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#include<string>
#include "depend_headers.h"
#include "dvpp_headers.h"
#include "DvppDataMemory.hpp"
#include <queue>
#include <mutex>
#include <thread>
#include <chrono>
#include <atomic>
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更换decoder
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#include <memory>
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6fdcb6a5
Hu Chunming
初次提交,代码大体完成编写,完善中
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Hu Chunming
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#include "FFRecoderTask.h"
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using namespace std;
typedef void(*RECEIVER_FINISHED_CALLBACK)(const void* userPtr);
struct Vdec_CallBack_UserData;
class DvppDecoder{
public:
DvppDecoder();
~DvppDecoder();
bool init(FFDecConfig cfg);
void close();
bool start();
void pause();
void resume();
void setDecKeyframe(bool bKeyframe);
bool isRunning();
bool isFinished();
bool isPausing();
bool getResolution( int &width, int &height );
bool getOutResolution( int &width, int &height );
bool isSurport(FFDecConfig& cfg);
float fps();
void setName(string nm){
m_dec_name = nm;
}
string getName(){
return m_dec_name;
}
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DvppDataMemory* snapshot();
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void setPostDecArg(const void* postDecArg);
void setFinishedDecArg(const void* finishedDecArg);
int getCachedQueueLength();
void doRecode(RecoderInfo& recoderInfo);
void set_mq_callback(mq_callback_t cb);
public:
void doVdppVdecCallBack(acldvppStreamDesc *input, acldvppPicDesc *output, void *pUserData);
void doProcessReport();
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private:
AVCodecContext* init_FFmpeg(FFDecConfig config);
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bool init_vdpp(FFDecConfig cfg, AVCodecContext* avctx);
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void release_ffmpeg();
void read_thread();
int sendPkt(aclvdecChannelDesc *vdecChannelDesc, AVPacket* pkt, unsigned long long frame_nb);
bool sendVdecEos(aclvdecChannelDesc *vdecChannelDesc);
void release_dvpp();
void display_thread();
int getVdecType(int videoType, int profile);
void calcOutResolution(int w, int h);
private:
FFDecConfig m_cfg;
string m_dec_name;
const void * m_finishedDecArg {nullptr};
DECODE_FINISHED_CALLBACK decode_finished_cbk {nullptr};
bool m_bFinished{false};
bool m_bRunning{false};
bool m_bPause{false};
bool m_bExitReportThd{false};
bool m_bExitDisplayThd{false};
// 读取数据
int video_index{-1};
AVFormatContext *fmt_ctx{nullptr};
AVPixelFormat pix_fmt;
AVCodecContext *avctx{nullptr};
AVBSFContext * h264bsfc{nullptr};
int frame_width{0};
int frame_height{0};
int out_frame_width{0};
int out_frame_height{0};
bool m_bReal {false}; // 是否实时流
float m_fps{0.0};
std::thread* m_read_thread{nullptr};
bool m_dec_keyframe {false};
bool m_bResize {false};
// 解码
int m_dvpp_deviceId {-1};
int m_dvpp_channel {-1};
aclrtContext m_context{nullptr};
acldvppStreamFormat m_enType;
const void * m_postDecArg {nullptr};
POST_DECODE_CALLBACK post_decoded_cbk {nullptr};
int m_vdec_out_size {-1};
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#ifdef USE_VILLAGE
FFRecoderTask m_recoderTask;
#endif
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queue<DvppDataMemory*> m_decoded_data_queue;
mutex m_decoded_data_queue_mtx;
long long last_ts {0};
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uint64_t m_in_count {0};
uint64_t m_out_count {0};
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std::atomic<int> m_DvppCacheCounter{0};
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bool m_bSnapshot{false};
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};
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