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  <title>Chapter 32. Boost.Random</title>
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  <div><h2 class="title">
  <a name="boost_random"></a>Chapter 32. Boost.Random</h2></div>
  <div><div class="author"><h3 class="author">
  <span class="firstname">Jens</span> <span class="surname">Maurer</span>
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  <div><p class="copyright">Copyright © 2000-2005 Jens Maurer</p></div>
  <div><p class="copyright">Copyright © 2009, 2010 Steven Watanabe</p></div>
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          Distributed under the Boost Software License, Version 1.0. (See accompanying
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  <dt><span class="section"><a href="boost_random.html#boost_random.introduction">Introduction</a></span></dt>
  <dt><span class="section"><a href="boost_random/tutorial.html">Tutorial</a></span></dt>
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  <dt><span class="section"><a href="boost_random/tutorial.html#boost_random.tutorial.generating_integers_in_a_range">Generating
        integers in a range</a></span></dt>
  <dt><span class="section"><a href="boost_random/tutorial.html#boost_random.tutorial.generating_integers_with_different_probabilities">Generating
        integers with different probabilities</a></span></dt>
  <dt><span class="section"><a href="boost_random/tutorial.html#boost_random.tutorial.generating_a_random_password">Generating
        a random password</a></span></dt>
  <dt><span class="section"><a href="boost_random/tutorial.html#boost_random.tutorial.generating_quasi_random_line_sphere_intersections">Generating
        quasi-random line-sphere intersections</a></span></dt>
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  <div class="titlepage"><div><div><h2 class="title" style="clear: both">
  <a name="boost_random.introduction"></a><a class="link" href="boost_random.html#boost_random.introduction" title="Introduction">Introduction</a>
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  <p>
        Random numbers are useful in a variety of applications. The Boost Random Number
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        to produce random numbers having useful properties, such as uniform distribution.
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        You should read the <a class="link" href="boost_random/reference.html#boost_random.reference.concepts" title="Concepts">concepts
        documentation</a> for an introduction and the definition of the basic concepts.
        For a quick start, it may be sufficient to have a look at <a href="../../libs/random/example/random_demo.cpp" target="_top">random_demo.cpp</a>.
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  <p>
        For a very quick start, here's an example:
      </p>
  <pre class="programlisting"><code class="computeroutput"><a class="link" href="boost/random/mt19937.html" title="Type definition mt19937">boost::random::mt19937</a></code> <span class="identifier">rng</span><span class="special">;</span>         <span class="comment">// produces randomness out of thin air</span>
                                      <span class="comment">// see pseudo-random number generators</span>
  <code class="computeroutput"><a class="link" href="boost/random/uniform_int_distribution.html" title="Class template uniform_int_distribution">boost::random::uniform_int_distribution</a></code>&lt;&gt; <span class="identifier">six</span><span class="special">(</span><span class="number">1</span><span class="special">,</span><span class="number">6</span><span class="special">);</span>
                                      <span class="comment">// distribution that maps to 1..6</span>
                                      <span class="comment">// see random number distributions</span>
  <span class="keyword">int</span> <span class="identifier">x</span> <span class="special">=</span> <span class="identifier">six</span><span class="special">(</span><span class="identifier">rng</span><span class="special">);</span>                   <span class="comment">// simulate rolling a die</span>
  </pre>
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