#pragma once //返回的检测物体结果 typedef struct VIDEO_OBJECT_SNAPSHOT { int taskFrameCount; //该物体当前出现的帧号 int objectID; //该物体的ID号 int objectIndex; //该物体种类的index int left; //该物体位置的左坐标 int top; //该物体位置的上坐标 int right; //该物体位置的右坐标 int bottom; //该物体位置的下坐标 char firstPicPath[256]; //该物体快照的视频截图保存路径 char secondPicPath[256]; //该物体快照抠图保存路径 } VIDEO_OBJECT_SNAPSHOT; //回调函数,返回快照结果信息 typedef void(*VIDEO_OBJECT_SNAPSHOT_CALLBACK)(VIDEO_OBJECT_SNAPSHOT *videoObjectSnapshot);