VehicleRearRecg.cpp 1.18 KB
#include "VehicleRearRecg.h"

#include "../../FFNvDecoder/logger.hpp"

using namespace std;

VehicleRearRecg::VehicleRearRecg(/* args */)
{
}

VehicleRearRecg::~VehicleRearRecg()
{
	LOG_INFO("~VehicleRearRecg");
}

int VehicleRearRecg::init(char*dbpath, int gpuid, char* auth_license)
{
	vrr_param params;
	params.gpuid = gpuid;
	params.mode = DEVICE_GPU;
	params.db_path = dbpath;
	params.engine = ENGINE_TENSORRT;
	params.max_batch = 20;
	params.serialize_file = "./serialize_file/VRR";
	params.auth_license = auth_license;

	int ret = vrr_init(&handle, params);
	if (ret != 0){
		LOG_ERROR("vrr_init failed!");
		return FAILED;
	}

	LOG_INFO("vrr_init success! gpu_id: {}", gpuid);
	return SUCCESS;
}

int VehicleRearRecg::process(sy_img * batch_img, int batchsize, vehicle_rear_result *&vr_result)
{
	for (int i = 0; i < batchsize; i++)
	{
		if (batch_img[i].data_ == NULL) {
			LOG_ERROR("data null ");
			return FAILED;
		}
	}

	vrr_batch(handle, batch_img, batchsize, vr_result);

	return SUCCESS;
}

int VehicleRearRecg::release()
{
	if (handle) {
		vrr_release(&handle);
		handle = nullptr;
	}
	
	LOG_INFO("release");
	return SUCCESS;
}