FFDecoder.h0
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#ifndef __FF_DECODER_H__
#define __FF_DECODER_H__
#include "../interface/interface_headers.h"
extern "C" {
#include "libavutil/avstring.h"
#include "libavformat/avformat.h"
#include "libswscale/swscale.h"
}
struct FrameData {
AVFrame* frame {nullptr};
unsigned long pts {0};
bool bKeyframe {false};
FrameData() {
frame = av_frame_alloc();
}
~FrameData() {
if (frame) {
av_frame_free(&frame);
frame = nullptr;
}
}
};
class FFDecoder
{
public:
FFDecoder(/* args */);
~FFDecoder();
FrameData* Decode(int videoType, char* data, int len, int isKey, uint64_t pts);
private:
FrameData* ff_decode(int videoType, AVPacket* pkt);
private:
string m_dec_name;
AVDictionary *gpu_options {nullptr};
AVCodecContext* m_pAVCodecCtx {nullptr};
const AVCodec* m_pAVCodec {nullptr};
int m_devid {-1};
int frameW {-1};
int frameH {-1};
float m_fps {0.0};
};
#endif // __FF_DECODER_H__