Blame view

3rdparty/opencv-4.5.4/samples/cpp/minarea.cpp 2.18 KB
f4334277   Hu Chunming   提交3rdparty
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
  #include "opencv2/highgui.hpp"
  #include "opencv2/imgproc.hpp"
  
  #include <iostream>
  
  using namespace cv;
  using namespace std;
  
  static void help()
  {
      cout << "This program demonstrates finding the minimum enclosing box, triangle or circle of a set\n"
           << "of points using functions: minAreaRect() minEnclosingTriangle() minEnclosingCircle().\n"
           << "Random points are generated and then enclosed.\n\n"
           << "Press ESC, 'q' or 'Q' to exit and any other key to regenerate the set of points.\n\n";
  }
  
  int main( int /*argc*/, char** /*argv*/ )
  {
      help();
  
      Mat img(500, 500, CV_8UC3, Scalar::all(0));
      RNG& rng = theRNG();
  
      for(;;)
      {
          int i, count = rng.uniform(1, 101);
          vector<Point> points;
  
          // Generate a random set of points
          for( i = 0; i < count; i++ )
          {
              Point pt;
              pt.x = rng.uniform(img.cols/4, img.cols*3/4);
              pt.y = rng.uniform(img.rows/4, img.rows*3/4);
  
              points.push_back(pt);
          }
  
          // Find the minimum area enclosing bounding box
          Point2f vtx[4];
          RotatedRect box = minAreaRect(points);
          box.points(vtx);
  
          // Find the minimum area enclosing triangle
          vector<Point2f> triangle;
          minEnclosingTriangle(points, triangle);
  
          // Find the minimum area enclosing circle
          Point2f center;
          float radius = 0;
          minEnclosingCircle(points, center, radius);
  
          img = Scalar::all(0);
  
          // Draw the points
          for( i = 0; i < count; i++ )
              circle( img, points[i], 3, Scalar(0, 0, 255), FILLED, LINE_AA );
  
          // Draw the bounding box
          for( i = 0; i < 4; i++ )
              line(img, vtx[i], vtx[(i+1)%4], Scalar(0, 255, 0), 1, LINE_AA);
  
          // Draw the triangle
          for( i = 0; i < 3; i++ )
              line(img, triangle[i], triangle[(i+1)%3], Scalar(255, 255, 0), 1, LINE_AA);
  
          // Draw the circle
          circle(img, center, cvRound(radius), Scalar(0, 255, 255), 1, LINE_AA);
  
          imshow( "Rectangle, triangle & circle", img );
  
          char key = (char)waitKey();
          if( key == 27 || key == 'q' || key == 'Q' ) // 'ESC'
              break;
      }
  
      return 0;
  }