/* This is an example of how the RTPSecureSession can be used. That class provides the code to encrypt/decrypt RTP and RTCP data using libsrtp. The code below provides further initialization code so that the same key is used for incoming and outgoing data. Apart from the srtp stuff, the code to send/receive packets is very similar to example6 */ #include "rtpconfig.h" #include using namespace std; #ifdef RTP_SUPPORT_SRTP #include "rtpsecuresession.h" #include "rtpudpv4transmitter.h" #include "rtpipv4address.h" #include "rtpsessionparams.h" #include "rtperrors.h" #include "rtplibraryversion.h" #include "rtpsourcedata.h" #include "rtprawpacket.h" #include #include #include #include using namespace jrtplib; void checkerror(int rtperr) { if (rtperr < 0) { cerr << "ERROR: " << RTPGetErrorString(rtperr) << std::endl; exit(-1); } } void checkerror(bool ok) { if (!ok) exit(-1); } class MyRTPSession : public RTPSecureSession { public: bool Init(const std::string &key) { if (!IsActive()) { cerr << "The Create function must be called before this one!" << endl; return false; } if (key.length() != 30) { cerr << "Key length must be 30"; return false; } int status = InitializeSRTPContext(); if (status < 0) { int srtpErr = GetLastLibSRTPError(); if (srtpErr < 0) cerr << "libsrtp error: " << srtpErr << endl; checkerror(status); } srtp_policy_t policyIn, policyOut; memset(&policyIn, 0, sizeof(srtp_policy_t)); memset(&policyOut, 0, sizeof(srtp_policy_t)); crypto_policy_set_rtp_default(&policyIn.rtp); crypto_policy_set_rtcp_default(&policyIn.rtcp); crypto_policy_set_rtp_default(&policyOut.rtp); crypto_policy_set_rtcp_default(&policyOut.rtcp); policyIn.ssrc.type = ssrc_any_inbound; policyIn.key = (uint8_t *)key.c_str(); policyIn.next = 0; policyOut.ssrc.type = ssrc_specific; policyOut.ssrc.value = GetLocalSSRC(); policyOut.key = (uint8_t *)key.c_str(); policyOut.next = 0; srtp_t ctx = LockSRTPContext(); if (ctx == 0) { cerr << "Unable to get/lock srtp context" << endl; return false; } err_status_t err = srtp_add_stream(ctx, &policyIn); if (err == err_status_ok) err = srtp_add_stream(ctx, &policyOut); UnlockSRTPContext(); if (err != err_status_ok) { cerr << "libsrtp error while adding stream: " << err << endl; return false; } return true; } protected: void OnValidatedRTPPacket(RTPSourceData *srcdat, RTPPacket *rtppack, bool isonprobation, bool *ispackethandled) { printf("SSRC %x Got packet in OnValidatedRTPPacket from source 0x%04x!\n", GetLocalSSRC(), srcdat->GetSSRC()); DeletePacket(rtppack); *ispackethandled = true; } void OnRTCPSDESItem(RTPSourceData *srcdat, RTCPSDESPacket::ItemType t, const void *itemdata, size_t itemlength) { char msg[1024]; memset(msg, 0, sizeof(msg)); if (itemlength >= sizeof(msg)) itemlength = sizeof(msg)-1; memcpy(msg, itemdata, itemlength); printf("SSRC %x Received SDES item (%d): %s from SSRC %x\n", GetLocalSSRC(), (int)t, msg, srcdat->GetSSRC()); } void OnErrorChangeIncomingData(int errcode, int libsrtperrorcode) { printf("SSRC %x JRTPLIB Error: %s\n", GetLocalSSRC(), RTPGetErrorString(errcode).c_str()); if (libsrtperrorcode != err_status_ok) printf("libsrtp error: %d\n", libsrtperrorcode); printf("\n"); } }; int main(void) { #ifdef RTP_SOCKETTYPE_WINSOCK WSADATA dat; WSAStartup(MAKEWORD(2,2),&dat); #endif // RTP_SOCKETTYPE_WINSOCK // Initialize the SRTP library srtp_init(); // Let's create two session, of which one sends to the other MyRTPSession sender, receiver; uint16_t portbase1 = 5000; uint16_t portbase2 = 5002; uint32_t destip = ntohl(inet_addr("127.0.0.1")); int status; RTPUDPv4TransmissionParams transparams; RTPSessionParams sessparams; sessparams.SetOwnTimestampUnit(1.0/10.0); transparams.SetPortbase(portbase1); sessparams.SetCNAME("sender@host"); // Force a CNAME, so that it's clear in the SDES field who sent it status = sender.Create(sessparams,&transparams); checkerror(status); transparams.SetPortbase(portbase2); sessparams.SetCNAME("receiver@host"); // Same as above status = receiver.Create(sessparams,&transparams); checkerror(status); printf("Sender is: %x\n", sender.GetLocalSSRC()); printf("Receiver is: %x\n\n", receiver.GetLocalSSRC()); // Sender adds receiver as destination and vice versa (so that the // receiver's RTCP data will be received) status = sender.AddDestination(RTPIPv4Address(destip, portbase2)); checkerror(status); status = receiver.AddDestination(RTPIPv4Address(destip, portbase1)); checkerror(status); // Set the same key for sender and receiver string key = "012345678901234567890123456789"; status = sender.Init(key); checkerror(status); status = receiver.Init(key); checkerror(status); const int num = 20; for (int i = 1 ; i <= num ; i++) { printf("\nSending packet %d/%d\n",i,num); // send the packet status = sender.SendPacket((void *)"1234567890",10,0,false,10); checkerror(status); // Either the background thread or the poll function itself will // cause the OnValidatedRTPPacket and OnRTCPSDESItem functions to // be called, so in this loop there's not much left to do. #ifndef RTP_SUPPORT_THREAD status = sender.Poll(); checkerror(status); status = receiver.Poll(); checkerror(status); #endif // RTP_SUPPORT_THREAD RTPTime::Wait(RTPTime(1,0)); } // Make sure we shut the threads down before doing srtp_shutdown sender.Destroy(); receiver.Destroy(); // De-initialize the SRTP library srtp_shutdown(); #ifdef RTP_SOCKETTYPE_WINSOCK WSACleanup(); #endif // RTP_SOCKETTYPE_WINSOCK return 0; } #else int main(void) { cout << "SRTP support was not enabled at compile time" << endl; return 0; } #endif // RTP_SUPPORT_SRTP