mvpt_process_assist.cpp
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#include "mvpt_process_assist.h"
int minDistance[EDGESIZE];
//******** 判断位置是否合法函数 **********//
// 目的:剔除掉靠近摄像头时,面积最大,但是检测物体已经不完整的情况
// 1. 设定阈值,靠近边缘不要了(阈值目前设定为自身宽高的20%)
bool LegalPos(bitset<EDGESIZE> flags, int left, int top, int right, int bottom, int imgHeight, int imgWidth)
{
int pos[4] = { left, top, right, bottom };
int edges[4] = { 0, 0, imgWidth, imgHeight };
for (int i = 0; i < EDGESIZE; i++)
{
if (flags[i]) //是需要判断的边
{
if (abs(pos[i] - edges[i]) < minDistance[i])
return false;
}
}
return true;
}
bool LegalMinArea(int width, int height, sy_rect min_box)
{
return (width >= min_box.width_ && height >= min_box.height_);
}
//******** 判断面积是否合法函数 **********//
// 目的:选取框最大最完整的那帧
// 1. 比之前面积小的不要
// 2. 突变的面积不要
bool LegalArea(int maxArea, int lastArea, int left, int top, int right, int bottom)
{
//不需要通过MINBOX来判断,直接返回true
int newArea = (bottom - top)*(right - left);
if (lastArea == 0)
return true;
if (newArea < maxArea)
return false;
else if ((newArea - lastArea) / lastArea > 0.5) //阈值测试之后再确定,看是否需要分种类来确定不同的阈值
return false;
else return true;
}
//******** 辅助函数:根据目标运动的轨迹,判断需要特别外扩的方向 **********//
// 目的:因为跳帧的存在,目标运动较快时,框会有一定的滞后的情况(车向前运动,车头被裁掉的情况尤其明显),框滞后的方向需要额外外扩
void ExpandMargin(int direction_x, int direction_y, int boundary_w, int boundary_h,
int &boundary_left, int &boundary_right, int &boundary_top, int &boundary_bottom)
{
if (abs(direction_x) > abs(direction_y))
{
if (direction_x > 0)
{
boundary_right = 2.5 * boundary_w;
}
else
{
boundary_left = 2.5 * boundary_w;
}
}
else
{
if (direction_y > 0)
{
boundary_bottom = 2.5 * boundary_h;
}
else
{
boundary_top = 2.5 * boundary_h;
}
}
/*int max_dis = max(max(max(dis_left, dis_right), dis_top), dis_bottom);
if (max_dis == dis_left)
boundary_left = 3 * boundary_w;
else if (max_dis == dis_right)
boundary_right = 3 * boundary_w;
else if (max_dis == dis_top)
boundary_top = 3 * boundary_h;
else
boundary_bottom = 3 * boundary_h;*/
}
int CreateDir(char *pszDir)
{
int i = 0;
int iRet;
int iLen = strlen(pszDir);
if (pszDir[iLen - 1] != '\\' && pszDir[iLen - 1] != '/')
{
pszDir[iLen] = '/';
pszDir[iLen + 1] = '\0';
}
iLen = strlen(pszDir);
if (iLen > 2 && ((pszDir[i] == '\\' && pszDir[i + 1] == '\\') || (pszDir[i] == '/' && pszDir[i + 1] == '/')))
{
i = 2;
for (; i <= iLen; i++)
if (pszDir[i] == '\\' || pszDir[i] == '/')
break;
i++;
for (; i <= iLen; i++)
{
if (pszDir[i] == '\\' || pszDir[i] == '/')
{
pszDir[i] = '\0';
//printf("file access %s\n", pszDir);
iRet = ACCESS(pszDir, 0);
//printf("file access %d\n", iRet);
if (iRet != 0)
{
//printf("file mkdir %s\n", pszDir);
iRet = MKDIR(pszDir);
//printf("file mkdir %d\n", iRet);
if (iRet != 0)
{
printf("Create Folder Failed!");
return -1;
}
}
pszDir[i] = '/';
}
}
return 0;
}
if (pszDir[i] != '\\' && pszDir[i] != '/')
i = 0;
else
i = 1;
for (; i <= iLen; i++)
{
if (pszDir[i] == '\\' || pszDir[i] == '/')
{
pszDir[i] = '\0';
//printf("file access %s\n", pszDir);
iRet = ACCESS(pszDir, 0);
//printf("file access %d\n", iRet);
if (iRet != 0)
{
//printf("file mkdir %s\n", pszDir);
iRet = MKDIR(pszDir);
//printf("file mkdir %d\n", iRet);
if (iRet != 0)
{
return -1;
}
}
pszDir[i] = '/';
}
}
return 0;
}
void CreateResultFolder(char* resultFolder, const char* jointFolder)
{
if (strlen(resultFolder) > 240) //?too long
{
printf("Folder Name is too Long!");
return;
}
else if (strlen(resultFolder) < 1) //?too short
{
printf("Folder Name is too Short!");
return;
}
char dir[260];
sprintf(dir, "%s%s/", resultFolder, jointFolder);
if (CreateDir(dir) != 0)
{
printf("Create Folder Failed!");
return;
}
}
//俯仰角比较容易产生大角度 所以单独设置 一般建议阈值 max_angle 15.0 max_pitch_angle 20.0
bool validAngle(float roll, float yaw, float pitch, float max_angle, float max_pitch_angle)
{
if (yaw >= -max_angle && yaw <= max_angle \
&& roll >= -max_angle && roll <= max_angle \
/*&& pitch >= -maxangle && pitch <= maxangle*/ && pitch >= -max_pitch_angle && pitch <= max_pitch_angle)
{
//printf("return true\n");
return true;
}
return false;
}
//俯仰角比较容易产生大角度 所以单独设置 一般建议阈值 max_angle 15.0 max_pitch_angle 20.0
bool betterArea(sy_rect& area1, sy_rect& area2)
{
return area1.width_*area1.height_ > area2.width_*area2.height_;
}
//void showGpuMat(unsigned char* imgdata, int height, int width)
//{
// int testWidth = width;
// int testHeight = height;
//
// cv::Mat host_image;
// host_image.create(testHeight, testWidth, CV_8UC3);
//
// unsigned char *Host_img = new unsigned char[3 * testWidth * testHeight]{};//主机内存
//
// (cudaMemcpy(Host_img, imgdata, testWidth*testHeight * 3 * sizeof(unsigned char), cudaMemcpyDeviceToHost));//拷贝显卡处理完图像到主机
//
// for (int j = 0; j < host_image.rows; j++)
// {
// uchar *pts = host_image.ptr<uchar>(j);
// for (int i = 0; i < host_image.cols; i++)
// {
// //pts[3 * i] = cv::saturate_cast<uchar>(Host_img[3 * (j*host_image.cols + i) + 0]); //b
// //pts[3 * i + 1] = cv::saturate_cast<uchar>(Host_img[3 * (j*host_image.cols + i) + 1]); //g
// //pts[3 * i + 2] = cv::saturate_cast<uchar>(Host_img[3 * (j*host_image.cols + i) + 2]); //r
//
// pts[3 * i] = cv::saturate_cast<uchar>(Host_img[j * host_image.cols * 3 + i * 3]);
// pts[3 * i + 1] = cv::saturate_cast<uchar>(Host_img[j * host_image.cols * 3 + i * 3 + 1]);
// pts[3 * i + 2] = cv::saturate_cast<uchar>(Host_img[j * host_image.cols * 3 + i * 3 + 2]);
//
// //pts[3 * i] = cv::saturate_cast<uchar>(Host_img[j * host_image.cols + i]); //b
// //pts[3 * i + 1] = cv::saturate_cast<uchar>(Host_img[host_image.cols * host_image.rows + j * host_image.cols + i]); //g
// //pts[3 * i + 2] = cv::saturate_cast<uchar>(Host_img[2 * host_image.cols * host_image.rows + j * host_image.cols + i]); //r
// }
// }
//
// cv::imshow("image", host_image);
// cv::waitKey(0);
//}