WebSocketServer.h 1.23 KB
#ifndef __WEB_SOCKET_SERVER__
#define __WEB_SOCKET_SERVER__

#include <websocketpp/config/asio_no_tls.hpp>
#include <websocketpp/server.hpp>

#include "SipServer.h"
#include <map>
#include <mutex>

typedef websocketpp::server<websocketpp::config::asio> server;

// pull out the type of messages sent by our config
typedef server::message_ptr message_ptr;


class WebSocketServer
{
public:
    WebSocketServer(/* args */);
    ~WebSocketServer();

    // Define a callback to handle incoming messages
    void void on_message(websocketpp::connection_hdl hdl, message_ptr msg) ;(websocketpp::connection_hdl hdl, message_ptr msg) void on_message(websocketpp::connection_hdl hdl, message_ptr msg) ;

    void on_open(websocketpp::connection_hdl hdl);
    void on_close(websocketpp::connection_hdl hdl);
    void on_fail(websocketpp::connection_hdl hdl);

    void start();

    void response_client(std::string sip_channel_id, int rtp_port, std::string net_type, int ret);

private:
    int msg_parser(websocketpp::connection_hdl hdl, string msg);
    int parse_invite(vector<string>& vec_msg, std::string ip);

    string get_ip_from_hdl(websocketpp::connection_hdl hdl);

private:
    server ws_server;
    SipServer sip_server;

    std::map<string, websocketpp::connection_hdl> m_channelport_hdl_map;
    std::mutex m_channelport_hdl_map_mtx;
};

#endif      // __WEB_SOCKET_SERVER__