HumanFea.cpp 1.2 KB
#include "HumanFea.h"
#include "sy_common.h"
#include <iostream>

#include "../../FFNvDecoder/logger.hpp"

HumanFea::HumanFea(/* args */)
{
}

HumanFea::~HumanFea()
{
    LOG_INFO("~HumanFea");
}

int HumanFea::init(int gpuid, char* auth_license)
{
	human_fea_param fea_param;
	fea_param.mode = DEVICE_GPU;
	fea_param.gpuid = gpuid;
	fea_param.thres = 0.6;
	fea_param.engine = ENGINE_TENSORRT;

	fea_param.max_batch = 20;
	fea_param.serialize_file = "./serialize_file/HF";
	fea_param.auth_license = auth_license;

	int ret = human_fea_init(&handle, fea_param);
	if (ret != SUCCESS)
	{
		LOG_ERROR("human_fea_init failed:{}", ret);
		return FAILED;
	}

	LOG_INFO("human_fea_init success! gpu_id: {}", gpuid);
	return SUCCESS;
}

int HumanFea::process(sy_img * batch_img, int batch_size, human_fea_result*& result)
{
	for (int i = 0; i < batch_size; i++) {
		if (batch_img[i].data_ == NULL) {
			LOG_ERROR("data null!");
            return FAILED;
		}
	}

	return human_fea_batch(handle, batch_img, batch_size, result);
}

int HumanFea::release()
{
	if(handle) {
		human_fea_release(&handle);
		handle = nullptr;
	}

	LOG_INFO("human_fea_release");
	return SUCCESS;
}