HumanFeature.h
630 Bytes
#ifndef __AI_ENGINE_MODULE_HUMAN_FEATURE__
#define __AI_ENGINE_MODULE_HUMAN_FEATURE__
#include "acl/acl.h"
#include "acl/ops/acl_dvpp.h"
#include "ai_engine_header.h"
#include <vector>
using namespace std;
struct HFResult{
float feature[HUMANREID_FEATURE_SIZE];
};
class HumanFeature
{
public:
HumanFeature(/* args */);
~HumanFeature();
int init(int dev_id, string model_dir);
vector<HFResult> process(vector<DeviceMemory*> vec_vptMem);
void release();
private:
int m_devId;
aclrtContext m_algorthim_ctx;
void* m_handle{nullptr};
};
#endif // __AI_ENGINE_MODULE_HUMAN_FEATURE__