header.h 790 Bytes
#pragma once


//返回的检测物体结果
typedef struct VIDEO_OBJECT_SNAPSHOT
{
	int taskFrameCount;       //该物体当前出现的帧号
	int objectID;             //该物体的ID号
	int objectIndex;          //该物体种类的index
	int left;                 //该物体位置的左坐标
	int top;                  //该物体位置的上坐标
	int right;                //该物体位置的右坐标
	int bottom;               //该物体位置的下坐标
	char firstPicPath[256];   //该物体快照的视频截图保存路径
	char secondPicPath[256];  //该物体快照抠图保存路径

} VIDEO_OBJECT_SNAPSHOT;


//回调函数,返回快照结果信息
typedef void(*VIDEO_OBJECT_SNAPSHOT_CALLBACK)(VIDEO_OBJECT_SNAPSHOT *videoObjectSnapshot);