CompositeEuml.cpp 15.6 KB
// Copyright 2010 Christophe Henry
// henry UNDERSCORE christophe AT hotmail DOT com
// This is an extended version of the state machine available in the boost::mpl library
// Distributed under the same license as the original.
// Copyright for the original version:
// Copyright 2005 David Abrahams and Aleksey Gurtovoy. Distributed
// under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)

#include <iostream>
#include <boost/msm/back/state_machine.hpp>
#include <boost/msm/front/euml/euml.hpp>

#ifndef BOOST_MSM_NONSTANDALONE_TEST
#define BOOST_TEST_MODULE MyTest
#endif
#include <boost/test/unit_test.hpp>

using namespace std;
using namespace boost::msm::front::euml;
namespace msm = boost::msm;

namespace
{
    // A "complicated" event type that carries some data.
    enum DiskTypeEnum
    {
        DISK_CD=0,
        DISK_DVD=1
    };
    // events
    BOOST_MSM_EUML_EVENT(play)
    BOOST_MSM_EUML_EVENT(end_pause)
    BOOST_MSM_EUML_EVENT(stop)
    BOOST_MSM_EUML_EVENT(pause)
    BOOST_MSM_EUML_EVENT(open_close)
    BOOST_MSM_EUML_EVENT(next_song)
    BOOST_MSM_EUML_EVENT(previous_song)
    BOOST_MSM_EUML_EVENT(region2_evt)
    // A "complicated" event type that carries some data.
    BOOST_MSM_EUML_DECLARE_ATTRIBUTE(std::string,cd_name)
    BOOST_MSM_EUML_DECLARE_ATTRIBUTE(DiskTypeEnum,cd_type)
    BOOST_MSM_EUML_ATTRIBUTES((attributes_ << cd_name << cd_type ), cd_detected_attributes)
    BOOST_MSM_EUML_EVENT_WITH_ATTRIBUTES(cd_detected,cd_detected_attributes)

    //states
    BOOST_MSM_EUML_DECLARE_ATTRIBUTE(unsigned int,entry_counter)
    BOOST_MSM_EUML_DECLARE_ATTRIBUTE(unsigned int,exit_counter)

    BOOST_MSM_EUML_STATE(( ++state_(entry_counter),++state_(exit_counter),attributes_ << entry_counter << exit_counter),Empty)
    BOOST_MSM_EUML_STATE(( ++state_(entry_counter),++state_(exit_counter),attributes_ << entry_counter << exit_counter),Open)
    BOOST_MSM_EUML_STATE(( ++state_(entry_counter),++state_(exit_counter),attributes_ << entry_counter << exit_counter),Stopped)
    BOOST_MSM_EUML_STATE(( ++state_(entry_counter),++state_(exit_counter),attributes_ << entry_counter << exit_counter),Paused)

    // Playing is now a state machine itself.
    BOOST_MSM_EUML_DECLARE_ATTRIBUTE(unsigned int,start_next_song_counter)
    BOOST_MSM_EUML_DECLARE_ATTRIBUTE(unsigned int,start_prev_song_guard_counter)
    // It has 5 substates
    BOOST_MSM_EUML_STATE(( ++state_(entry_counter),++state_(exit_counter),attributes_ << entry_counter << exit_counter),Song1)
    BOOST_MSM_EUML_STATE(( ++state_(entry_counter),++state_(exit_counter),attributes_ << entry_counter << exit_counter),Song2)
    BOOST_MSM_EUML_STATE(( ++state_(entry_counter),++state_(exit_counter),attributes_ << entry_counter << exit_counter),Song3)
    BOOST_MSM_EUML_STATE(( ++state_(entry_counter),++state_(exit_counter),attributes_ << entry_counter << exit_counter),Region2State1)
    BOOST_MSM_EUML_STATE(( ++state_(entry_counter),++state_(exit_counter),attributes_ << entry_counter << exit_counter),Region2State2)

    // Playing has a transition table 
   BOOST_MSM_EUML_TRANSITION_TABLE((
        //  +------------------------------------------------------------------------------+
            Song2         == Song1          + next_song                                                         ,
            Song1         == Song2          + previous_song   [True_()] / ++fsm_(start_prev_song_guard_counter) ,
            Song3         == Song2          + next_song       / ++fsm_(start_next_song_counter)                 ,
            Song2         == Song3          + previous_song   [True_()] / ++fsm_(start_prev_song_guard_counter) ,
            Region2State2 == Region2State1  + region2_evt
        //  +------------------------------------------------------------------------------+
        ),playing_transition_table )

    BOOST_MSM_EUML_DECLARE_STATE_MACHINE( (playing_transition_table, //STT
                                        init_ << Song1 << Region2State1, // Init State
                                        ++state_(entry_counter), // Entry
                                        ++state_(exit_counter), // Exit
                                        attributes_ << entry_counter << exit_counter 
                                                    << start_next_song_counter
                                                    << start_prev_song_guard_counter // Attributes
                                        ),Playing_)
    // choice of back-end
    typedef msm::back::state_machine<Playing_> Playing_type;
    Playing_type const Playing;


    //fsm
    BOOST_MSM_EUML_DECLARE_ATTRIBUTE(unsigned int,start_playback_counter)
    BOOST_MSM_EUML_DECLARE_ATTRIBUTE(unsigned int,can_close_drawer_counter)
    BOOST_MSM_EUML_DECLARE_ATTRIBUTE(unsigned int,test_fct_counter)
    BOOST_MSM_EUML_ACTION(No_Transition)
    {
        template <class FSM,class Event>
        void operator()(Event const&,FSM&,int)
        {
            BOOST_FAIL("no_transition called!");
        }
    };
    BOOST_MSM_EUML_ACTION(good_disk_format)
    {
        template <class FSM,class EVT,class SourceState,class TargetState>
        bool operator()(EVT const& evt,FSM&,SourceState& ,TargetState& )
        {
            if (evt.get_attribute(cd_type)!=DISK_CD)
            {
                return false;
            }
            return true;
        }
    };
    BOOST_MSM_EUML_TRANSITION_TABLE((
          Playing   == Stopped  + play        / (++fsm_(start_playback_counter),++fsm_(test_fct_counter) ),
          Playing   == Paused   + end_pause   ,
          //  +------------------------------------------------------------------------------+
          Empty     == Open     + open_close  / ++fsm_(can_close_drawer_counter),
          //  +------------------------------------------------------------------------------+
          Open      == Empty    + open_close  ,
          Open      == Paused   + open_close  ,
          Open      == Stopped  + open_close  ,
          Open      == Playing  + open_close  ,
          //  +------------------------------------------------------------------------------+
          Paused    == Playing  + pause       ,
          //  +------------------------------------------------------------------------------+
          Stopped   == Playing  + stop        ,
          Stopped   == Paused   + stop        ,
          Stopped   == Empty    + cd_detected [good_disk_format ||
                                                (event_(cd_type)==Int_<DISK_CD>())] / process_(play) ,
          Stopped   == Stopped  + stop                            
          //  +------------------------------------------------------------------------------+
         ),transition_table)

    BOOST_MSM_EUML_DECLARE_STATE_MACHINE(( transition_table, //STT
                                        init_ << Empty, // Init State
                                        no_action, // Entry
                                        no_action, // Exit
                                        attributes_ << start_playback_counter 
                                                    << can_close_drawer_counter << test_fct_counter, // Attributes
                                        configure_ << no_configure_, // configuration
                                        No_Transition // no_transition handler
                                        ),
                                      player_) //fsm name

    typedef msm::back::state_machine<player_> player;

//    static char const* const state_names[] = { "Stopped", "Paused", "Open", "Empty", "Playing" };


    BOOST_AUTO_TEST_CASE( my_test )
    {     
        player p;

        p.start(); 
        BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Empty)&>().get_attribute(entry_counter) == 1,
                            "Empty entry not called correctly");

        p.process_event(open_close()); 
        BOOST_CHECK_MESSAGE(p.current_state()[0] == 2,"Open should be active"); //Open
        BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Empty)&>().get_attribute(exit_counter) == 1,
                            "Empty exit not called correctly");
        BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Open)&>().get_attribute(entry_counter) == 1,
                            "Open entry not called correctly");

        p.process_event(open_close()); 
        BOOST_CHECK_MESSAGE(p.current_state()[0] == 3,"Empty should be active"); //Empty
        BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Open)&>().get_attribute(exit_counter) == 1,
                            "Open exit not called correctly");
        BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Empty)&>().get_attribute(entry_counter) == 2,
                            "Empty entry not called correctly");
        BOOST_CHECK_MESSAGE(p.get_attribute(can_close_drawer_counter) == 1,"guard not called correctly");

        p.process_event(
            cd_detected("louie, louie",DISK_DVD));
        BOOST_CHECK_MESSAGE(p.current_state()[0] == 3,"Empty should be active"); //Empty
        BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Open)&>().get_attribute(exit_counter) == 1,
                            "Open exit not called correctly");
        BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Empty)&>().get_attribute(entry_counter) == 2,
                            "Empty entry not called correctly");

        p.process_event(
            cd_detected("louie, louie",DISK_CD)); 
        BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Playing should be active"); //Playing
        BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Empty)&>().get_attribute(exit_counter) == 2,
                            "Empty exit not called correctly");
        BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(entry_counter) == 1,
                            "Stopped entry not called correctly");
        BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(exit_counter) == 1,
                            "Stopped exit not called correctly");
        BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().get_attribute(entry_counter) == 1,
                            "Playing entry not called correctly");
        BOOST_CHECK_MESSAGE(p.get_attribute(start_playback_counter) == 1,"action not called correctly");
        BOOST_CHECK_MESSAGE(p.get_attribute(test_fct_counter) == 1,"action not called correctly");

        p.process_event(next_song);
        BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Playing should be active"); //Playing
        BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().current_state()[0] == 1,"Song2 should be active");
        BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().current_state()[1] == 3,"Region2State1 should be active");
        BOOST_CHECK_MESSAGE(
            p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Region2State1)&>().get_attribute(entry_counter) == 1,
            "Region2State1 entry not called correctly");
        BOOST_CHECK_MESSAGE(
            p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song2)&>().get_attribute(entry_counter) == 1,
            "Song2 entry not called correctly");
        BOOST_CHECK_MESSAGE(
            p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song1)&>().get_attribute(exit_counter) == 1,
            "Song1 exit not called correctly");
        BOOST_CHECK_MESSAGE(
            p.get_state<Playing_type&>().get_attribute(start_next_song_counter) == 0,
            "submachine action not called correctly");

        p.process_event(next_song);
        BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Playing should be active"); //Playing
        BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().current_state()[0] == 2,"Song3 should be active");
        BOOST_CHECK_MESSAGE(
            p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song3)&>().get_attribute(entry_counter) == 1,
            "Song3 entry not called correctly");
        BOOST_CHECK_MESSAGE(
            p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song2)&>().get_attribute(exit_counter) == 1,
            "Song2 exit not called correctly");
        BOOST_CHECK_MESSAGE(
            p.get_state<Playing_type&>().get_attribute(start_next_song_counter) == 1,
            "submachine action not called correctly");

        p.process_event(previous_song);
        BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Playing should be active"); //Playing
        BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().current_state()[0] == 1,"Song2 should be active");
        BOOST_CHECK_MESSAGE(
            p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song2)&>().get_attribute(entry_counter) == 2,
            "Song2 entry not called correctly");
        BOOST_CHECK_MESSAGE(
            p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song3)&>().get_attribute(exit_counter) == 1,
            "Song3 exit not called correctly");
        BOOST_CHECK_MESSAGE(
            p.get_state<Playing_type&>().get_attribute(start_prev_song_guard_counter) == 1,
            "submachine guard not called correctly");
        BOOST_CHECK_MESSAGE(
            p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Region2State2)&>().get_attribute(entry_counter) == 0,
            "Region2State2 entry not called correctly");


        p.process_event(pause());
        BOOST_CHECK_MESSAGE(p.current_state()[0] == 1,"Paused should be active"); //Paused
        BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().get_attribute(exit_counter) == 1,
                            "Playing exit not called correctly");
        BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Paused)&>().get_attribute(entry_counter) == 1,
                            "Paused entry not called correctly");

        // go back to Playing
        p.process_event(end_pause());  
        BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Playing should be active"); //Playing
        BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Paused)&>().get_attribute(exit_counter) == 1,
                            "Paused exit not called correctly");
        BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().get_attribute(entry_counter) == 2,
                            "Playing entry not called correctly");

        p.process_event(pause()); 
        BOOST_CHECK_MESSAGE(p.current_state()[0] == 1,"Paused should be active"); //Paused
        BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().get_attribute(exit_counter) == 2,
                            "Playing exit not called correctly");
        BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Paused)&>().get_attribute(entry_counter) == 2,
                            "Paused entry not called correctly");

        p.process_event(stop());  
        BOOST_CHECK_MESSAGE(p.current_state()[0] == 0,"Stopped should be active"); //Stopped
        BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Paused)&>().get_attribute(exit_counter) == 2,
                            "Paused exit not called correctly");
        BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(entry_counter) == 2,
                            "Stopped entry not called correctly");

        p.process_event(stop());  
        BOOST_CHECK_MESSAGE(p.current_state()[0] == 0,"Stopped should be active"); //Stopped
        BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(exit_counter) == 2,
                            "Stopped exit not called correctly");
        BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(entry_counter) == 3,
                            "Stopped entry not called correctly");
    }
}