FFRecoderTaskManager.h 1.52 KB
#include "FFRecoder.h"

#include "../../ai_platform/common_header.h"
#include "depend_headers.h"

#include <list>
#include <queue>
#include <map>
#include <string>
#include <thread>
#include <mutex>

using namespace std;


typedef std::function<bool(const char *msg)> mq_callback_t;

class FFRecoderTaskManager {
public:
    FFRecoderTaskManager();
	virtual ~FFRecoderTaskManager();

    void cache_pkt(AVPacket* pkt, long long frame_nb, string dec_name);

    bool init(int w, int h, int fps, int bit_rate);
    void create_recode_task(RecoderInfo& recoderInfo);

    void close();

    void set_mq_callback(mq_callback_t cb);

public:
    void recode_thread();
    void pkt_cache_thread();

private:
    void save_intask_recoderinfo(RecoderInfo info);
    list<DataPacket*>::iterator getStartIterator(unsigned long long frame_nb);
    
private:
    std::queue<int> m_key_frame_interval;
    std::list<unsigned long long> m_keyframe_nb_list;
    std::list<DataPacket*> m_pkt_list_short;    // 临时缓存
    mutex m_pkt_list_short_mtx; 
    std::list<DataPacket*> m_pkt_list;      //主要缓存
    mutex m_pkt_list_mtx; 

    std::list<RecoderInfo> m_recoderinfo_list;
    mutex m_recoderinfo_list_mtx;

    bool m_bExit{false};
    bool m_bExitRecoderThread{false};

    AVRational m_time_base;
    AVCodecContext* m_avctx;
    AVStream* m_inStream;

    thread* m_recoder_thread{nullptr};
    thread* m_cache_thread{nullptr};

    mq_callback_t mq_publish_func;

    // FFRecoder
    int m_width;
    int m_height;
    int m_fps;
    int m_bit_rate;
};