debug_server.cpp
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/*
* Copyright (c) 2014, Peter Thorson. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the WebSocket++ Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/** ====== WARNING ========
* This example is presently used as a scratch space. It may or may not be broken
* at any given time.
*/
#include <websocketpp/config/debug_asio_no_tls.hpp>
// Custom logger
#include <websocketpp/logger/syslog.hpp>
#include <websocketpp/server.hpp>
#include <iostream>
////////////////////////////////////////////////////////////////////////////////
///////////////// Custom Config for debugging custom policies //////////////////
////////////////////////////////////////////////////////////////////////////////
struct debug_custom : public websocketpp::config::debug_asio {
typedef debug_custom type;
typedef debug_asio base;
typedef base::concurrency_type concurrency_type;
typedef base::request_type request_type;
typedef base::response_type response_type;
typedef base::message_type message_type;
typedef base::con_msg_manager_type con_msg_manager_type;
typedef base::endpoint_msg_manager_type endpoint_msg_manager_type;
/// Custom Logging policies
/*typedef websocketpp::log::syslog<concurrency_type,
websocketpp::log::elevel> elog_type;
typedef websocketpp::log::syslog<concurrency_type,
websocketpp::log::alevel> alog_type;
*/
typedef base::alog_type alog_type;
typedef base::elog_type elog_type;
typedef base::rng_type rng_type;
struct transport_config : public base::transport_config {
typedef type::concurrency_type concurrency_type;
typedef type::alog_type alog_type;
typedef type::elog_type elog_type;
typedef type::request_type request_type;
typedef type::response_type response_type;
typedef websocketpp::transport::asio::basic_socket::endpoint
socket_type;
};
typedef websocketpp::transport::asio::endpoint<transport_config>
transport_type;
static const long timeout_open_handshake = 0;
};
////////////////////////////////////////////////////////////////////////////////
typedef websocketpp::server<debug_custom> server;
using websocketpp::lib::placeholders::_1;
using websocketpp::lib::placeholders::_2;
using websocketpp::lib::bind;
// pull out the type of messages sent by our config
typedef server::message_ptr message_ptr;
bool validate(server *, websocketpp::connection_hdl) {
//sleep(6);
return true;
}
void on_http(server* s, websocketpp::connection_hdl hdl) {
server::connection_ptr con = s->get_con_from_hdl(hdl);
std::string res = con->get_request_body();
std::stringstream ss;
ss << "got HTTP request with " << res.size() << " bytes of body data.";
con->set_body(ss.str());
con->set_status(websocketpp::http::status_code::ok);
}
void on_fail(server* s, websocketpp::connection_hdl hdl) {
server::connection_ptr con = s->get_con_from_hdl(hdl);
std::cout << "Fail handler: " << con->get_ec() << " " << con->get_ec().message() << std::endl;
}
void on_close(websocketpp::connection_hdl) {
std::cout << "Close handler" << std::endl;
}
// Define a callback to handle incoming messages
void on_message(server* s, websocketpp::connection_hdl hdl, message_ptr msg) {
std::cout << "on_message called with hdl: " << hdl.lock().get()
<< " and message: " << msg->get_payload()
<< std::endl;
try {
s->send(hdl, msg->get_payload(), msg->get_opcode());
} catch (websocketpp::exception const & e) {
std::cout << "Echo failed because: "
<< "(" << e.what() << ")" << std::endl;
}
}
int main() {
// Create a server endpoint
server echo_server;
try {
// Set logging settings
echo_server.set_access_channels(websocketpp::log::alevel::all);
echo_server.clear_access_channels(websocketpp::log::alevel::frame_payload);
// Initialize ASIO
echo_server.init_asio();
echo_server.set_reuse_addr(true);
// Register our message handler
echo_server.set_message_handler(bind(&on_message,&echo_server,::_1,::_2));
echo_server.set_http_handler(bind(&on_http,&echo_server,::_1));
echo_server.set_fail_handler(bind(&on_fail,&echo_server,::_1));
echo_server.set_close_handler(&on_close);
echo_server.set_validate_handler(bind(&validate,&echo_server,::_1));
// Listen on port 9012
echo_server.listen(9012);
// Start the server accept loop
echo_server.start_accept();
// Start the ASIO io_service run loop
echo_server.run();
} catch (websocketpp::exception const & e) {
std::cout << e.what() << std::endl;
} catch (const std::exception & e) {
std::cout << e.what() << std::endl;
} catch (...) {
std::cout << "other exception" << std::endl;
}
}