VehicleRearRecg.cpp
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#include "VehicleRearRecg.h"
using namespace std;
int VehicleRearRecg_Init(void *&handle, char*dbpath, int gpuid, char* auth_license)
{
vrr_param params;
params.gpuid = gpuid;
params.mode = DEVICE_GPU;
params.db_path = dbpath;
params.engine = ENGINE_TENSORRT;
params.max_batch = 20;
params.serialize_file = "./serialize_file/VRR";
params.auth_license = auth_license;
int ret = vrr_init(&handle, params);
if (ret != 0)
{
cout << "VRR Init Failed!" << endl;
return FAILED;
}
return SUCCESS;
}
int VehicleRearRecg_Process(void * handle, sy_img * batch_img, int batchsize, vehicle_rear_result *&vr_result)
{
for (int i = 0; i < batchsize; i++)
{
if (batch_img[i].data_ == NULL)
cout << i << " data null" << endl;
}
vrr_batch(handle, batch_img, batchsize, vr_result);
return SUCCESS;
}
int VehicleRearRecg_Release(void *& handle)
{
if (handle)
vrr_release(&handle);
return SUCCESS;
}