header.h
790 Bytes
#pragma once
//返回的检测物体结果
typedef struct VIDEO_OBJECT_SNAPSHOT
{
int taskFrameCount; //该物体当前出现的帧号
int objectID; //该物体的ID号
int objectIndex; //该物体种类的index
int left; //该物体位置的左坐标
int top; //该物体位置的上坐标
int right; //该物体位置的右坐标
int bottom; //该物体位置的下坐标
char firstPicPath[256]; //该物体快照的视频截图保存路径
char secondPicPath[256]; //该物体快照抠图保存路径
} VIDEO_OBJECT_SNAPSHOT;
//回调函数,返回快照结果信息
typedef void(*VIDEO_OBJECT_SNAPSHOT_CALLBACK)(VIDEO_OBJECT_SNAPSHOT *videoObjectSnapshot);