Blame view

3rdparty/opencv-4.5.4/doc/tutorials/ios/hello/hello.markdown 2.11 KB
f4334277   Hu Chunming   提交3rdparty
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
  OpenCV iOS Hello {#tutorial_hello}
  ================
  
  @tableofcontents
  
  @prev_tutorial{tutorial_ios_install}
  @next_tutorial{tutorial_image_manipulation}
  
  |    |    |
  | -: | :- |
  | Original author | Charu Hans |
  | Compatibility | OpenCV >= 3.0 |
  
  Goal
  ----
  
  In this tutorial we will learn how to:
  
  -   Link OpenCV framework with Xcode
  -   How to write simple Hello World application using OpenCV and Xcode.
  
  Linking OpenCV iOS
  ------------------
  
  Follow this step by step guide to link OpenCV to iOS.
  
  -#  Create a new XCode project.
  -#  Now we need to link *opencv2.framework* with Xcode. Select the project Navigator in the left
      hand panel and click on project name.
  -#  Under the TARGETS click on Build Phases. Expand Link Binary With Libraries option.
  -#  Click on Add others and go to directory where *opencv2.framework* is located and click open
  -#  Now you can start writing your application.
  
  ![](images/linking_opencv_ios.png)
  
  Hello OpenCV iOS Application
  ----------------------------
  
  Now we will learn how to write a simple Hello World Application in Xcode using OpenCV.
  
  -   Link your project with OpenCV as shown in previous section.
  -   Open the file named *NameOfProject-Prefix.pch* ( replace NameOfProject with name of your
      project) and add the following lines of code.
      @code{.m}
      #ifdef __cplusplus
      #import <opencv2/opencv.hpp>
      #endif
      @endcode
      ![](images/header_directive.png)
  
  -   Add the following lines of code to viewDidLoad method in ViewController.m.
      @code{.m}
      UIAlertView * alert = [[UIAlertView alloc] initWithTitle:@"Hello!" message:@"Welcome to OpenCV" delegate:self cancelButtonTitle:@"Continue" otherButtonTitles:nil];
      [alert show];
      @endcode
      ![](images/view_did_load.png)
  
  -   You are good to run the project.
  
  Output
  ------
  
  ![](images/ios_hello_output.png)
  
  Changes for XCode5+ and iOS8+
  -----------------------------
  
  With the newer XCode and iOS versions you need to watch out for some specific details
  
  -   The *.m file in your project should be renamed to *.mm.
  -   You have to manually include AssetsLibrary.framework into your project, which is not done anymore by default.