_lowband_out1 = lowband_out;
            else
                next_level = level + 1;

            rebalance = f->remaining2;
            if (mbits >= sbits) {
                /* In stereo mode, we do not apply a scaling to the mid
                 * because we need the normalized mid for folding later */
                cm = pvq->quant_band(pvq, f, rc, band, X, NULL, N, mbits, blocks,
                                     lowband, duration, next_lowband_out1, next_level,
                                     stereo ? 1.0f : (gain * mid), lowband_scratch, fill);
                rebalance = mbits - (rebalance - f->remaining2);
                if (rebalance > 3 << 3 && itheta != 0)
                    sbits += rebalance - (3 << 3);

                /* For a stereo split, the high bits of fill are always zero,
                 * so no folding will be done to the side. */
                cmt = pvq->quant_band(pvq, f, rc, band, Y, NULL, N, sbits, blocks,
                                      next_lowband2, duration, NULL, next_level,
                                      gain * side, NULL, fill >> blocks);
                cm |= cmt << ((B0 >> 1) & (stereo - 1));
            } else {
                /* For a stereo split, the high bits of fill are always zero,
                 * so no folding will be done to the side. */
                cm = pvq->quant_band(pvq, f, rc, band, Y, NULL, N, sbits, blocks,
                                     next_lowband2, duration, NULL, next_level,
                                     gain * side, NULL, fill >> blocks);
                cm <<= ((B0 >> 1) & (stereo - 1));
                rebalance = sbits - (rebalance - f->remaining2);
                if (rebalance > 3 << 3 && itheta != 16384)
                    mbits += rebalance - (3 << 3);

                /* In stereo mode, we do not apply a scaling to the mid because
                 * we need the normalized mid for folding later */
                cm |= pvq->quant_band(pvq, f, rc, band, X, NULL, N, mbits, blocks,
                                      lowband, duration, next_lowband_out1, next_level,
                                      stereo ? 1.0f : (gain * mid), lowband_scratch, fill);
            }
        }
    } else {
        /* This is the basic no-split case */
        uint32_t q         = celt_bits2pulses(cache, b);
        uint32_t curr_bits = celt_pulses2bits(cache, q);
        f->remaining2 -= curr_bits;

        /* Ensures we can never bust the budget */
        while (f->remaining2 < 0 && q > 0) {
            f->remaining2 += curr_bits;
            curr_bits      = celt_pulses2bits(cache, --q);
            f->remaining2 -= curr_bits;
        }

        if (q != 0) {
            /* Finally do the actual (de)quantization */
            if (quant) {
                cm = celt_alg_quant(rc, X, N, (q < 8) ? q : (8 + (q & 7)) << ((q >> 3) - 1),
                                    f->spread, blocks, gain, pvq);
            } else {
                cm = celt_alg_unquant(rc, X, N, (q < 8) ? q : (8 + (q & 7)) << ((q >> 3) - 1),
                                      f->spread, blocks, gain, pvq);
            }
        } else {
            /* If there's no pulse, fill the band anyway */
            uint32_t cm_mask = (1 << blocks) - 1;
            fill &= cm_mask;
            if (fill) {
                if (!lowband) {
                    /* Noise */
                    for (i = 0; i < N; i++)
                        X[i] = (((int32_t)celt_rng(f)) >> 20);
                    cm = cm_mask;
                } else {
                    /* Folded spectrum */
                    for (i = 0; i < N; i++) {
                        /* About 48 dB below the "normal" folding level */
                        X[i] = lowband[i] + (((celt_rng(f)) & 0x8000) ? 1.0f / 256 : -1.0f / 256);
                    }
                    cm = fill;
                }
                celt_renormalize_vector(X, N, gain);
            } else {
                memset(X, 0, N*sizeof(float));
            }
        }
    }

    /* This code is used by the decoder and by the resynthesis-enabled encoder */
    if (stereo) {
        if (N > 2)
            celt_stereo_merge(X, Y, mid, N);
        if (inv) {
            for (i = 0; i < N; i++)
                Y[i] *= -1;
        }
    } else if (level == 0) {
        int k;

        /* Undo the sample reorganization going from time order to frequency order */
        if (B0 > 1)
            celt_interleave_hadamard(pvq->hadamard_tmp, X, N_B >> recombine,
                                     B0 << recombine, longblocks);

        /* Undo time-freq changes that we did earlier */
        N_B = N_B0;
        blocks = B0;
        for (k = 0; k < time_divide; k++) {
            blocks >>= 1;
            N_B <<= 1;
            cm |= cm >> blocks;
            celt_haar1(X, N_B, blocks);
        }

        for (k = 0; k < recombine; k++) {
            cm = ff_celt_bit_deinterleave[cm];
            celt_haar1(X, N0>>k, 1<<k);
        }
        blocks <<= recombine;

        /* Scale output for later folding */
        if (lowband_out) {
            float n = sqrtf(N0);
            for (i = 0; i < N0; i++)
                lowband_out[i] = n * X[i];
        }
        cm = av_mod_uintp2(cm, blocks);
    }

    return cm;
}

static QUANT_FN(pvq_decode_band)
{
#if CONFIG_OPUS_DECODER
    return quant_band_template(pvq, f, rc, band, X, Y, N, b, blocks, lowband, duration,
                               lowband_out, level, gain, lowband_scratch, fill, 0);
#else
    return 0;
#endif
}

static QUANT_FN(pvq_encode_band)
{
#if CONFIG_OPUS_ENCODER
    return quant_band_template(pvq, f, rc, band, X, Y, N, b, blocks, lowband, duration,
                               lowband_out, level, gain, lowband_scratch, fill, 1);
#else
    return 0;
#endif
}

int av_cold ff_celt_pvq_init(CeltPVQ **pvq, int encode)
{
    CeltPVQ *s = av_malloc(sizeof(CeltPVQ));
    if (!s)
        return AVERROR(ENOMEM);

    s->pvq_search = ppp_pvq_search_c;
    s->quant_band = encode ? pvq_encode_band : pvq_decode_band;

    if (CONFIG_OPUS_ENCODER && ARCH_X86)
        ff_celt_pvq_init_x86(s);

    *pvq = s;

    return 0;
}

void av_cold ff_celt_pvq_uninit(CeltPVQ **pvq)
{
    av_freep(pvq);
}