#pragma once #include #include #include #include "sy_common.h" #include "sy_errorinfo.h" #include #include "../common/logger.hpp" #include "../ai_platform/macro_definition.h" #include "road_seg_3cls.h" #include "acl/acl.h" #include "acl/ops/acl_dvpp.h" #include "../util/vpc_util.h" #include "../util/JpegUtil.h" using namespace std; using namespace cv; class Road3clsSegProcess { public: Road3clsSegProcess(); ~Road3clsSegProcess(); /************************************************************************* * FUNCTION: Init * PURPOSE: 初始化 * PARAM: [in] segparam 参数 * RETURN: handle * NOTES: *************************************************************************/ int init(int gpu_id, string models_dir); /** * @brief 道路分割 * * @param handle [in] * @param batch_img [in] * @param batchsize [in] * @param result [in] * @return int -1:图像错误; 其他:检测到的个数 */ int process_gpu(sy_img * batch_img, vector vec_segMem, vector& tasklist, vector>>& traffic_region, vector>& labels); /************************************************************************* * FUNCTION: Release * PURPOSE: 资源释放 * PARAM: [in] handle - 处理句柄 * RETURN: NULL * NOTES: *************************************************************************/ void release(); cv::Mat mask_to_rgb(cv::Mat img, cv::Mat mask); float contourArea(std::vector contour, cv::Point2f& center); void lanes_process(const rs3cls_lane* lanes, int lane_count, std::vector, int>>& combined, float scale_w = 1.0, float scale_h = 1.0); cv::Mat imshow_lanes(cv::Mat img, const rs3cls_lane* lanes, int lane_count); int Mask2LanePoints(const cv::Mat& pred, std::vector>&lanes, std::vector& cats); cv::Mat seg_post_process(bool large_resolution, unsigned char *seg_array, std::vector, int>> combined, std::vector> &poly_masks, std::vector ®ion_classes, std::vector> &lanes, std::vector &cats, std::map &x_sort); private: int m_devId; aclrtContext m_algorthim_ctx; JpegUtil jpegUtil; void* m_seg_handle{nullptr}; float threshold{0.6}; int m_max_batchsize; int SEG_IMG_RES_W = 640; int SEG_IMG_RES_H = 360; int seg_num_cls = 8; int seg_num_seg = 4; int seg_min_region_area = 512; //1024 float seg_min_lane_score = 0.35; //230625 uint8_t seg_colors[9][3] = { {0, 0, 0}, {255, 0, 0}, {0, 255, 0}, {0, 0, 255}, {0, 255, 128}, {128, 255, 255}, {255, 128, 255}, {255, 255, 128}, {60, 180, 0}}; uint8_t lane_colors[9][3] = { {0, 0, 0}, {255, 255, 0}, {255, 0, 255}, {0, 255, 255}, {128, 255, 0}, {255, 128, 0}, {128, 0, 255}, {255, 0, 128}, {0, 128, 255}}; };