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3rdparty/ffmpeg-4.4.4/x264/common/aarch64/mc-a-common.S 2.16 KB
f244cbd5   Hu Chunming   ffmpeg支持h264编码
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  /****************************************************************************
   * mc-a-common.S: aarch64 motion compensation
   *****************************************************************************
   * Copyright (C) 2009-2024 x264 project
   *
   * Authors: David Conrad <lessen42@gmail.com>
   *          Janne Grunau <janne-x264@jannau.net>
   *          Mans Rullgard <mans@mansr.com>
   *          Stefan Groenroos <stefan.gronroos@gmail.com>
   *          David Chen   <david.chen@myais.com.cn>
   *
   * This program is free software; you can redistribute it and/or modify
   * it under the terms of the GNU General Public License as published by
   * the Free Software Foundation; either version 2 of the License, or
   * (at your option) any later version.
   *
   * This program is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   * GNU General Public License for more details.
   *
   * You should have received a copy of the GNU General Public License
   * along with this program; if not, write to the Free Software
   * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02111, USA.
   *
   * This program is also available under a commercial proprietary license.
   * For more information, contact us at licensing@x264.com.
   *****************************************************************************/
  
  // This file contains the NEON macros and functions that are intended to be used by
  // the SVE/SVE2 functions as well
  
  #if BIT_DEPTH == 8
  
  // 0 < weight < 64
  .macro load_weights_add_add
      mov         w6,  w6
  .endm
  
  // weight > 64
  .macro load_weights_add_sub
      neg         w7,  w7
  .endm
  
  // weight < 0
  .macro load_weights_sub_add
      neg         w6,  w6
  .endm
  
  function pixel_avg_w4_neon
  1:  subs        w9,  w9,  #2
      ld1         {v0.s}[0], [x2], x3
      ld1         {v2.s}[0], [x4], x5
      urhadd      v0.8b,  v0.8b,  v2.8b
      ld1         {v1.s}[0], [x2], x3
      ld1         {v3.s}[0], [x4], x5
      urhadd      v1.8b,  v1.8b,  v3.8b
      st1         {v0.s}[0], [x0], x1
      st1         {v1.s}[0], [x0], x1
      b.gt        1b
      ret
  endfunc
  
  #else // BIT_DEPTH == 10
  
  #endif