#include "NvJpegEncoder.h" #include #include #include #include int saveJpeg(const char * filepath, unsigned char* d_srcBGR, int width, int height) { nvjpegHandle_t nvjpeg_handle; nvjpegEncoderState_t encoder_state; nvjpegEncoderParams_t encoder_params; cudaEvent_t ev_start, ev_end; cudaEventCreate(&ev_start); cudaEventCreate(&ev_end); nvjpegImage_t input; nvjpegInputFormat_t input_format = NVJPEG_INPUT_BGRI; int image_width = width; int image_height = height; // int channel_size = image_width * image_height; // for (int i = 0; i < 3; i++) // { // input.pitch[i] = image_width; // (cudaMalloc((void**)&(input.channel[i]), channel_size)); // (cudaMemset(input.channel[i], 50 * 40 * i, channel_size)); // } input.channel[0] = d_srcBGR; input.pitch[0] = image_width * 3; nvjpegBackend_t backend = NVJPEG_BACKEND_DEFAULT; nvjpegCreate(backend, nullptr, &nvjpeg_handle); nvjpegEncoderParamsCreate(nvjpeg_handle, &encoder_params, NULL); nvjpegEncoderStateCreate(nvjpeg_handle, &encoder_state, NULL); // set params nvjpegEncoderParamsSetEncoding(encoder_params, nvjpegJpegEncoding_t::NVJPEG_ENCODING_PROGRESSIVE_DCT_HUFFMAN, NULL); nvjpegEncoderParamsSetOptimizedHuffman(encoder_params, 1, NULL); nvjpegEncoderParamsSetQuality(encoder_params, 70, NULL); nvjpegEncoderParamsSetSamplingFactors(encoder_params, nvjpegChromaSubsampling_t::NVJPEG_CSS_420, NULL); cudaEventRecord(ev_start); nvjpegEncodeImage(nvjpeg_handle, encoder_state, encoder_params, &input, input_format, image_width, image_height, NULL); cudaEventRecord(ev_end); std::vector obuffer; size_t length; nvjpegEncodeRetrieveBitstream( nvjpeg_handle, encoder_state, NULL, &length, NULL); obuffer.resize(length); nvjpegEncodeRetrieveBitstream( nvjpeg_handle, encoder_state, obuffer.data(), &length, NULL); std::ofstream outputFile(filepath, std::ios::out | std::ios::binary); outputFile.write(reinterpret_cast(obuffer.data()), static_cast(length)); cudaEventSynchronize(ev_end); float ms; cudaEventElapsedTime(&ms, ev_start, ev_end); std::cout << "time spend " << ms << " ms" << std::endl; return 0; }