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3rdparty/ffmpeg-4.4.4/libavformat/argo_asf.h 2.96 KB
09c2d08c   Hu Chunming   arm交付版
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  /*
   * Argonaut Games ASF (de)muxer
   *
   * Copyright (C) 2020 Zane van Iperen (zane@zanevaniperen.com)
   *
   * This file is part of FFmpeg.
   *
   * FFmpeg is free software; you can redistribute it and/or
   * modify it under the terms of the GNU Lesser General Public
   * License as published by the Free Software Foundation; either
   * version 2.1 of the License, or (at your option) any later version.
   *
   * FFmpeg is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
   * Lesser General Public License for more details.
   *
   * You should have received a copy of the GNU Lesser General Public
   * License along with FFmpeg; if not, write to the Free Software
   * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
   */
  
  #ifndef AVFORMAT_ARGO_ASF_H
  #define AVFORMAT_ARGO_ASF_H
  
  #include <stdint.h>
  #include "libavutil/common.h"
  
  #include "avformat.h"
  
  #define ASF_TAG                 MKTAG('A', 'S', 'F', '\0')
  #define ASF_FILE_HEADER_SIZE    24
  #define ASF_CHUNK_HEADER_SIZE   20
  #define ASF_SAMPLE_COUNT        32
  #define ASF_MIN_BUFFER_SIZE     FFMAX(ASF_FILE_HEADER_SIZE, ASF_CHUNK_HEADER_SIZE)
  
  typedef struct ArgoASFFileHeader {
      uint32_t    magic;          /*< Magic Number, {'A', 'S', 'F', '\0'} */
      uint16_t    version_major;  /*< File Major Version. */
      uint16_t    version_minor;  /*< File Minor Version. */
      uint32_t    num_chunks;     /*< No. chunks in the file. */
      uint32_t    chunk_offset;   /*< Offset to the first chunk from the start of the file. */
      int8_t      name[8];        /*< Name. */
  } ArgoASFFileHeader;
  
  typedef struct ArgoASFChunkHeader {
      uint32_t    num_blocks;     /*< No. blocks in the chunk. */
      uint32_t    num_samples;    /*< No. samples per channel in a block. Always 32. */
      uint32_t    unk1;           /*< Unknown */
      uint16_t    sample_rate;    /*< Sample rate. */
      uint16_t    unk2;           /*< Unknown. */
      uint32_t    flags;          /*< Stream flags. */
  } ArgoASFChunkHeader;
  
  enum {
      ASF_CF_BITS_PER_SAMPLE  = (1 << 0), /*< 16-bit if set, 8 otherwise.      */
      ASF_CF_STEREO           = (1 << 1), /*< Stereo if set, mono otherwise.   */
      ASF_CF_ALWAYS1_1        = (1 << 2), /*< Unknown, always seems to be set. */
      ASF_CF_ALWAYS1_2        = (1 << 3), /*< Unknown, always seems to be set. */
  
      ASF_CF_ALWAYS1          = ASF_CF_ALWAYS1_1 | ASF_CF_ALWAYS1_2,
      ASF_CF_ALWAYS0          = ~(ASF_CF_BITS_PER_SAMPLE | ASF_CF_STEREO | ASF_CF_ALWAYS1)
  };
  
  void ff_argo_asf_parse_file_header(ArgoASFFileHeader *hdr, const uint8_t *buf);
  int  ff_argo_asf_validate_file_header(AVFormatContext *s, const ArgoASFFileHeader *hdr);
  void ff_argo_asf_parse_chunk_header(ArgoASFChunkHeader *hdr, const uint8_t *buf);
  int  ff_argo_asf_fill_stream(AVFormatContext *s, AVStream *st, const ArgoASFFileHeader *fhdr,
                               const ArgoASFChunkHeader *ckhdr);
  
  #endif /* AVFORMAT_ARGO_ASF_H */