SignalAllocatorsCPU.h
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/**
* Copyright 1993-2015 NVIDIA Corporation. All rights reserved.
*
* Please refer to the NVIDIA end user license agreement (EULA) associated
* with this source code for terms and conditions that govern your use of
* this software. Any use, reproduction, disclosure, or distribution of
* this software and related documentation outside the terms of the EULA
* is strictly prohibited.
*
*/
#ifndef NV_UTIL_NPP_SIGNAL_ALLOCATORS_CPU_H
#define NV_UTIL_NPP_SIGNAL_ALLOCATORS_CPU_H
#include "Exceptions.h"
namespace npp
{
template <typename D>
class SignalAllocatorCPU
{
public:
static
D *
Malloc1D(unsigned int nSize)
{
return new D[nSize];;
};
static
void
Free1D(D *pPixels)
{
delete[] pPixels;
};
static
void
Copy1D(D *pDst, const D *pSrc, size_t nSize)
{
memcpy(pDst, pSrc, nSize * sizeof(D));
};
};
} // npp namespace
#endif // NV_UTIL_NPP_SIGNAL_ALLOCATORS_CPU_H