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3rdparty/websocketpp-0.8.2/test/connection/connection_tu2.hpp 2.52 KB
1fa7ee12   Hu Chunming   提交 _GLIBCXX_USE_C...
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  /*
   * Copyright (c) 2014, Peter Thorson. All rights reserved.
   *
   * Redistribution and use in source and binary forms, with or without
   * modification, are permitted provided that the following conditions are met:
   *     * Redistributions of source code must retain the above copyright
   *       notice, this list of conditions and the following disclaimer.
   *     * Redistributions in binary form must reproduce the above copyright
   *       notice, this list of conditions and the following disclaimer in the
   *       documentation and/or other materials provided with the distribution.
   *     * Neither the name of the WebSocket++ Project nor the
   *       names of its contributors may be used to endorse or promote products
   *       derived from this software without specific prior written permission.
   *
   * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
   * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
   * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
   * ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY
   * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
   * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
   * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
   * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
   * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
   * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
   *
   */
  
  #include <iostream>
  #include <sstream>
  
  // Test Environment:
  // server, no TLS, no locks, iostream based transport
  #include <websocketpp/config/debug.hpp>
  #include <websocketpp/config/core.hpp>
  #include <websocketpp/server.hpp>
  #include <websocketpp/client.hpp>
  
  typedef websocketpp::server<websocketpp::config::core> server;
  /// NOTE: the "server" config is being used for the client here because we don't
  /// want to pull in the real RNG. A better way to do this might be a custom
  /// client config with the RNG explicitly stubbed out.
  typedef websocketpp::client<websocketpp::config::core> client;
  typedef websocketpp::config::core::message_type::ptr message_ptr;
  
  using websocketpp::lib::placeholders::_1;
  using websocketpp::lib::placeholders::_2;
  using websocketpp::lib::bind;
  
  void echo_func(server* s, websocketpp::connection_hdl hdl, message_ptr msg);
  std::string run_server_test(std::string input, bool log = false);
  std::string run_server_test(server & s, std::string input, bool log = false);