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3rdparty/boost_1_81_0/libs/statechart/test/InStateReactionTest.cpp 2.72 KB
73ef4ff3   Hu Chunming   提交三方库
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  //////////////////////////////////////////////////////////////////////////////
  // Copyright 2005-2008 Andreas Huber Doenni
  // Distributed under the Boost Software License, Version 1.0. (See accompany-
  // ing file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
  //////////////////////////////////////////////////////////////////////////////
  
  
  
  #include <boost/statechart/state_machine.hpp>
  #include <boost/statechart/event.hpp>
  #include <boost/statechart/simple_state.hpp>
  #include <boost/statechart/in_state_reaction.hpp>
  #include <boost/statechart/result.hpp>
  
  #include <boost/mpl/list.hpp>
  
  #include <boost/test/test_tools.hpp>
  
  namespace sc = boost::statechart;
  namespace mpl = boost::mpl;
  
  
  struct E : sc::event< E > {};
  struct F : sc::event< F > {};
  struct G : sc::event< G > {};
  struct H : sc::event< H > {};
  struct I : sc::event< I > {};
  
  struct A;
  struct InStateReactionTest : sc::state_machine< InStateReactionTest, A > {};
  
  struct B;
  struct A : sc::simple_state< A, InStateReactionTest, B >
  {
    A() : eventCount_( 0 ) {}
  
    // The following 3 functions could be implemented with one function
    // template, but this causes problems with CW and Intel 9.1.
    void IncrementCount( const sc::event_base & ) { ++eventCount_; }
    void IncrementCount( const E & ) { ++eventCount_; }
    void IncrementCount( const G & ) { ++eventCount_; }
  
    typedef mpl::list<
      sc::in_state_reaction< E, A, &A::IncrementCount >,
      sc::in_state_reaction< sc::event_base, A, &A::IncrementCount >
    > reactions;
  
    unsigned int eventCount_;
  };
  
    struct B : sc::simple_state< B, A >
    {
      B() : eventCount_( 0 ) {}
  
      void IncrementCount( const F & )
      {
        ++eventCount_;
      }
  
      typedef mpl::list<
        sc::in_state_reaction< F, B, &B::IncrementCount >,
        sc::in_state_reaction< G, A, &A::IncrementCount >,
        sc::in_state_reaction< I >
      > reactions;
  
      unsigned int eventCount_;
    };
  
  
  
  void RequireEventCounts(
    const InStateReactionTest & machine,
    unsigned int aCount, unsigned int bCount)
  {
    BOOST_REQUIRE(
      machine.state_downcast< const A & >().eventCount_ == aCount );
    BOOST_REQUIRE(
      machine.state_downcast< const B & >().eventCount_ == bCount );
  }
  
  int test_main( int, char* [] )
  {
    InStateReactionTest machine;
    machine.initiate();
  
    RequireEventCounts(machine, 0, 0);
    machine.process_event( F() );
    RequireEventCounts(machine, 0, 1);
    machine.process_event( E() );
    RequireEventCounts(machine, 1, 1);
    machine.process_event( E() );
    machine.process_event( F() );
    RequireEventCounts(machine, 2, 2);
    machine.process_event( G() );
    RequireEventCounts(machine, 3, 2);
    machine.process_event( H() );
    RequireEventCounts(machine, 4, 2);
    machine.process_event( I() );
    RequireEventCounts(machine, 4, 2);
  
    return 0;
  }