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3rdparty/opencv-4.5.4/samples/wp8/OcvRotatingCube/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/Direct3DBase.h 1.1 KB
f4334277   Hu Chunming   提交3rdparty
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  #pragma once
  
  #include "DirectXHelper.h"
  
  // Helper class that initializes DirectX APIs for 3D rendering.
  ref class Direct3DBase abstract
  {
  internal:
      Direct3DBase();
  
  public:
      virtual void Initialize();
      virtual void CreateDeviceResources();
      virtual void CreateWindowSizeDependentResources();
      virtual void UpdateForRenderResolutionChange(float width, float height);
      virtual void UpdateForWindowSizeChange(float width, float height);
      virtual void Render() = 0;
  
  internal:
      virtual ID3D11Texture2D* GetTexture()
      {
          return m_renderTarget.Get();
      }
  
  protected private:
      // Direct3D Objects.
      Microsoft::WRL::ComPtr<ID3D11Device1> m_d3dDevice;
      Microsoft::WRL::ComPtr<ID3D11DeviceContext1> m_d3dContext;
      Microsoft::WRL::ComPtr<ID3D11Texture2D> m_renderTarget;
      Microsoft::WRL::ComPtr<ID3D11RenderTargetView> m_renderTargetView;
      Microsoft::WRL::ComPtr<ID3D11DepthStencilView> m_depthStencilView;
  
      // Cached renderer properties.
      D3D_FEATURE_LEVEL m_featureLevel;
      Windows::Foundation::Size m_renderTargetSize;
      Windows::Foundation::Rect m_windowBounds;
  };