avisynth_c.h
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// Avisynth C Interface Version 0.20
// Copyright 2003 Kevin Atkinson
// Copyright 2020 AviSynth+ project
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
// MA 02110-1301 USA, or visit
// http://www.gnu.org/copyleft/gpl.html .
//
// As a special exception, I give you permission to link to the
// Avisynth C interface with independent modules that communicate with
// the Avisynth C interface solely through the interfaces defined in
// avisynth_c.h, regardless of the license terms of these independent
// modules, and to copy and distribute the resulting combined work
// under terms of your choice, provided that every copy of the
// combined work is accompanied by a complete copy of the source code
// of the Avisynth C interface and Avisynth itself (with the version
// used to produce the combined work), being distributed under the
// terms of the GNU General Public License plus this exception. An
// independent module is a module which is not derived from or based
// on Avisynth C Interface, such as 3rd-party filters, import and
// export plugins, or graphical user interfaces.
// NOTE: this is a partial update of the Avisynth C interface to recognize
// new color spaces and interface elements added in Avisynth 2.60 and AviSynth+.
// This interface is not 100% Avisynth+ CPP interface equivalent.
// 170103: added new CPU constants (FMA4, AVX512xx)
// 171102: define SIZETMOD. do not use yet, experimental. Offsets are size_t instead of int. Affects x64.
// 171106: avs_get_row_size calls into avs_get_row_size_p, instead of direct field access
// 171106: avs_get_height calls into avs_get_row_size_p, instead of direct field access
// 180524: AVSC_EXPORT to dllexport in capi.h for avisynth_c_plugin_init
// 180524: avs_is_same_colorspace VideoInfo parameters to const
// 181230: Readability: functions regrouped to mix less AVSC_API and AVSC_INLINE, put together Avisynth+ specific stuff
// 181230: use #ifndef AVSC_NO_DECLSPEC for AVSC_INLINE functions which are calling API functions
// 181230: comments on avs_load_library (helper for loading API entries dynamically into a struct using AVSC_NO_DECLSPEC define)
// 181230: define alias AVS_FRAME_ALIGN as FRAME_ALIGN
// 181230: remove unused form of avs_get_rowsize and avs_get_height (kept earlier for reference)
// 190104: avs_load_library: smart fallback mechanism for Avisynth+ specific functions:
// if they are not loadable, they will work in a classic Avisynth compatible mode
// Example#1: e.g. avs_is_444 will call the existing avs_is_yv24 instead
// Example#2: avs_bits_per_component will return 8 for all colorspaces (Classic Avisynth supports only 8 bits/pixel)
// Thus the Avisynth+ specific API functions are safely callable even when connected to classic Avisynth DLL
// 202002xx non-Windows friendly additions
// 20200305 avs_vsprintf parameter type change: (void *) to va_list
// 20200330: (remove test SIZETMOD define for clarity)
// 20200513: user must use explicite #define AVS26_FALLBACK_SIMULATION for having fallback helpers in dynamic loaded library section
// 20200513: Follow AviSynth+ V8 interface additions
// AVS_VideoFrame struct extended with placeholder for frame property pointer
// avs_subframe_planar_a
// avs_copy_frame_props
// avs_get_frame_props_ro, avs_get_frame_props_rw
// avs_prop_num_keys, avs_prop_get_key, avs_prop_num_elements, avs_prop_get_type, avs_prop_get_data_size
// avs_prop_get_int, avs_prop_get_float, avs_prop_get_data, avs_prop_get_clip, avs_prop_get_frame, avs_prop_get_int_array, avs_prop_get_float_array
// avs_prop_set_int, avs_prop_set_float, avs_prop_set_data, avs_prop_set_clip, avs_prop_set_frame, avs_prop_set_int_array, avs_prop_set_float_array
// avs_prop_delete_key, avs_clear_map
// avs_new_video_frame_p, avs_new_video_frame_p_a
// avs_get_env_property (internal system properties), AVS_AEP_xxx (AvsEnvProperty) enums
// avs_get_var_try, avs_get_var_bool, avs_get_var_int, avs_get_var_double, avs_get_var_string, avs_get_var_long
// avs_pool_allocate, avs_pool_free
#ifndef __AVISYNTH_C__
#define __AVISYNTH_C__
#ifndef AVS_CONFIG_H
#define AVS_CONFIG_H
// Undefine this to get cdecl calling convention
#define AVSC_USE_STDCALL 1
// NOTE TO PLUGIN AUTHORS:
// Because AVS_FRAME_ALIGN can be substantially higher than the alignment
// a plugin actually needs, plugins should not use AVS_FRAME_ALIGN to check for
// alignment. They should always request the exact alignment value they need.
// This is to make sure that plugins work over the widest range of AviSynth
// builds possible.
#define AVS_FRAME_ALIGN 64
#if defined(_M_AMD64) || defined(__x86_64)
# define AVS_X86_64
#elif defined(_M_IX86) || defined(__i386__)
# define AVS_X86_32
// VS2017 introduced _M_ARM64
#elif defined(_M_ARM64) || defined(__aarch64__)
# define AVS_ARM64
#elif defined(_M_ARM) || defined(__arm__)
# define AVS_ARM32
#elif defined(__PPC64__)
# define AVS_PPC64
#elif defined(_M_PPC) || defined(__PPC__) || defined(__POWERPC__)
# define AVS_PPC32
#elif defined(__riscv)
# define AVS_RISCV
#elif defined(__sparc_v9__)
# define AVS_SPARC
#endif
// VC++ LLVM-Clang-cl MinGW-Gnu
// AVS_MSVC x x
// AVS_MSVC_PURE x
// AVS_CLANG x
// AVS_GCC x
#if defined(__clang__)
// Check clang first. clang-cl also defines __MSC_VER
// We set AVS_MSVC because they are mostly compatible
# define AVS_CLANG
#if defined(_MSC_VER)
# define AVS_MSVC
#endif
#elif defined(_MSC_VER)
# define AVS_MSVC
# define AVS_MSVC_PURE
#elif defined(__GNUC__)
# define AVS_GCC
#endif
#if defined(_WIN32) || defined(__CYGWIN__)
# define AVS_WINDOWS
#elif defined(__linux__)
# define AVS_LINUX
# define AVS_POSIX
#elif defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__) || defined(__DragonFly__)
# define AVS_BSD
# define AVS_POSIX
#elif defined(__APPLE__)
# define AVS_MACOS
# define AVS_POSIX
#elif defined(__HAIKU__)
# define AVS_HAIKU
# define AVS_POSIX
#endif
#ifndef AVS_MSVC
// GCC and Clang can be used on big endian systems, MSVC can't.
# if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
# define AVS_ENDIANNESS "little"
# elif __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__
# define AVS_ENDIANNESS "big"
# else
# define AVS_ENDIANNESS "middle"
# endif
#else
#define AVS_ENDIANNESS "little"
#endif
#endif //AVS_CONFIG_H
#ifndef AVS_CAPI_H
#define AVS_CAPI_H
#ifdef AVS_POSIX
// this is also defined in avs/posix.h
#ifndef AVS_HAIKU
#define __declspec(x)
#endif
#endif
#ifdef __cplusplus
# define EXTERN_C extern "C"
#else
# define EXTERN_C
#endif
#ifdef AVS_WINDOWS
#ifdef BUILDING_AVSCORE
# if defined(AVS_GCC) && defined(AVS_X86_32)
# define AVSC_CC
# else // MSVC builds and 64-bit GCC
# ifndef AVSC_USE_STDCALL
# define AVSC_CC __cdecl
# else
# define AVSC_CC __stdcall
# endif
# endif
#else // needed for programs that talk to AviSynth+
# ifndef AVSC_WIN32_GCC32 // see comment below
# ifndef AVSC_USE_STDCALL
# define AVSC_CC __cdecl
# else
# define AVSC_CC __stdcall
# endif
# else
# define AVSC_CC
# endif
#endif
# else
# define AVSC_CC
#endif
// On 64-bit Windows, there's only one calling convention,
// so there is no difference between MSVC and GCC. On 32-bit,
// this isn't true. The convention that GCC needs to use to
// even build AviSynth+ as 32-bit makes anything that uses
// it incompatible with 32-bit MSVC builds of AviSynth+.
// The AVSC_WIN32_GCC32 define is meant to provide a user
// switchable way to make builds of FFmpeg to test 32-bit
// GCC builds of AviSynth+ without having to screw around
// with alternate headers, while still default to the usual
// situation of using 32-bit MSVC builds of AviSynth+.
// Hopefully, this situation will eventually be resolved
// and a broadly compatible solution will arise so the
// same 32-bit FFmpeg build can handle either MSVC or GCC
// builds of AviSynth+.
#define AVSC_INLINE static __inline
#ifdef BUILDING_AVSCORE
#ifdef AVS_WINDOWS
# ifndef AVS_STATIC_LIB
# define AVSC_EXPORT __declspec(dllexport)
# else
# define AVSC_EXPORT
# endif
# define AVSC_API(ret, name) EXTERN_C AVSC_EXPORT ret AVSC_CC name
#else
# define AVSC_EXPORT EXTERN_C
# define AVSC_API(ret, name) EXTERN_C ret AVSC_CC name
#endif
#else
# define AVSC_EXPORT EXTERN_C __declspec(dllexport)
# ifndef AVS_STATIC_LIB
# define AVSC_IMPORT __declspec(dllimport)
# else
# define AVSC_IMPORT
# endif
# ifndef AVSC_NO_DECLSPEC
# define AVSC_API(ret, name) EXTERN_C AVSC_IMPORT ret AVSC_CC name
# else
# define AVSC_API(ret, name) typedef ret (AVSC_CC *name##_func)
# endif
#endif
#endif //AVS_CAPI_H
#ifndef AVS_TYPES_H
#define AVS_TYPES_H
// Define all types necessary for interfacing with avisynth.dll
#include <stdint.h>
// Raster types used by VirtualDub & Avisynth
typedef uint8_t BYTE;
#endif //AVS_TYPES_H
/////////////////////////////////////////////////////////////////////
//
// Constants
//
#ifndef __AVISYNTH_9_H__
enum {
AVISYNTH_INTERFACE_CLASSIC_VERSION = 6,
AVISYNTH_INTERFACE_VERSION = 9,
AVISYNTHPLUS_INTERFACE_BUGFIX_VERSION = 0 // reset to zero whenever the normal interface version bumps
};
#endif
enum {AVS_SAMPLE_INT8 = 1<<0,
AVS_SAMPLE_INT16 = 1<<1,
AVS_SAMPLE_INT24 = 1<<2,
AVS_SAMPLE_INT32 = 1<<3,
AVS_SAMPLE_FLOAT = 1<<4};
enum {AVS_PLANAR_Y=1<<0,
AVS_PLANAR_U=1<<1,
AVS_PLANAR_V=1<<2,
AVS_PLANAR_ALIGNED=1<<3,
AVS_PLANAR_Y_ALIGNED=AVS_PLANAR_Y|AVS_PLANAR_ALIGNED,
AVS_PLANAR_U_ALIGNED=AVS_PLANAR_U|AVS_PLANAR_ALIGNED,
AVS_PLANAR_V_ALIGNED=AVS_PLANAR_V|AVS_PLANAR_ALIGNED,
AVS_PLANAR_A=1<<4,
AVS_PLANAR_R=1<<5,
AVS_PLANAR_G=1<<6,
AVS_PLANAR_B=1<<7,
AVS_PLANAR_A_ALIGNED=AVS_PLANAR_A|AVS_PLANAR_ALIGNED,
AVS_PLANAR_R_ALIGNED=AVS_PLANAR_R|AVS_PLANAR_ALIGNED,
AVS_PLANAR_G_ALIGNED=AVS_PLANAR_G|AVS_PLANAR_ALIGNED,
AVS_PLANAR_B_ALIGNED=AVS_PLANAR_B|AVS_PLANAR_ALIGNED};
// Colorspace properties.
enum {
AVS_CS_YUVA = 1 << 27,
AVS_CS_BGR = 1 << 28,
AVS_CS_YUV = 1 << 29,
AVS_CS_INTERLEAVED = 1 << 30,
AVS_CS_PLANAR = 1 << 31,
AVS_CS_SHIFT_SUB_WIDTH = 0,
AVS_CS_SHIFT_SUB_HEIGHT = 8,
AVS_CS_SHIFT_SAMPLE_BITS = 16,
AVS_CS_SUB_WIDTH_MASK = 7 << AVS_CS_SHIFT_SUB_WIDTH,
AVS_CS_SUB_WIDTH_1 = 3 << AVS_CS_SHIFT_SUB_WIDTH, // YV24
AVS_CS_SUB_WIDTH_2 = 0 << AVS_CS_SHIFT_SUB_WIDTH, // YV12, I420, YV16
AVS_CS_SUB_WIDTH_4 = 1 << AVS_CS_SHIFT_SUB_WIDTH, // YUV9, YV411
AVS_CS_VPLANEFIRST = 1 << 3, // YV12, YV16, YV24, YV411, YUV9
AVS_CS_UPLANEFIRST = 1 << 4, // I420
AVS_CS_SUB_HEIGHT_MASK = 7 << AVS_CS_SHIFT_SUB_HEIGHT,
AVS_CS_SUB_HEIGHT_1 = 3 << AVS_CS_SHIFT_SUB_HEIGHT, // YV16, YV24, YV411
AVS_CS_SUB_HEIGHT_2 = 0 << AVS_CS_SHIFT_SUB_HEIGHT, // YV12, I420
AVS_CS_SUB_HEIGHT_4 = 1 << AVS_CS_SHIFT_SUB_HEIGHT, // YUV9
AVS_CS_SAMPLE_BITS_MASK = 7 << AVS_CS_SHIFT_SAMPLE_BITS,
AVS_CS_SAMPLE_BITS_8 = 0 << AVS_CS_SHIFT_SAMPLE_BITS,
AVS_CS_SAMPLE_BITS_10 = 5 << AVS_CS_SHIFT_SAMPLE_BITS,
AVS_CS_SAMPLE_BITS_12 = 6 << AVS_CS_SHIFT_SAMPLE_BITS,
AVS_CS_SAMPLE_BITS_14 = 7 << AVS_CS_SHIFT_SAMPLE_BITS,
AVS_CS_SAMPLE_BITS_16 = 1 << AVS_CS_SHIFT_SAMPLE_BITS,
AVS_CS_SAMPLE_BITS_32 = 2 << AVS_CS_SHIFT_SAMPLE_BITS,
AVS_CS_PLANAR_MASK = AVS_CS_PLANAR | AVS_CS_INTERLEAVED | AVS_CS_YUV | AVS_CS_BGR | AVS_CS_YUVA | AVS_CS_SAMPLE_BITS_MASK | AVS_CS_SUB_HEIGHT_MASK | AVS_CS_SUB_WIDTH_MASK,
AVS_CS_PLANAR_FILTER = ~(AVS_CS_VPLANEFIRST | AVS_CS_UPLANEFIRST),
AVS_CS_RGB_TYPE = 1 << 0,
AVS_CS_RGBA_TYPE = 1 << 1,
AVS_CS_GENERIC_YUV420 = AVS_CS_PLANAR | AVS_CS_YUV | AVS_CS_VPLANEFIRST | AVS_CS_SUB_HEIGHT_2 | AVS_CS_SUB_WIDTH_2, // 4:2:0 planar
AVS_CS_GENERIC_YUV422 = AVS_CS_PLANAR | AVS_CS_YUV | AVS_CS_VPLANEFIRST | AVS_CS_SUB_HEIGHT_1 | AVS_CS_SUB_WIDTH_2, // 4:2:2 planar
AVS_CS_GENERIC_YUV444 = AVS_CS_PLANAR | AVS_CS_YUV | AVS_CS_VPLANEFIRST | AVS_CS_SUB_HEIGHT_1 | AVS_CS_SUB_WIDTH_1, // 4:4:4 planar
AVS_CS_GENERIC_Y = AVS_CS_PLANAR | AVS_CS_INTERLEAVED | AVS_CS_YUV, // Y only (4:0:0)
AVS_CS_GENERIC_RGBP = AVS_CS_PLANAR | AVS_CS_BGR | AVS_CS_RGB_TYPE, // planar RGB
AVS_CS_GENERIC_RGBAP = AVS_CS_PLANAR | AVS_CS_BGR | AVS_CS_RGBA_TYPE, // planar RGBA
AVS_CS_GENERIC_YUVA420 = AVS_CS_PLANAR | AVS_CS_YUVA | AVS_CS_VPLANEFIRST | AVS_CS_SUB_HEIGHT_2 | AVS_CS_SUB_WIDTH_2, // 4:2:0:A planar
AVS_CS_GENERIC_YUVA422 = AVS_CS_PLANAR | AVS_CS_YUVA | AVS_CS_VPLANEFIRST | AVS_CS_SUB_HEIGHT_1 | AVS_CS_SUB_WIDTH_2, // 4:2:2:A planar
AVS_CS_GENERIC_YUVA444 = AVS_CS_PLANAR | AVS_CS_YUVA | AVS_CS_VPLANEFIRST | AVS_CS_SUB_HEIGHT_1 | AVS_CS_SUB_WIDTH_1 }; // 4:4:4:A planar
// Specific color formats
enum {
AVS_CS_UNKNOWN = 0,
AVS_CS_BGR24 = AVS_CS_RGB_TYPE | AVS_CS_BGR | AVS_CS_INTERLEAVED,
AVS_CS_BGR32 = AVS_CS_RGBA_TYPE | AVS_CS_BGR | AVS_CS_INTERLEAVED,
AVS_CS_YUY2 = 1<<2 | AVS_CS_YUV | AVS_CS_INTERLEAVED,
// AVS_CS_YV12 = 1<<3 Reserved
// AVS_CS_I420 = 1<<4 Reserved
AVS_CS_RAW32 = 1<<5 | AVS_CS_INTERLEAVED,
AVS_CS_YV24 = AVS_CS_GENERIC_YUV444 | AVS_CS_SAMPLE_BITS_8, // YUV 4:4:4 planar
AVS_CS_YV16 = AVS_CS_GENERIC_YUV422 | AVS_CS_SAMPLE_BITS_8, // YUV 4:2:2 planar
AVS_CS_YV12 = AVS_CS_GENERIC_YUV420 | AVS_CS_SAMPLE_BITS_8, // YUV 4:2:0 planar
AVS_CS_I420 = AVS_CS_PLANAR | AVS_CS_YUV | AVS_CS_SAMPLE_BITS_8 | AVS_CS_UPLANEFIRST | AVS_CS_SUB_HEIGHT_2 | AVS_CS_SUB_WIDTH_2, // YUV 4:2:0 planar
AVS_CS_IYUV = AVS_CS_I420,
AVS_CS_YV411 = AVS_CS_PLANAR | AVS_CS_YUV | AVS_CS_SAMPLE_BITS_8 | AVS_CS_VPLANEFIRST | AVS_CS_SUB_HEIGHT_1 | AVS_CS_SUB_WIDTH_4, // YUV 4:1:1 planar
AVS_CS_YUV9 = AVS_CS_PLANAR | AVS_CS_YUV | AVS_CS_SAMPLE_BITS_8 | AVS_CS_VPLANEFIRST | AVS_CS_SUB_HEIGHT_4 | AVS_CS_SUB_WIDTH_4, // YUV 4:1:0 planar
AVS_CS_Y8 = AVS_CS_GENERIC_Y | AVS_CS_SAMPLE_BITS_8, // Y 4:0:0 planar
//-------------------------
// AVS16: new planar constants go live! Experimental PF 160613
// 10-12-14-16 bit + planar RGB + BGR48/64 160725
AVS_CS_YUV444P10 = AVS_CS_GENERIC_YUV444 | AVS_CS_SAMPLE_BITS_10, // YUV 4:4:4 10bit samples
AVS_CS_YUV422P10 = AVS_CS_GENERIC_YUV422 | AVS_CS_SAMPLE_BITS_10, // YUV 4:2:2 10bit samples
AVS_CS_YUV420P10 = AVS_CS_GENERIC_YUV420 | AVS_CS_SAMPLE_BITS_10, // YUV 4:2:0 10bit samples
AVS_CS_Y10 = AVS_CS_GENERIC_Y | AVS_CS_SAMPLE_BITS_10, // Y 4:0:0 10bit samples
AVS_CS_YUV444P12 = AVS_CS_GENERIC_YUV444 | AVS_CS_SAMPLE_BITS_12, // YUV 4:4:4 12bit samples
AVS_CS_YUV422P12 = AVS_CS_GENERIC_YUV422 | AVS_CS_SAMPLE_BITS_12, // YUV 4:2:2 12bit samples
AVS_CS_YUV420P12 = AVS_CS_GENERIC_YUV420 | AVS_CS_SAMPLE_BITS_12, // YUV 4:2:0 12bit samples
AVS_CS_Y12 = AVS_CS_GENERIC_Y | AVS_CS_SAMPLE_BITS_12, // Y 4:0:0 12bit samples
AVS_CS_YUV444P14 = AVS_CS_GENERIC_YUV444 | AVS_CS_SAMPLE_BITS_14, // YUV 4:4:4 14bit samples
AVS_CS_YUV422P14 = AVS_CS_GENERIC_YUV422 | AVS_CS_SAMPLE_BITS_14, // YUV 4:2:2 14bit samples
AVS_CS_YUV420P14 = AVS_CS_GENERIC_YUV420 | AVS_CS_SAMPLE_BITS_14, // YUV 4:2:0 14bit samples
AVS_CS_Y14 = AVS_CS_GENERIC_Y | AVS_CS_SAMPLE_BITS_14, // Y 4:0:0 14bit samples
AVS_CS_YUV444P16 = AVS_CS_GENERIC_YUV444 | AVS_CS_SAMPLE_BITS_16, // YUV 4:4:4 16bit samples
AVS_CS_YUV422P16 = AVS_CS_GENERIC_YUV422 | AVS_CS_SAMPLE_BITS_16, // YUV 4:2:2 16bit samples
AVS_CS_YUV420P16 = AVS_CS_GENERIC_YUV420 | AVS_CS_SAMPLE_BITS_16, // YUV 4:2:0 16bit samples
AVS_CS_Y16 = AVS_CS_GENERIC_Y | AVS_CS_SAMPLE_BITS_16, // Y 4:0:0 16bit samples
// 32 bit samples (float)
AVS_CS_YUV444PS = AVS_CS_GENERIC_YUV444 | AVS_CS_SAMPLE_BITS_32, // YUV 4:4:4 32bit samples
AVS_CS_YUV422PS = AVS_CS_GENERIC_YUV422 | AVS_CS_SAMPLE_BITS_32, // YUV 4:2:2 32bit samples
AVS_CS_YUV420PS = AVS_CS_GENERIC_YUV420 | AVS_CS_SAMPLE_BITS_32, // YUV 4:2:0 32bit samples
AVS_CS_Y32 = AVS_CS_GENERIC_Y | AVS_CS_SAMPLE_BITS_32, // Y 4:0:0 32bit samples
// RGB packed
AVS_CS_BGR48 = AVS_CS_RGB_TYPE | AVS_CS_BGR | AVS_CS_INTERLEAVED | AVS_CS_SAMPLE_BITS_16, // BGR 3x16 bit
AVS_CS_BGR64 = AVS_CS_RGBA_TYPE | AVS_CS_BGR | AVS_CS_INTERLEAVED | AVS_CS_SAMPLE_BITS_16, // BGR 4x16 bit
// no packed 32 bit (float) support for these legacy types
// RGB planar
AVS_CS_RGBP = AVS_CS_GENERIC_RGBP | AVS_CS_SAMPLE_BITS_8, // Planar RGB 8 bit samples
AVS_CS_RGBP10 = AVS_CS_GENERIC_RGBP | AVS_CS_SAMPLE_BITS_10, // Planar RGB 10bit samples
AVS_CS_RGBP12 = AVS_CS_GENERIC_RGBP | AVS_CS_SAMPLE_BITS_12, // Planar RGB 12bit samples
AVS_CS_RGBP14 = AVS_CS_GENERIC_RGBP | AVS_CS_SAMPLE_BITS_14, // Planar RGB 14bit samples
AVS_CS_RGBP16 = AVS_CS_GENERIC_RGBP | AVS_CS_SAMPLE_BITS_16, // Planar RGB 16bit samples
AVS_CS_RGBPS = AVS_CS_GENERIC_RGBP | AVS_CS_SAMPLE_BITS_32, // Planar RGB 32bit samples
// RGBA planar
AVS_CS_RGBAP = AVS_CS_GENERIC_RGBAP | AVS_CS_SAMPLE_BITS_8, // Planar RGBA 8 bit samples
AVS_CS_RGBAP10 = AVS_CS_GENERIC_RGBAP | AVS_CS_SAMPLE_BITS_10, // Planar RGBA 10bit samples
AVS_CS_RGBAP12 = AVS_CS_GENERIC_RGBAP | AVS_CS_SAMPLE_BITS_12, // Planar RGBA 12bit samples
AVS_CS_RGBAP14 = AVS_CS_GENERIC_RGBAP | AVS_CS_SAMPLE_BITS_14, // Planar RGBA 14bit samples
AVS_CS_RGBAP16 = AVS_CS_GENERIC_RGBAP | AVS_CS_SAMPLE_BITS_16, // Planar RGBA 16bit samples
AVS_CS_RGBAPS = AVS_CS_GENERIC_RGBAP | AVS_CS_SAMPLE_BITS_32, // Planar RGBA 32bit samples
// Planar YUVA
AVS_CS_YUVA444 = AVS_CS_GENERIC_YUVA444 | AVS_CS_SAMPLE_BITS_8, // YUVA 4:4:4 8bit samples
AVS_CS_YUVA422 = AVS_CS_GENERIC_YUVA422 | AVS_CS_SAMPLE_BITS_8, // YUVA 4:2:2 8bit samples
AVS_CS_YUVA420 = AVS_CS_GENERIC_YUVA420 | AVS_CS_SAMPLE_BITS_8, // YUVA 4:2:0 8bit samples
AVS_CS_YUVA444P10 = AVS_CS_GENERIC_YUVA444 | AVS_CS_SAMPLE_BITS_10, // YUVA 4:4:4 10bit samples
AVS_CS_YUVA422P10 = AVS_CS_GENERIC_YUVA422 | AVS_CS_SAMPLE_BITS_10, // YUVA 4:2:2 10bit samples
AVS_CS_YUVA420P10 = AVS_CS_GENERIC_YUVA420 | AVS_CS_SAMPLE_BITS_10, // YUVA 4:2:0 10bit samples
AVS_CS_YUVA444P12 = AVS_CS_GENERIC_YUVA444 | AVS_CS_SAMPLE_BITS_12, // YUVA 4:4:4 12bit samples
AVS_CS_YUVA422P12 = AVS_CS_GENERIC_YUVA422 | AVS_CS_SAMPLE_BITS_12, // YUVA 4:2:2 12bit samples
AVS_CS_YUVA420P12 = AVS_CS_GENERIC_YUVA420 | AVS_CS_SAMPLE_BITS_12, // YUVA 4:2:0 12bit samples
AVS_CS_YUVA444P14 = AVS_CS_GENERIC_YUVA444 | AVS_CS_SAMPLE_BITS_14, // YUVA 4:4:4 14bit samples
AVS_CS_YUVA422P14 = AVS_CS_GENERIC_YUVA422 | AVS_CS_SAMPLE_BITS_14, // YUVA 4:2:2 14bit samples
AVS_CS_YUVA420P14 = AVS_CS_GENERIC_YUVA420 | AVS_CS_SAMPLE_BITS_14, // YUVA 4:2:0 14bit samples
AVS_CS_YUVA444P16 = AVS_CS_GENERIC_YUVA444 | AVS_CS_SAMPLE_BITS_16, // YUVA 4:4:4 16bit samples
AVS_CS_YUVA422P16 = AVS_CS_GENERIC_YUVA422 | AVS_CS_SAMPLE_BITS_16, // YUVA 4:2:2 16bit samples
AVS_CS_YUVA420P16 = AVS_CS_GENERIC_YUVA420 | AVS_CS_SAMPLE_BITS_16, // YUVA 4:2:0 16bit samples
AVS_CS_YUVA444PS = AVS_CS_GENERIC_YUVA444 | AVS_CS_SAMPLE_BITS_32, // YUVA 4:4:4 32bit samples
AVS_CS_YUVA422PS = AVS_CS_GENERIC_YUVA422 | AVS_CS_SAMPLE_BITS_32, // YUVA 4:2:2 32bit samples
AVS_CS_YUVA420PS = AVS_CS_GENERIC_YUVA420 | AVS_CS_SAMPLE_BITS_32, // YUVA 4:2:0 32bit samples
};
enum {
AVS_IT_BFF = 1<<0,
AVS_IT_TFF = 1<<1,
AVS_IT_FIELDBASED = 1<<2};
enum {
AVS_FILTER_TYPE=1,
AVS_FILTER_INPUT_COLORSPACE=2,
AVS_FILTER_OUTPUT_TYPE=9,
AVS_FILTER_NAME=4,
AVS_FILTER_AUTHOR=5,
AVS_FILTER_VERSION=6,
AVS_FILTER_ARGS=7,
AVS_FILTER_ARGS_INFO=8,
AVS_FILTER_ARGS_DESCRIPTION=10,
AVS_FILTER_DESCRIPTION=11};
enum { //SUBTYPES
AVS_FILTER_TYPE_AUDIO=1,
AVS_FILTER_TYPE_VIDEO=2,
AVS_FILTER_OUTPUT_TYPE_SAME=3,
AVS_FILTER_OUTPUT_TYPE_DIFFERENT=4};
enum {
// New 2.6 explicitly defined cache hints.
AVS_CACHE_NOTHING = 10, // Do not cache video.
AVS_CACHE_WINDOW = 11, // Hard protect up to X frames within a range of X from the current frame N.
AVS_CACHE_GENERIC = 12, // LRU cache up to X frames.
AVS_CACHE_FORCE_GENERIC = 13, // LRU cache up to X frames, override any previous CACHE_WINDOW.
AVS_CACHE_GET_POLICY = 30, // Get the current policy.
AVS_CACHE_GET_WINDOW = 31, // Get the current window h_span.
AVS_CACHE_GET_RANGE = 32, // Get the current generic frame range.
AVS_CACHE_AUDIO = 50, // Explicitly do cache audio, X byte cache.
AVS_CACHE_AUDIO_NOTHING = 51, // Explicitly do not cache audio.
AVS_CACHE_AUDIO_NONE = 52, // Audio cache off (auto mode), X byte initial cache.
AVS_CACHE_AUDIO_AUTO = 53, // Audio cache on (auto mode), X byte initial cache.
AVS_CACHE_GET_AUDIO_POLICY = 70, // Get the current audio policy.
AVS_CACHE_GET_AUDIO_SIZE = 71, // Get the current audio cache size.
AVS_CACHE_PREFETCH_FRAME = 100, // Queue request to prefetch frame N.
AVS_CACHE_PREFETCH_GO = 101, // Action video prefetches.
AVS_CACHE_PREFETCH_AUDIO_BEGIN = 120, // Begin queue request transaction to prefetch audio (take critical section).
AVS_CACHE_PREFETCH_AUDIO_STARTLO = 121, // Set low 32 bits of start.
AVS_CACHE_PREFETCH_AUDIO_STARTHI = 122, // Set high 32 bits of start.
AVS_CACHE_PREFETCH_AUDIO_COUNT = 123, // Set low 32 bits of length.
AVS_CACHE_PREFETCH_AUDIO_COMMIT = 124, // Enqueue request transaction to prefetch audio (release critical section).
AVS_CACHE_PREFETCH_AUDIO_GO = 125, // Action audio prefetches.
AVS_CACHE_GETCHILD_CACHE_MODE = 200, // Cache ask Child for desired video cache mode.
AVS_CACHE_GETCHILD_CACHE_SIZE = 201, // Cache ask Child for desired video cache size.
AVS_CACHE_GETCHILD_AUDIO_MODE = 202, // Cache ask Child for desired audio cache mode.
AVS_CACHE_GETCHILD_AUDIO_SIZE = 203, // Cache ask Child for desired audio cache size.
AVS_CACHE_GETCHILD_COST = 220, // Cache ask Child for estimated processing cost.
AVS_CACHE_COST_ZERO = 221, // Child response of zero cost (ptr arithmetic only).
AVS_CACHE_COST_UNIT = 222, // Child response of unit cost (less than or equal 1 full frame blit).
AVS_CACHE_COST_LOW = 223, // Child response of light cost. (Fast)
AVS_CACHE_COST_MED = 224, // Child response of medium cost. (Real time)
AVS_CACHE_COST_HI = 225, // Child response of heavy cost. (Slow)
AVS_CACHE_GETCHILD_THREAD_MODE = 240, // Cache ask Child for thread safety.
AVS_CACHE_THREAD_UNSAFE = 241, // Only 1 thread allowed for all instances. 2.5 filters default!
AVS_CACHE_THREAD_CLASS = 242, // Only 1 thread allowed for each instance. 2.6 filters default!
AVS_CACHE_THREAD_SAFE = 243, // Allow all threads in any instance.
AVS_CACHE_THREAD_OWN = 244, // Safe but limit to 1 thread, internally threaded.
AVS_CACHE_GETCHILD_ACCESS_COST = 260, // Cache ask Child for preferred access pattern.
AVS_CACHE_ACCESS_RAND = 261, // Filter is access order agnostic.
AVS_CACHE_ACCESS_SEQ0 = 262, // Filter prefers sequential access (low cost)
AVS_CACHE_ACCESS_SEQ1 = 263, // Filter needs sequential access (high cost)
AVS_CACHE_AVSPLUS_CONSTANTS = 500, // Smaller values are reserved for classic Avisynth
AVS_CACHE_DONT_CACHE_ME = 501, // Filters that don't need caching (eg. trim, cache etc.) should return 1 to this request
AVS_CACHE_SET_MIN_CAPACITY = 502,
AVS_CACHE_SET_MAX_CAPACITY = 503,
AVS_CACHE_GET_MIN_CAPACITY = 504,
AVS_CACHE_GET_MAX_CAPACITY = 505,
AVS_CACHE_GET_SIZE = 506,
AVS_CACHE_GET_REQUESTED_CAP = 507,
AVS_CACHE_GET_CAPACITY = 508,
AVS_CACHE_GET_MTMODE = 509,
AVS_CACHE_IS_CACHE_REQ = 510,
AVS_CACHE_IS_CACHE_ANS = 511,
AVS_CACHE_IS_MTGUARD_REQ = 512,
AVS_CACHE_IS_MTGUARD_ANS = 513,
AVS_CACHE_AVSPLUS_CUDA_CONSTANTS = 600,
AVS_CACHE_GET_DEV_TYPE = 601, // Device types a filter can return
AVS_CACHE_GET_CHILD_DEV_TYPE = 602, // Device types a fitler can receive
AVS_CACHE_USER_CONSTANTS = 1000 // Smaller values are reserved for the core
};
// enums for frame property functions
// AVSPropTypes
enum {
AVS_PROPTYPE_UNSET = 'u',
AVS_PROPTYPE_INT = 'i',
AVS_PROPTYPE_FLOAT = 'f',
AVS_PROPTYPE_DATA = 's',
AVS_PROPTYPE_CLIP = 'c',
AVS_PROPTYPE_FRAME = 'v'
};
// AVSGetPropErrors for avs_prop_get_...
enum {
AVS_GETPROPERROR_UNSET = 1,
AVS_GETPROPERROR_TYPE = 2,
AVS_GETPROPERROR_INDEX = 4
};
// AVSPropAppendMode for avs_prop_set_...
enum {
AVS_PROPAPPENDMODE_REPLACE = 0,
AVS_PROPAPPENDMODE_APPEND = 1,
AVS_PROPAPPENDMODE_TOUCH = 2
};
// AvsEnvProperty for avs_get_env_property
enum
{
AVS_AEP_PHYSICAL_CPUS = 1,
AVS_AEP_LOGICAL_CPUS = 2,
AVS_AEP_THREADPOOL_THREADS = 3,
AVS_AEP_FILTERCHAIN_THREADS = 4,
AVS_AEP_THREAD_ID = 5,
AVS_AEP_VERSION = 6,
AVS_AEP_HOST_SYSTEM_ENDIANNESS = 7,
AVS_AEP_INTERFACE_VERSION = 8,
AVS_AEP_INTERFACE_BUGFIX = 9,
// Neo additionals
AVS_AEP_NUM_DEVICES = 901,
AVS_AEP_FRAME_ALIGN = 902,
AVS_AEP_PLANE_ALIGN = 903,
AVS_AEP_SUPPRESS_THREAD = 921,
AVS_AEP_GETFRAME_RECURSIVE = 922
};
// enum AvsAllocType for avs_allocate
enum {
AVS_ALLOCTYPE_NORMAL_ALLOC = 1,
AVS_ALLOCTYPE_POOLED_ALLOC = 2
};
#ifdef BUILDING_AVSCORE
AVSValue create_c_video_filter(AVSValue args, void * user_data, IScriptEnvironment * e0);
struct AVS_ScriptEnvironment {
IScriptEnvironment * env;
const char * error;
AVS_ScriptEnvironment(IScriptEnvironment * e = 0)
: env(e), error(0) {}
};
#endif
typedef struct AVS_Clip AVS_Clip;
typedef struct AVS_ScriptEnvironment AVS_ScriptEnvironment;
/////////////////////////////////////////////////////////////////////
//
// AVS_VideoInfo
//
// AVS_VideoInfo is laid out identically to VideoInfo
typedef struct AVS_VideoInfo {
int width, height; // width=0 means no video
unsigned fps_numerator, fps_denominator;
int num_frames;
int pixel_type;
int audio_samples_per_second; // 0 means no audio
int sample_type;
int64_t num_audio_samples;
int nchannels;
// Image type properties
int image_type;
} AVS_VideoInfo;
// useful functions of the above
AVSC_INLINE int avs_has_video(const AVS_VideoInfo * p)
{ return (p->width!=0); }
AVSC_INLINE int avs_has_audio(const AVS_VideoInfo * p)
{ return (p->audio_samples_per_second!=0); }
AVSC_INLINE int avs_is_rgb(const AVS_VideoInfo * p)
{ return !!(p->pixel_type&AVS_CS_BGR); }
AVSC_INLINE int avs_is_rgb24(const AVS_VideoInfo * p)
{ return ((p->pixel_type&AVS_CS_BGR24)==AVS_CS_BGR24) && ((p->pixel_type & AVS_CS_SAMPLE_BITS_MASK) == AVS_CS_SAMPLE_BITS_8); }
AVSC_INLINE int avs_is_rgb32(const AVS_VideoInfo * p)
{ return ((p->pixel_type&AVS_CS_BGR32)==AVS_CS_BGR32) && ((p->pixel_type & AVS_CS_SAMPLE_BITS_MASK) == AVS_CS_SAMPLE_BITS_8); }
AVSC_INLINE int avs_is_yuv(const AVS_VideoInfo * p)
{ return !!(p->pixel_type&AVS_CS_YUV ); }
AVSC_INLINE int avs_is_yuy2(const AVS_VideoInfo * p)
{ return (p->pixel_type & AVS_CS_YUY2) == AVS_CS_YUY2; }
AVSC_API(int, avs_is_yv24)(const AVS_VideoInfo * p); // avs+: for generic 444 check, use avs_is_yuv444
AVSC_API(int, avs_is_yv16)(const AVS_VideoInfo * p); // avs+: for generic 422 check, use avs_is_yuv422
AVSC_API(int, avs_is_yv12)(const AVS_VideoInfo * p) ; // avs+: for generic 420 check, use avs_is_yuv420
AVSC_API(int, avs_is_yv411)(const AVS_VideoInfo * p);
AVSC_API(int, avs_is_y8)(const AVS_VideoInfo * p); // avs+: for generic grayscale, use avs_is_y
#ifdef AVSC_NO_DECLSPEC
AVSC_INLINE int avs_is_yv24(const AVS_VideoInfo * p)
{ return (p->pixel_type & AVS_CS_PLANAR_MASK) == (AVS_CS_YV24 & AVS_CS_PLANAR_FILTER); }
AVSC_INLINE int avs_is_yv16(const AVS_VideoInfo * p)
{ return (p->pixel_type & AVS_CS_PLANAR_MASK) == (AVS_CS_YV16 & AVS_CS_PLANAR_FILTER); }
AVSC_INLINE int avs_is_yv12(const AVS_VideoInfo * p)
{ return (p->pixel_type & AVS_CS_PLANAR_MASK) == (AVS_CS_YV12 & AVS_CS_PLANAR_FILTER); }
AVSC_INLINE int avs_is_yv411(const AVS_VideoInfo * p)
{ return (p->pixel_type & AVS_CS_PLANAR_MASK) == (AVS_CS_YV411 & AVS_CS_PLANAR_FILTER); }
AVSC_INLINE int avs_is_y8(const AVS_VideoInfo * p)
{ return (p->pixel_type & AVS_CS_PLANAR_MASK) == (AVS_CS_Y8 & AVS_CS_PLANAR_FILTER); }
#endif
AVSC_API(int, avs_get_plane_width_subsampling)(const AVS_VideoInfo * p, int plane);
AVSC_API(int, avs_get_plane_height_subsampling)(const AVS_VideoInfo * p, int plane);
AVSC_API(int, avs_bits_per_pixel)(const AVS_VideoInfo * p);
AVSC_API(int, avs_bytes_from_pixels)(const AVS_VideoInfo * p, int pixels);
AVSC_API(int, avs_row_size)(const AVS_VideoInfo * p, int plane);
AVSC_API(int, avs_bmp_size)(const AVS_VideoInfo * vi);
AVSC_API(int, avs_is_color_space)(const AVS_VideoInfo * p, int c_space);
// no API for these, inline helper functions
AVSC_INLINE int avs_is_property(const AVS_VideoInfo * p, int property)
{
return ((p->image_type & property) == property);
}
AVSC_INLINE int avs_is_planar(const AVS_VideoInfo * p)
{
return !!(p->pixel_type & AVS_CS_PLANAR);
}
AVSC_INLINE int avs_is_field_based(const AVS_VideoInfo * p)
{
return !!(p->image_type & AVS_IT_FIELDBASED);
}
AVSC_INLINE int avs_is_parity_known(const AVS_VideoInfo * p)
{
return ((p->image_type & AVS_IT_FIELDBASED) && (p->image_type & (AVS_IT_BFF | AVS_IT_TFF)));
}
AVSC_INLINE int avs_is_bff(const AVS_VideoInfo * p)
{
return !!(p->image_type & AVS_IT_BFF);
}
AVSC_INLINE int avs_is_tff(const AVS_VideoInfo * p)
{
return !!(p->image_type & AVS_IT_TFF);
}
AVSC_INLINE int avs_samples_per_second(const AVS_VideoInfo * p)
{ return p->audio_samples_per_second; }
AVSC_INLINE int avs_bytes_per_channel_sample(const AVS_VideoInfo * p)
{
switch (p->sample_type) {
case AVS_SAMPLE_INT8: return sizeof(signed char);
case AVS_SAMPLE_INT16: return sizeof(signed short);
case AVS_SAMPLE_INT24: return 3;
case AVS_SAMPLE_INT32: return sizeof(signed int);
case AVS_SAMPLE_FLOAT: return sizeof(float);
default: return 0;
}
}
AVSC_INLINE int avs_bytes_per_audio_sample(const AVS_VideoInfo * p)
{ return p->nchannels*avs_bytes_per_channel_sample(p); }
AVSC_INLINE int64_t avs_audio_samples_from_frames(const AVS_VideoInfo * p, int64_t frames)
{ return ((int64_t)(frames) * p->audio_samples_per_second * p->fps_denominator / p->fps_numerator); }
AVSC_INLINE int avs_frames_from_audio_samples(const AVS_VideoInfo * p, int64_t samples)
{ return (int)(samples * (int64_t)p->fps_numerator / (int64_t)p->fps_denominator / (int64_t)p->audio_samples_per_second); }
AVSC_INLINE int64_t avs_audio_samples_from_bytes(const AVS_VideoInfo * p, int64_t bytes)
{ return bytes / avs_bytes_per_audio_sample(p); }
AVSC_INLINE int64_t avs_bytes_from_audio_samples(const AVS_VideoInfo * p, int64_t samples)
{ return samples * avs_bytes_per_audio_sample(p); }
AVSC_INLINE int avs_audio_channels(const AVS_VideoInfo * p)
{ return p->nchannels; }
AVSC_INLINE int avs_sample_type(const AVS_VideoInfo * p)
{ return p->sample_type; }
// useful mutator
// Note: these are video format properties, neither frame properties, nor system properties
AVSC_INLINE void avs_set_property(AVS_VideoInfo * p, int property)
{ p->image_type|=property; }
AVSC_INLINE void avs_clear_property(AVS_VideoInfo * p, int property)
{ p->image_type&=~property; }
AVSC_INLINE void avs_set_field_based(AVS_VideoInfo * p, int isfieldbased)
{ if (isfieldbased) p->image_type|=AVS_IT_FIELDBASED; else p->image_type&=~AVS_IT_FIELDBASED; }
AVSC_INLINE void avs_set_fps(AVS_VideoInfo * p, unsigned numerator, unsigned denominator)
{
unsigned x=numerator, y=denominator;
while (y) { // find gcd
unsigned t = x%y; x = y; y = t;
}
p->fps_numerator = numerator/x;
p->fps_denominator = denominator/x;
}
AVSC_INLINE int avs_is_same_colorspace(const AVS_VideoInfo * x, const AVS_VideoInfo * y)
{
return (x->pixel_type == y->pixel_type)
|| (avs_is_yv12(x) && avs_is_yv12(y));
}
// AviSynth+ extensions
AVSC_API(int, avs_is_rgb48)(const AVS_VideoInfo * p);
AVSC_API(int, avs_is_rgb64)(const AVS_VideoInfo * p);
AVSC_API(int, avs_is_yuv444p16)(const AVS_VideoInfo * p); // deprecated, use avs_is_yuv444
AVSC_API(int, avs_is_yuv422p16)(const AVS_VideoInfo * p); // deprecated, use avs_is_yuv422
AVSC_API(int, avs_is_yuv420p16)(const AVS_VideoInfo * p); // deprecated, use avs_is_yuv420
AVSC_API(int, avs_is_y16)(const AVS_VideoInfo * p); // deprecated, use avs_is_y
AVSC_API(int, avs_is_yuv444ps)(const AVS_VideoInfo * p); // deprecated, use avs_is_yuv444
AVSC_API(int, avs_is_yuv422ps)(const AVS_VideoInfo * p); // deprecated, use avs_is_yuv422
AVSC_API(int, avs_is_yuv420ps)(const AVS_VideoInfo * p); // deprecated, use avs_is_yuv420
AVSC_API(int, avs_is_y32)(const AVS_VideoInfo * p); // deprecated, use avs_is_y
AVSC_API(int, avs_is_444)(const AVS_VideoInfo * p);
AVSC_API(int, avs_is_422)(const AVS_VideoInfo * p);
AVSC_API(int, avs_is_420)(const AVS_VideoInfo * p);
AVSC_API(int, avs_is_y)(const AVS_VideoInfo * p);
AVSC_API(int, avs_is_yuva)(const AVS_VideoInfo * p);
AVSC_API(int, avs_is_planar_rgb)(const AVS_VideoInfo * p);
AVSC_API(int, avs_is_planar_rgba)(const AVS_VideoInfo * p);
AVSC_API(int, avs_num_components)(const AVS_VideoInfo * p);
AVSC_API(int, avs_component_size)(const AVS_VideoInfo * p);
AVSC_API(int, avs_bits_per_component)(const AVS_VideoInfo * p);
// end of Avisynth+ specific
/////////////////////////////////////////////////////////////////////
//
// AVS_VideoFrame
//
// VideoFrameBuffer holds information about a memory block which is used
// for video data. For efficiency, instances of this class are not deleted
// when the refcount reaches zero; instead they're stored in a linked list
// to be reused. The instances are deleted when the corresponding AVS
// file is closed.
// AVS_VideoFrameBuffer is laid out identically to VideoFrameBuffer
// DO NOT USE THIS STRUCTURE DIRECTLY
typedef struct AVS_VideoFrameBuffer {
BYTE * data;
int data_size;
// sequence_number is incremented every time the buffer is changed, so
// that stale views can tell they're no longer valid.
volatile long sequence_number;
volatile long refcount;
void* device; // avs+
} AVS_VideoFrameBuffer;
// VideoFrame holds a "window" into a VideoFrameBuffer.
// AVS_VideoFrame is laid out identically to IVideoFrame
// DO NOT USE THIS STRUCTURE DIRECTLY
typedef struct AVS_VideoFrame {
volatile long refcount;
AVS_VideoFrameBuffer * vfb;
int offset;
int pitch, row_size, height;
int offsetU, offsetV;
int pitchUV; // U&V offsets are from top of picture.
int row_sizeUV, heightUV; // for Planar RGB offsetU, offsetV is for the 2nd and 3rd Plane.
// for Planar RGB pitchUV and row_sizeUV = 0, because when no VideoInfo (MakeWriteable)
// the decision on existence of UV is checked by zero pitch
// AVS+ extension, avisynth.h: class does not break plugins if appended here
int offsetA;
int pitchA, row_sizeA; // 4th alpha plane support, pitch and row_size is 0 is none
void* properties; // frame properties
} AVS_VideoFrame;
// Access functions for AVS_VideoFrame
AVSC_API(int, avs_get_pitch_p)(const AVS_VideoFrame * p, int plane);
AVSC_API(int, avs_get_row_size_p)(const AVS_VideoFrame * p, int plane);
AVSC_API(int, avs_get_height_p)(const AVS_VideoFrame * p, int plane);
AVSC_API(const BYTE *, avs_get_read_ptr_p)(const AVS_VideoFrame * p, int plane);
#ifdef AVSC_NO_DECLSPEC
AVSC_INLINE int avs_get_pitch_p(const AVS_VideoFrame * p, int plane)
{
switch (plane) {
case AVS_PLANAR_U: case AVS_PLANAR_V:
return p->pitchUV;
case AVS_PLANAR_A:
return p->pitchA;
}
return p->pitch; // Y, G, B, R
}
AVSC_INLINE int avs_get_row_size_p(const AVS_VideoFrame * p, int plane)
{
switch (plane) {
case AVS_PLANAR_U: case AVS_PLANAR_V:
return (p->pitchUV) ? p->row_sizeUV : 0;
case AVS_PLANAR_A:
return (p->pitchA) ? p->row_sizeA : 0;
}
return p->row_size;
}
AVSC_INLINE int avs_get_height_p(const AVS_VideoFrame * p, int plane)
{
switch (plane) {
case AVS_PLANAR_U: case AVS_PLANAR_V:
return (p->pitchUV) ? p->heightUV : 0;
case AVS_PLANAR_A:
return (p->pitchA) ? p->height : 0;
}
return p->height; // Y, G, B, R, A
}
AVSC_INLINE const BYTE * avs_get_read_ptr_p(const AVS_VideoFrame * p, int plane)
{
switch (plane) { // G is first. Then B,R order like U,V
case AVS_PLANAR_U: case AVS_PLANAR_B:
return p->vfb->data + p->offsetU;
case AVS_PLANAR_V: case AVS_PLANAR_R:
return p->vfb->data + p->offsetV;
case AVS_PLANAR_A:
return p->vfb->data + p->offsetA;
}
return p->vfb->data + p->offset; // Y, G
}
#endif
AVSC_API(int, avs_is_writable)(const AVS_VideoFrame * p);
// V9
AVSC_API(int, avs_is_property_writable)(const AVS_VideoFrame* p);
AVSC_API(BYTE *, avs_get_write_ptr_p)(const AVS_VideoFrame * p, int plane);
AVSC_API(void, avs_release_video_frame)(AVS_VideoFrame *);
// makes a shallow copy of a video frame
AVSC_API(AVS_VideoFrame *, avs_copy_video_frame)(AVS_VideoFrame *);
// no API for these, inline helper functions
AVSC_INLINE int avs_get_pitch(const AVS_VideoFrame * p)
{return avs_get_pitch_p(p, 0);}
AVSC_INLINE int avs_get_row_size(const AVS_VideoFrame * p)
{return avs_get_row_size_p(p, 0);}
AVSC_INLINE int avs_get_height(const AVS_VideoFrame * p)
{return avs_get_height_p(p, 0);}
AVSC_INLINE const BYTE* avs_get_read_ptr(const AVS_VideoFrame * p)
{return avs_get_read_ptr_p(p, 0);}
#ifndef AVSC_NO_DECLSPEC
// this inline function is calling an API function
AVSC_INLINE BYTE* avs_get_write_ptr(const AVS_VideoFrame * p)
{return avs_get_write_ptr_p(p, 0);}
#endif
#ifndef AVSC_NO_DECLSPEC
// this inline function is calling an API function
AVSC_INLINE void avs_release_frame(AVS_VideoFrame * f)
{avs_release_video_frame(f);}
#endif
#ifndef AVSC_NO_DECLSPEC
// this inline function is calling an API function
AVSC_INLINE AVS_VideoFrame * avs_copy_frame(AVS_VideoFrame * f)
{return avs_copy_video_frame(f);}
#endif
// Interface V8: frame properties
// AVS_Map is just a placeholder for AVSMap
typedef struct AVS_Map {
void* data;
} AVS_Map;
/////////////////////////////////////////////////////////////////////
//
// AVS_Value
//
// Treat AVS_Value as a fat pointer. That is use avs_copy_value
// and avs_release_value appropriately as you would if AVS_Value was
// a pointer.
// To maintain source code compatibility with future versions of the
// avisynth_c API don't use the AVS_Value directly. Use the helper
// functions below.
// AVS_Value is laid out identically to AVSValue
typedef struct AVS_Value AVS_Value;
struct AVS_Value {
short type; // 'a'rray, 'c'lip, 'b'ool, 'i'nt, 'f'loat, 's'tring, 'v'oid, or 'l'ong, or fu'n'ction
// for some function e'rror
short array_size;
union {
void * clip; // do not use directly, use avs_take_clip
char boolean;
int integer;
float floating_pt;
const char * string;
const AVS_Value * array;
void * function; // not supported on C interface
#ifdef AVS_X86_64
// if ever, only x64 will support. It breaks struct size on 32 bit
int64_t longlong; // 8 bytes
double double_pt; // 8 bytes
#endif
} d;
};
// AVS_Value should be initialized with avs_void.
// Should also set to avs_void after the value is released
// with avs_copy_value. Consider it the equivalent of setting
// a pointer to NULL
static const AVS_Value avs_void = {'v'};
AVSC_API(void, avs_copy_value)(AVS_Value * dest, AVS_Value src);
AVSC_API(void, avs_release_value)(AVS_Value);
AVSC_API(AVS_Clip *, avs_take_clip)(AVS_Value, AVS_ScriptEnvironment *);
AVSC_API(void, avs_set_to_clip)(AVS_Value *, AVS_Clip *);
// no API for these, inline helper functions
AVSC_INLINE int avs_defined(AVS_Value v) { return v.type != 'v'; }
AVSC_INLINE int avs_is_clip(AVS_Value v) { return v.type == 'c'; }
AVSC_INLINE int avs_is_bool(AVS_Value v) { return v.type == 'b'; }
AVSC_INLINE int avs_is_int(AVS_Value v) { return v.type == 'i'; }
AVSC_INLINE int avs_is_float(AVS_Value v) { return v.type == 'f' || v.type == 'i'; }
AVSC_INLINE int avs_is_string(AVS_Value v) { return v.type == 's'; }
AVSC_INLINE int avs_is_array(AVS_Value v) { return v.type == 'a'; }
AVSC_INLINE int avs_is_error(AVS_Value v) { return v.type == 'e'; }
AVSC_INLINE int avs_as_bool(AVS_Value v)
{ return v.d.boolean; }
AVSC_INLINE int avs_as_int(AVS_Value v)
{ return v.d.integer; }
AVSC_INLINE const char * avs_as_string(AVS_Value v)
{ return avs_is_error(v) || avs_is_string(v) ? v.d.string : 0; }
AVSC_INLINE double avs_as_float(AVS_Value v)
{ return avs_is_int(v) ? v.d.integer : v.d.floating_pt; }
AVSC_INLINE const char * avs_as_error(AVS_Value v)
{ return avs_is_error(v) ? v.d.string : 0; }
AVSC_INLINE const AVS_Value * avs_as_array(AVS_Value v)
{ return v.d.array; }
AVSC_INLINE int avs_array_size(AVS_Value v)
{ return avs_is_array(v) ? v.array_size : 1; }
AVSC_INLINE AVS_Value avs_array_elt(AVS_Value v, int index)
{ return avs_is_array(v) ? v.d.array[index] : v; }
// only use these functions on an AVS_Value that does not already have
// an active value. Remember, treat AVS_Value as a fat pointer.
AVSC_INLINE AVS_Value avs_new_value_bool(int v0)
{ AVS_Value v; v.type = 'b'; v.d.boolean = v0 == 0 ? 0 : 1; return v; }
AVSC_INLINE AVS_Value avs_new_value_int(int v0)
{ AVS_Value v; v.type = 'i'; v.d.integer = v0; return v; }
AVSC_INLINE AVS_Value avs_new_value_string(const char * v0)
{ AVS_Value v; v.type = 's'; v.d.string = v0; return v; }
AVSC_INLINE AVS_Value avs_new_value_float(float v0)
{ AVS_Value v; v.type = 'f'; v.d.floating_pt = v0; return v; }
AVSC_INLINE AVS_Value avs_new_value_error(const char * v0)
{ AVS_Value v; v.type = 'e'; v.d.string = v0; return v; }
#ifndef AVSC_NO_DECLSPEC
// this inline function is calling an API function
AVSC_INLINE AVS_Value avs_new_value_clip(AVS_Clip * v0)
{ AVS_Value v; avs_set_to_clip(&v, v0); return v; }
#endif
AVSC_INLINE AVS_Value avs_new_value_array(AVS_Value * v0, int size)
{ AVS_Value v; v.type = 'a'; v.d.array = v0; v.array_size = (short)size; return v; }
// end of inline helper functions
/////////////////////////////////////////////////////////////////////
//
// AVS_Clip
//
AVSC_API(void, avs_release_clip)(AVS_Clip *);
AVSC_API(AVS_Clip *, avs_copy_clip)(AVS_Clip *);
AVSC_API(const char *, avs_clip_get_error)(AVS_Clip *); // return 0 if no error
AVSC_API(const AVS_VideoInfo *, avs_get_video_info)(AVS_Clip *);
AVSC_API(int, avs_get_version)(AVS_Clip *);
AVSC_API(AVS_VideoFrame *, avs_get_frame)(AVS_Clip *, int n);
// The returned video frame must be released with avs_release_video_frame
AVSC_API(int, avs_get_parity)(AVS_Clip *, int n);
// return field parity if field_based, else parity of first field in frame
AVSC_API(int, avs_get_audio)(AVS_Clip *, void * buf,
int64_t start, int64_t count);
// start and count are in samples
AVSC_API(int, avs_set_cache_hints)(AVS_Clip *,
int cachehints, int frame_range);
// This is the callback type used by avs_add_function
typedef AVS_Value (AVSC_CC * AVS_ApplyFunc)
(AVS_ScriptEnvironment *, AVS_Value args, void * user_data);
typedef struct AVS_FilterInfo AVS_FilterInfo;
struct AVS_FilterInfo
{
// these members should not be modified outside of the AVS_ApplyFunc callback
AVS_Clip * child;
AVS_VideoInfo vi;
AVS_ScriptEnvironment * env;
AVS_VideoFrame * (AVSC_CC * get_frame)(AVS_FilterInfo *, int n);
int (AVSC_CC * get_parity)(AVS_FilterInfo *, int n);
int (AVSC_CC * get_audio)(AVS_FilterInfo *, void * buf,
int64_t start, int64_t count);
int (AVSC_CC * set_cache_hints)(AVS_FilterInfo *, int cachehints,
int frame_range);
void (AVSC_CC * free_filter)(AVS_FilterInfo *);
// Should be set when ever there is an error to report.
// It is cleared before any of the above methods are called
const char * error;
// this is to store whatever and may be modified at will
void * user_data;
};
// Create a new filter
// fi is set to point to the AVS_FilterInfo so that you can
// modify it once it is initialized.
// store_child should generally be set to true. If it is not
// set than ALL methods (the function pointers) must be defined
// If it is set than you do not need to worry about freeing the child
// clip.
AVSC_API(AVS_Clip *, avs_new_c_filter)(AVS_ScriptEnvironment * e,
AVS_FilterInfo * * fi,
AVS_Value child, int store_child);
/////////////////////////////////////////////////////////////////////
//
// AVS_ScriptEnvironment
//
// For GetCPUFlags. These are backwards-compatible with those in VirtualDub.
enum {
/* slowest CPU to support extension */
AVS_CPU_FORCE = 0x01, // N/A
AVS_CPU_FPU = 0x02, // 386/486DX
AVS_CPU_MMX = 0x04, // P55C, K6, PII
AVS_CPU_INTEGER_SSE = 0x08, // PIII, Athlon
AVS_CPU_SSE = 0x10, // PIII, Athlon XP/MP
AVS_CPU_SSE2 = 0x20, // PIV, Hammer
AVS_CPU_3DNOW = 0x40, // K6-2
AVS_CPU_3DNOW_EXT = 0x80, // Athlon
AVS_CPU_X86_64 = 0xA0, // Hammer (note: equiv. to 3DNow + SSE2,
// which only Hammer will have anyway)
AVS_CPUF_SSE3 = 0x100, // PIV+, K8 Venice
AVS_CPUF_SSSE3 = 0x200, // Core 2
AVS_CPUF_SSE4 = 0x400, // Penryn, Wolfdale, Yorkfield
AVS_CPUF_SSE4_1 = 0x400,
AVS_CPUF_AVX = 0x800, // Sandy Bridge, Bulldozer
AVS_CPUF_SSE4_2 = 0x1000, // Nehalem
// AVS+
AVS_CPUF_AVX2 = 0x2000, // Haswell
AVS_CPUF_FMA3 = 0x4000,
AVS_CPUF_F16C = 0x8000,
AVS_CPUF_MOVBE = 0x10000, // Big Endian Move
AVS_CPUF_POPCNT = 0x20000,
AVS_CPUF_AES = 0x40000,
AVS_CPUF_FMA4 = 0x80000,
AVS_CPUF_AVX512F = 0x100000, // AVX-512 Foundation.
AVS_CPUF_AVX512DQ = 0x200000, // AVX-512 DQ (Double/Quad granular) Instructions
AVS_CPUF_AVX512PF = 0x400000, // AVX-512 Prefetch
AVS_CPUF_AVX512ER = 0x800000, // AVX-512 Exponential and Reciprocal
AVS_CPUF_AVX512CD = 0x1000000, // AVX-512 Conflict Detection
AVS_CPUF_AVX512BW = 0x2000000, // AVX-512 BW (Byte/Word granular) Instructions
AVS_CPUF_AVX512VL = 0x4000000, // AVX-512 VL (128/256 Vector Length) Extensions
AVS_CPUF_AVX512IFMA = 0x8000000, // AVX-512 IFMA integer 52 bit
AVS_CPUF_AVX512VBMI = 0x10000000 // AVX-512 VBMI
};
AVSC_API(const char *, avs_get_error)(AVS_ScriptEnvironment *); // return 0 if no error
AVSC_API(int, avs_get_cpu_flags)(AVS_ScriptEnvironment *);
AVSC_API(int, avs_check_version)(AVS_ScriptEnvironment *, int version);
AVSC_API(char *, avs_save_string)(AVS_ScriptEnvironment *, const char* s, int length);
AVSC_API(char *, avs_sprintf)(AVS_ScriptEnvironment *, const char * fmt, ...);
AVSC_API(char *, avs_vsprintf)(AVS_ScriptEnvironment *, const char * fmt, va_list val);
AVSC_API(int, avs_add_function)(AVS_ScriptEnvironment *,
const char * name, const char * params,
AVS_ApplyFunc apply, void * user_data);
AVSC_API(int, avs_function_exists)(AVS_ScriptEnvironment *, const char * name);
AVSC_API(AVS_Value, avs_invoke)(AVS_ScriptEnvironment *, const char * name,
AVS_Value args, const char** arg_names);
// The returned value must be be released with avs_release_value
AVSC_API(AVS_Value, avs_get_var)(AVS_ScriptEnvironment *, const char* name);
// The returned value must be be released with avs_release_value
AVSC_API(int, avs_set_var)(AVS_ScriptEnvironment *, const char* name, AVS_Value val);
AVSC_API(int, avs_set_global_var)(AVS_ScriptEnvironment *, const char* name, const AVS_Value val);
//void avs_push_context(AVS_ScriptEnvironment *, int level=0);
//void avs_pop_context(AVS_ScriptEnvironment *);
// partially deprecated, from V8 use avs_new_video_frame_p_a (frame property copy)
AVSC_API(AVS_VideoFrame *, avs_new_video_frame_a)(AVS_ScriptEnvironment *,
const AVS_VideoInfo * vi, int align);
// align should be at least 16 for classic Avisynth
// Avisynth+: any value, Avs+ ensures a minimum alignment if too small align is provided
// no API for these, inline helper functions
#ifndef AVSC_NO_DECLSPEC
// partially deprecated, from V8 use avs_new_video_frame_p (frame property copy)
// this inline function is calling an API function
AVSC_INLINE AVS_VideoFrame * avs_new_video_frame(AVS_ScriptEnvironment * env,
const AVS_VideoInfo * vi)
{return avs_new_video_frame_a(env,vi,AVS_FRAME_ALIGN);}
// an older compatibility alias
// this inline function is calling an API function
AVSC_INLINE AVS_VideoFrame * avs_new_frame(AVS_ScriptEnvironment * env,
const AVS_VideoInfo * vi)
{return avs_new_video_frame_a(env,vi,AVS_FRAME_ALIGN);}
#endif
// end of inline helper functions
AVSC_API(int, avs_make_writable)(AVS_ScriptEnvironment *, AVS_VideoFrame * * pvf);
// V9
AVSC_API(int, avs_make_property_writable)(AVS_ScriptEnvironment*, AVS_VideoFrame** pvf);
AVSC_API(void, avs_bit_blt)(AVS_ScriptEnvironment *, BYTE* dstp, int dst_pitch, const BYTE* srcp, int src_pitch, int row_size, int height);
typedef void (AVSC_CC *AVS_ShutdownFunc)(void* user_data, AVS_ScriptEnvironment * env);
AVSC_API(void, avs_at_exit)(AVS_ScriptEnvironment *, AVS_ShutdownFunc function, void * user_data);
AVSC_API(AVS_VideoFrame *, avs_subframe)(AVS_ScriptEnvironment *, AVS_VideoFrame * src, int rel_offset, int new_pitch, int new_row_size, int new_height);
// The returned video frame must be be released
AVSC_API(AVS_VideoFrame*, avs_subframe_planar)(AVS_ScriptEnvironment*, AVS_VideoFrame* src, int rel_offset, int new_pitch, int new_row_size, int new_height, int rel_offsetU, int rel_offsetV, int new_pitchUV);
// The returned video frame must be be released
// see also avs_subframe_planar_a in interface V8
AVSC_API(int, avs_set_memory_max)(AVS_ScriptEnvironment *, int mem);
AVSC_API(int, avs_set_working_dir)(AVS_ScriptEnvironment *, const char * newdir);
// avisynth.dll exports this; it's a way to use it as a library, without
// writing an AVS script or without going through AVIFile.
AVSC_API(AVS_ScriptEnvironment *, avs_create_script_environment)(int version);
// this symbol is the entry point for the plugin and must
// be defined
AVSC_EXPORT
const char * AVSC_CC avisynth_c_plugin_init(AVS_ScriptEnvironment* env);
AVSC_API(void, avs_delete_script_environment)(AVS_ScriptEnvironment *);
///////////////////////////////////////////////////////////////////////////////
//
// Avisynth+ V8 interface elements
//
AVSC_API(AVS_VideoFrame*, avs_subframe_planar_a)(AVS_ScriptEnvironment*, AVS_VideoFrame* src, int rel_offset, int new_pitch, int new_row_size, int new_height, int rel_offsetU, int rel_offsetV, int new_pitchUV, int rel_offsetA);
// The returned video frame must be be released
AVSC_API(void, avs_copy_frame_props)(AVS_ScriptEnvironment* p, const AVS_VideoFrame* src, AVS_VideoFrame* dst);
AVSC_API(const AVS_Map*, avs_get_frame_props_ro)(AVS_ScriptEnvironment* p, const AVS_VideoFrame* frame);
AVSC_API(AVS_Map*, avs_get_frame_props_rw)(AVS_ScriptEnvironment* p, AVS_VideoFrame* frame);
AVSC_API(int, avs_prop_num_keys)(AVS_ScriptEnvironment* p, const AVS_Map* map);
AVSC_API(const char*, avs_prop_get_key)(AVS_ScriptEnvironment* p, const AVS_Map* map, int index);
AVSC_API(int, avs_prop_num_elements)(AVS_ScriptEnvironment* p, const AVS_Map* map, const char* key);
// see AVS_PROPTYPE_... enums
AVSC_API(char, avs_prop_get_type)(AVS_ScriptEnvironment* p, const AVS_Map* map, const char* key);
// see AVS_GETPROPERROR_... enums
AVSC_API(int64_t, avs_prop_get_int)(AVS_ScriptEnvironment* p, const AVS_Map* map, const char* key, int index, int* error);
AVSC_API(double, avs_prop_get_float)(AVS_ScriptEnvironment* p, const AVS_Map* map, const char* key, int index, int* error);
AVSC_API(const char*, avs_prop_get_data)(AVS_ScriptEnvironment* p, const AVS_Map* map, const char* key, int index, int* error);
AVSC_API(int, avs_prop_get_data_size)(AVS_ScriptEnvironment* p, const AVS_Map* map, const char* key, int index, int* error);
AVSC_API(AVS_Clip*, avs_prop_get_clip)(AVS_ScriptEnvironment* p, const AVS_Map* map, const char* key, int index, int* error);
AVSC_API(const AVS_VideoFrame*, avs_prop_get_frame)(AVS_ScriptEnvironment* p, const AVS_Map* map, const char* key, int index, int* error);
AVSC_API(int, avs_prop_delete_key)(AVS_ScriptEnvironment* p, AVS_Map* map, const char* key);
// see AVS_PROPAPPENDMODE_... enums
AVSC_API(int, avs_prop_set_int)(AVS_ScriptEnvironment* p, AVS_Map* map, const char* key, int64_t i, int append);
AVSC_API(int, avs_prop_set_float)(AVS_ScriptEnvironment* p, AVS_Map* map, const char* key, double d, int append);
AVSC_API(int, avs_prop_set_data)(AVS_ScriptEnvironment* p, AVS_Map* map, const char* key, const char* d, int length, int append);
AVSC_API(int, avs_prop_set_clip)(AVS_ScriptEnvironment* p, AVS_Map* map, const char* key, AVS_Clip* clip, int append);
AVSC_API(int, avs_prop_set_frame)(AVS_ScriptEnvironment* p, AVS_Map* map, const char* key, const AVS_VideoFrame* frame, int append);
AVSC_API(const int64_t*, avs_prop_get_int_array)(AVS_ScriptEnvironment* p, const AVS_Map* map, const char* key, int* error);
AVSC_API(const double*, avs_prop_get_float_array)(AVS_ScriptEnvironment* p, const AVS_Map* map, const char* key, int* error);
AVSC_API(int, avs_prop_set_int_array)(AVS_ScriptEnvironment* p, AVS_Map* map, const char* key, const int64_t* i, int size);
AVSC_API(int, avs_prop_set_float_array)(AVS_ScriptEnvironment* p, AVS_Map* map, const char* key, const double* d, int size);
AVSC_API(void, avs_clear_map)(AVS_ScriptEnvironment* p, AVS_Map* map);
// with frame property source
AVSC_API(AVS_VideoFrame*, avs_new_video_frame_p)(AVS_ScriptEnvironment*,
const AVS_VideoInfo* vi, AVS_VideoFrame* propSrc);
// with frame property source
AVSC_API(AVS_VideoFrame*, avs_new_video_frame_p_a)(AVS_ScriptEnvironment*,
const AVS_VideoInfo* vi, AVS_VideoFrame* propSrc, int align);
// Generic query to ask for various system properties, see AVS_AEP_xxx enums
AVSC_API(size_t, avs_get_env_property)(AVS_ScriptEnvironment*, int avs_aep_prop);
// buffer pool, see AVS_ALLOCTYPE enums
AVSC_API(void *, avs_pool_allocate)(AVS_ScriptEnvironment*, size_t nBytes, size_t alignment, int avs_alloc_type);
AVSC_API(void, avs_pool_free)(AVS_ScriptEnvironment*, void *ptr);
// Interface V8
// Returns TRUE (1) and the requested variable. If the method fails, returns 0 (FALSE) and does not touch 'val'.
// The returned AVS_Value *val value must be be released with avs_release_value only on success
// AVS_Value *val is not caller allocated
AVSC_API(int, avs_get_var_try)(AVS_ScriptEnvironment*, const char* name, AVS_Value* val);
// Interface V8
// Return the value of the requested variable.
// If the variable was not found or had the wrong type,
// return the supplied default value.
AVSC_API(int, avs_get_var_bool)(AVS_ScriptEnvironment*, const char* name, int def);
AVSC_API(int, avs_get_var_int)(AVS_ScriptEnvironment*, const char* name, int def);
AVSC_API(double, avs_get_var_double)(AVS_ScriptEnvironment*, const char* name, double def);
AVSC_API(const char*, avs_get_var_string)(AVS_ScriptEnvironment*, const char* name, const char* def);
AVSC_API(int64_t, avs_get_var_long)(AVS_ScriptEnvironment*, const char* name, int64_t def);
#if defined(AVS_WINDOWS)
// The following stuff is only relevant for Windows DLL handling; Linux does it completely differently.
#ifdef AVSC_NO_DECLSPEC
// This part uses LoadLibrary and related functions to dynamically load Avisynth instead of declspec(dllimport)
// When AVSC_NO_DECLSPEC is defined, you can use avs_load_library to populate API functions into a struct
// AVSC_INLINE functions which call onto an API functions should be treated specially (todo)
/*
The following functions needs to have been declared, probably from windows.h
void* malloc(size_t)
void free(void*);
HMODULE LoadLibraryA(const char*);
void* GetProcAddress(HMODULE, const char*);
FreeLibrary(HMODULE);
*/
typedef struct AVS_Library AVS_Library;
#define AVSC_DECLARE_FUNC(name) name##_func name
// AVSC_DECLARE_FUNC helps keeping naming convention: type is xxxxx_func, function name is xxxxx
// e.g. "AVSC_DECLARE_FUNC(avs_add_function);"
// is a shortcut for "avs_add_function_func avs_add_function;"
// Note: AVSC_INLINE functions which call into API,
// are guarded by #ifndef AVSC_NO_DECLSPEC
// They should call the appropriate library-> API entry
struct AVS_Library {
HMODULE handle;
AVSC_DECLARE_FUNC(avs_add_function);
AVSC_DECLARE_FUNC(avs_at_exit);
AVSC_DECLARE_FUNC(avs_bit_blt);
AVSC_DECLARE_FUNC(avs_check_version);
AVSC_DECLARE_FUNC(avs_clip_get_error);
AVSC_DECLARE_FUNC(avs_copy_clip);
AVSC_DECLARE_FUNC(avs_copy_value);
AVSC_DECLARE_FUNC(avs_copy_video_frame);
AVSC_DECLARE_FUNC(avs_create_script_environment);
AVSC_DECLARE_FUNC(avs_delete_script_environment);
AVSC_DECLARE_FUNC(avs_function_exists);
AVSC_DECLARE_FUNC(avs_get_audio);
AVSC_DECLARE_FUNC(avs_get_cpu_flags);
AVSC_DECLARE_FUNC(avs_get_frame);
AVSC_DECLARE_FUNC(avs_get_parity);
AVSC_DECLARE_FUNC(avs_get_var);
AVSC_DECLARE_FUNC(avs_get_version);
AVSC_DECLARE_FUNC(avs_get_video_info);
AVSC_DECLARE_FUNC(avs_invoke);
AVSC_DECLARE_FUNC(avs_make_writable);
AVSC_DECLARE_FUNC(avs_new_c_filter);
AVSC_DECLARE_FUNC(avs_new_video_frame_a);
AVSC_DECLARE_FUNC(avs_release_clip);
AVSC_DECLARE_FUNC(avs_release_value);
AVSC_DECLARE_FUNC(avs_release_video_frame);
AVSC_DECLARE_FUNC(avs_save_string);
AVSC_DECLARE_FUNC(avs_set_cache_hints);
AVSC_DECLARE_FUNC(avs_set_global_var);
AVSC_DECLARE_FUNC(avs_set_memory_max);
AVSC_DECLARE_FUNC(avs_set_to_clip);
AVSC_DECLARE_FUNC(avs_set_var);
AVSC_DECLARE_FUNC(avs_set_working_dir);
AVSC_DECLARE_FUNC(avs_sprintf);
AVSC_DECLARE_FUNC(avs_subframe);
AVSC_DECLARE_FUNC(avs_subframe_planar);
AVSC_DECLARE_FUNC(avs_take_clip);
AVSC_DECLARE_FUNC(avs_vsprintf);
AVSC_DECLARE_FUNC(avs_get_error);
AVSC_DECLARE_FUNC(avs_is_yv24);
AVSC_DECLARE_FUNC(avs_is_yv16);
AVSC_DECLARE_FUNC(avs_is_yv12);
AVSC_DECLARE_FUNC(avs_is_yv411);
AVSC_DECLARE_FUNC(avs_is_y8);
AVSC_DECLARE_FUNC(avs_is_color_space);
AVSC_DECLARE_FUNC(avs_get_plane_width_subsampling);
AVSC_DECLARE_FUNC(avs_get_plane_height_subsampling);
AVSC_DECLARE_FUNC(avs_bits_per_pixel);
AVSC_DECLARE_FUNC(avs_bytes_from_pixels);
AVSC_DECLARE_FUNC(avs_row_size);
AVSC_DECLARE_FUNC(avs_bmp_size);
AVSC_DECLARE_FUNC(avs_get_pitch_p);
AVSC_DECLARE_FUNC(avs_get_row_size_p);
AVSC_DECLARE_FUNC(avs_get_height_p);
AVSC_DECLARE_FUNC(avs_get_read_ptr_p);
AVSC_DECLARE_FUNC(avs_is_writable);
AVSC_DECLARE_FUNC(avs_get_write_ptr_p);
// Avisynth+ specific
// Note: these functions are simulated/use fallback to existing functions
AVSC_DECLARE_FUNC(avs_is_rgb48);
AVSC_DECLARE_FUNC(avs_is_rgb64);
AVSC_DECLARE_FUNC(avs_is_yuv444p16);
AVSC_DECLARE_FUNC(avs_is_yuv422p16);
AVSC_DECLARE_FUNC(avs_is_yuv420p16);
AVSC_DECLARE_FUNC(avs_is_y16);
AVSC_DECLARE_FUNC(avs_is_yuv444ps);
AVSC_DECLARE_FUNC(avs_is_yuv422ps);
AVSC_DECLARE_FUNC(avs_is_yuv420ps);
AVSC_DECLARE_FUNC(avs_is_y32);
AVSC_DECLARE_FUNC(avs_is_444);
AVSC_DECLARE_FUNC(avs_is_422);
AVSC_DECLARE_FUNC(avs_is_420);
AVSC_DECLARE_FUNC(avs_is_y);
AVSC_DECLARE_FUNC(avs_is_yuva);
AVSC_DECLARE_FUNC(avs_is_planar_rgb);
AVSC_DECLARE_FUNC(avs_is_planar_rgba);
AVSC_DECLARE_FUNC(avs_num_components);
AVSC_DECLARE_FUNC(avs_component_size);
AVSC_DECLARE_FUNC(avs_bits_per_component);
///////////////////////////////////////////////////////////////////////////////
// Avisynth+ new interface elements from interface version 8
// avs_subframe_planar with alpha support
AVSC_DECLARE_FUNC(avs_subframe_planar_a);
// frame properties
AVSC_DECLARE_FUNC(avs_copy_frame_props);
AVSC_DECLARE_FUNC(avs_get_frame_props_ro);
AVSC_DECLARE_FUNC(avs_get_frame_props_rw);
AVSC_DECLARE_FUNC(avs_prop_num_keys);
AVSC_DECLARE_FUNC(avs_prop_get_key);
AVSC_DECLARE_FUNC(avs_prop_num_elements);
AVSC_DECLARE_FUNC(avs_prop_get_type);
AVSC_DECLARE_FUNC(avs_prop_get_int);
AVSC_DECLARE_FUNC(avs_prop_get_float);
AVSC_DECLARE_FUNC(avs_prop_get_data);
AVSC_DECLARE_FUNC(avs_prop_get_data_size);
AVSC_DECLARE_FUNC(avs_prop_get_clip);
AVSC_DECLARE_FUNC(avs_prop_get_frame);
AVSC_DECLARE_FUNC(avs_prop_delete_key);
AVSC_DECLARE_FUNC(avs_prop_set_int);
AVSC_DECLARE_FUNC(avs_prop_set_float);
AVSC_DECLARE_FUNC(avs_prop_set_data);
AVSC_DECLARE_FUNC(avs_prop_set_clip);
AVSC_DECLARE_FUNC(avs_prop_set_frame);
AVSC_DECLARE_FUNC(avs_prop_get_int_array);
AVSC_DECLARE_FUNC(avs_prop_get_float_array);
AVSC_DECLARE_FUNC(avs_prop_set_int_array);
AVSC_DECLARE_FUNC(avs_prop_set_float_array);
AVSC_DECLARE_FUNC(avs_clear_map);
// NewVideoFrame with frame properties
AVSC_DECLARE_FUNC(avs_new_video_frame_p);
AVSC_DECLARE_FUNC(avs_new_video_frame_p_a);
AVSC_DECLARE_FUNC(avs_get_env_property);
AVSC_DECLARE_FUNC(avs_get_var_try);
AVSC_DECLARE_FUNC(avs_get_var_bool);
AVSC_DECLARE_FUNC(avs_get_var_int);
AVSC_DECLARE_FUNC(avs_get_var_double);
AVSC_DECLARE_FUNC(avs_get_var_string);
AVSC_DECLARE_FUNC(avs_get_var_long);
AVSC_DECLARE_FUNC(avs_pool_allocate);
AVSC_DECLARE_FUNC(avs_pool_free);
// V9
AVSC_DECLARE_FUNC(avs_is_property_writable);
AVSC_DECLARE_FUNC(avs_make_property_writable);
};
#undef AVSC_DECLARE_FUNC
#ifdef AVS26_FALLBACK_SIMULATION
// Helper functions for fallback simulation
// Avisynth+ extensions do not exist in classic Avisynth so they are simulated
AVSC_INLINE int avs_is_xx_fallback_return_false(const AVS_VideoInfo * p)
{
return 0;
}
// Avisynth+ extensions do not exist in classic Avisynth so they are simulated
AVSC_INLINE int avs_num_components_fallback(const AVS_VideoInfo * p)
{
switch (p->pixel_type) {
case AVS_CS_UNKNOWN:
return 0;
case AVS_CS_RAW32:
case AVS_CS_Y8:
return 1;
case AVS_CS_BGR32:
return 4; // not planar but return the count
default:
return 3;
}
}
// Avisynth+ extensions do not exist in classic Avisynth so they are simulated
AVSC_INLINE int avs_component_size_fallback(const AVS_VideoInfo * p)
{
return 1;
}
// Avisynth+ extensions do not exist in classic Avisynth so they are simulated
AVSC_INLINE int avs_bits_per_component_fallback(const AVS_VideoInfo * p)
{
return 8;
}
// End of helper functions for fallback simulation
#endif // AVS26_FALLBACK_SIMULATION
// avs_load_library() allocates an array for API procedure entries
// reads and fills the entries with live procedure addresses.
// AVSC_INLINE helpers which are calling into API procedures are not treated here (todo)
AVSC_INLINE AVS_Library * avs_load_library() {
AVS_Library *library = (AVS_Library *)malloc(sizeof(AVS_Library));
if (library == NULL)
return NULL;
library->handle = LoadLibraryA("avisynth");
if (library->handle == NULL)
goto fail;
#define __AVSC_STRINGIFY(x) #x
#define AVSC_STRINGIFY(x) __AVSC_STRINGIFY(x)
#define AVSC_LOAD_FUNC(name) {\
library->name = (name##_func) GetProcAddress(library->handle, AVSC_STRINGIFY(name));\
if (library->name == NULL)\
goto fail;\
}
#ifdef AVS26_FALLBACK_SIMULATION
// When an API function is not loadable, let's try a replacement
// Missing Avisynth+ functions will be substituted with classic Avisynth compatible methods
/*
Avisynth+ When method is missing (classic Avisynth)
avs_is_rgb48 constant false
avs_is_rgb64 constant false
avs_is_444 avs_is_yv24
avs_is_422 avs_is_yv16
avs_is_420 avs_is_yv12
avs_is_y avs_is_y8
avs_is_yuva constant false
avs_is_planar_rgb constant false
avs_is_planar_rgba constant false
avs_num_components special: avs_num_components_fake Y8:1 RGB32:4 else 3
avs_component_size constant 1 (1 bytes/component)
avs_bits_per_component constant 8 (8 bits/component)
*/
// try to load an alternative function
#define AVSC_LOAD_FUNC_FALLBACK(name,name2) {\
library->name = (name##_func) GetProcAddress(library->handle, AVSC_STRINGIFY(name));\
if (library->name == NULL)\
library->name = (name##_func) GetProcAddress(library->handle, AVSC_STRINGIFY(name2));\
if (library->name == NULL)\
goto fail;\
}
// try to assign a replacement function
#define AVSC_LOAD_FUNC_FALLBACK_SIMULATED(name,name2) {\
library->name = (name##_func) GetProcAddress(library->handle, AVSC_STRINGIFY(name));\
if (library->name == NULL)\
library->name = name2;\
if (library->name == NULL)\
goto fail;\
}
#endif // AVS26_FALLBACK_SIMULATION
AVSC_LOAD_FUNC(avs_add_function);
AVSC_LOAD_FUNC(avs_at_exit);
AVSC_LOAD_FUNC(avs_bit_blt);
AVSC_LOAD_FUNC(avs_check_version);
AVSC_LOAD_FUNC(avs_clip_get_error);
AVSC_LOAD_FUNC(avs_copy_clip);
AVSC_LOAD_FUNC(avs_copy_value);
AVSC_LOAD_FUNC(avs_copy_video_frame);
AVSC_LOAD_FUNC(avs_create_script_environment);
AVSC_LOAD_FUNC(avs_delete_script_environment);
AVSC_LOAD_FUNC(avs_function_exists);
AVSC_LOAD_FUNC(avs_get_audio);
AVSC_LOAD_FUNC(avs_get_cpu_flags);
AVSC_LOAD_FUNC(avs_get_frame);
AVSC_LOAD_FUNC(avs_get_parity);
AVSC_LOAD_FUNC(avs_get_var);
AVSC_LOAD_FUNC(avs_get_version);
AVSC_LOAD_FUNC(avs_get_video_info);
AVSC_LOAD_FUNC(avs_invoke);
AVSC_LOAD_FUNC(avs_make_writable);
AVSC_LOAD_FUNC(avs_new_c_filter);
AVSC_LOAD_FUNC(avs_new_video_frame_a);
AVSC_LOAD_FUNC(avs_release_clip);
AVSC_LOAD_FUNC(avs_release_value);
AVSC_LOAD_FUNC(avs_release_video_frame);
AVSC_LOAD_FUNC(avs_save_string);
AVSC_LOAD_FUNC(avs_set_cache_hints);
AVSC_LOAD_FUNC(avs_set_global_var);
AVSC_LOAD_FUNC(avs_set_memory_max);
AVSC_LOAD_FUNC(avs_set_to_clip);
AVSC_LOAD_FUNC(avs_set_var);
AVSC_LOAD_FUNC(avs_set_working_dir);
AVSC_LOAD_FUNC(avs_sprintf);
AVSC_LOAD_FUNC(avs_subframe);
AVSC_LOAD_FUNC(avs_subframe_planar);
AVSC_LOAD_FUNC(avs_take_clip);
AVSC_LOAD_FUNC(avs_vsprintf);
AVSC_LOAD_FUNC(avs_get_error);
AVSC_LOAD_FUNC(avs_is_yv24);
AVSC_LOAD_FUNC(avs_is_yv16);
AVSC_LOAD_FUNC(avs_is_yv12);
AVSC_LOAD_FUNC(avs_is_yv411);
AVSC_LOAD_FUNC(avs_is_y8);
AVSC_LOAD_FUNC(avs_is_color_space);
AVSC_LOAD_FUNC(avs_get_plane_width_subsampling);
AVSC_LOAD_FUNC(avs_get_plane_height_subsampling);
AVSC_LOAD_FUNC(avs_bits_per_pixel);
AVSC_LOAD_FUNC(avs_bytes_from_pixels);
AVSC_LOAD_FUNC(avs_row_size);
AVSC_LOAD_FUNC(avs_bmp_size);
AVSC_LOAD_FUNC(avs_get_pitch_p);
AVSC_LOAD_FUNC(avs_get_row_size_p);
AVSC_LOAD_FUNC(avs_get_height_p);
AVSC_LOAD_FUNC(avs_get_read_ptr_p);
AVSC_LOAD_FUNC(avs_is_writable);
AVSC_LOAD_FUNC(avs_get_write_ptr_p);
// Avisynth+ specific
#ifdef AVS26_FALLBACK_SIMULATION
// replace with fallback fn when does not exist
AVSC_LOAD_FUNC_FALLBACK_SIMULATED(avs_is_rgb48, avs_is_xx_fallback_return_false);
AVSC_LOAD_FUNC_FALLBACK_SIMULATED(avs_is_rgb64, avs_is_xx_fallback_return_false);
AVSC_LOAD_FUNC_FALLBACK(avs_is_444, avs_is_yv24);
AVSC_LOAD_FUNC_FALLBACK(avs_is_422, avs_is_yv16);
AVSC_LOAD_FUNC_FALLBACK(avs_is_420, avs_is_yv12);
AVSC_LOAD_FUNC_FALLBACK(avs_is_y, avs_is_y8);
AVSC_LOAD_FUNC_FALLBACK_SIMULATED(avs_is_yuva, avs_is_xx_fallback_return_false);
AVSC_LOAD_FUNC_FALLBACK_SIMULATED(avs_is_planar_rgb, avs_is_xx_fallback_return_false);
AVSC_LOAD_FUNC_FALLBACK_SIMULATED(avs_is_planar_rgba, avs_is_xx_fallback_return_false);
AVSC_LOAD_FUNC_FALLBACK_SIMULATED(avs_num_components, avs_num_components_fallback);
AVSC_LOAD_FUNC_FALLBACK_SIMULATED(avs_component_size, avs_component_size_fallback);
AVSC_LOAD_FUNC_FALLBACK_SIMULATED(avs_bits_per_component, avs_bits_per_component_fallback);
#else
// Avisynth+ specific
AVSC_LOAD_FUNC(avs_is_rgb48);
AVSC_LOAD_FUNC(avs_is_rgb64);
AVSC_LOAD_FUNC(avs_is_444);
AVSC_LOAD_FUNC(avs_is_422);
AVSC_LOAD_FUNC(avs_is_420);
AVSC_LOAD_FUNC(avs_is_y);
AVSC_LOAD_FUNC(avs_is_yuva);
AVSC_LOAD_FUNC(avs_is_planar_rgb);
AVSC_LOAD_FUNC(avs_is_planar_rgba);
AVSC_LOAD_FUNC(avs_num_components);
AVSC_LOAD_FUNC(avs_component_size);
AVSC_LOAD_FUNC(avs_bits_per_component);
#endif
// Avisynth+ interface V8, no backward compatible simulation
AVSC_LOAD_FUNC(avs_subframe_planar_a);
// frame properties
AVSC_LOAD_FUNC(avs_copy_frame_props);
AVSC_LOAD_FUNC(avs_get_frame_props_ro);
AVSC_LOAD_FUNC(avs_get_frame_props_rw);
AVSC_LOAD_FUNC(avs_prop_num_keys);
AVSC_LOAD_FUNC(avs_prop_get_key);
AVSC_LOAD_FUNC(avs_prop_num_elements);
AVSC_LOAD_FUNC(avs_prop_get_type);
AVSC_LOAD_FUNC(avs_prop_get_int);
AVSC_LOAD_FUNC(avs_prop_get_float);
AVSC_LOAD_FUNC(avs_prop_get_data);
AVSC_LOAD_FUNC(avs_prop_get_data_size);
AVSC_LOAD_FUNC(avs_prop_get_clip);
AVSC_LOAD_FUNC(avs_prop_get_frame);
AVSC_LOAD_FUNC(avs_prop_delete_key);
AVSC_LOAD_FUNC(avs_prop_set_int);
AVSC_LOAD_FUNC(avs_prop_set_float);
AVSC_LOAD_FUNC(avs_prop_set_data);
AVSC_LOAD_FUNC(avs_prop_set_clip);
AVSC_LOAD_FUNC(avs_prop_set_frame);
AVSC_LOAD_FUNC(avs_prop_get_int_array);
AVSC_LOAD_FUNC(avs_prop_get_float_array);
AVSC_LOAD_FUNC(avs_prop_set_int_array);
AVSC_LOAD_FUNC(avs_prop_set_float_array);
AVSC_LOAD_FUNC(avs_clear_map);
// NewVideoFrame with frame properties
AVSC_LOAD_FUNC(avs_new_video_frame_p);
AVSC_LOAD_FUNC(avs_new_video_frame_p_a);
AVSC_LOAD_FUNC(avs_get_env_property);
AVSC_LOAD_FUNC(avs_get_var_try);
AVSC_LOAD_FUNC(avs_get_var_bool);
AVSC_LOAD_FUNC(avs_get_var_int);
AVSC_LOAD_FUNC(avs_get_var_double);
AVSC_LOAD_FUNC(avs_get_var_string);
AVSC_LOAD_FUNC(avs_get_var_long);
AVSC_LOAD_FUNC(avs_pool_allocate);
AVSC_LOAD_FUNC(avs_pool_free);
#undef __AVSC_STRINGIFY
#undef AVSC_STRINGIFY
#undef AVSC_LOAD_FUNC
#undef AVSC_LOAD_FUNC_FALLBACK
#undef AVSC_LOAD_FUNC_FALLBACK_SIMULATED
return library;
fail:
free(library);
return NULL;
}
AVSC_INLINE void avs_free_library(AVS_Library *library) {
if (library == NULL)
return;
FreeLibrary(library->handle);
free(library);
}
#endif
#endif // AVS_WINDOWS
#endif