using System; using System.Collections.Generic; using System.Windows.Controls; using System.Windows.Input; using OS.Spin.View.Utils; using OS.Spin.Common; namespace OS.Spin.View.SquareBox { /// /// UserControl4.xaml 的交互逻辑 /// public partial class UserControl4 : UserControl { public UserControl4() { InitializeComponent(); } public Image Image { get { return logo; } set { logo = value; } } public Canvas Canvas { get { return canvas4; } } SquareBoxUtils squareBox = SquareBoxUtils.getInstance(); /// ///1、 除了将自身设置为1,自身以外的设置为0以外 ///2、 找到该点击对应哪个瑕疵点,然后改变它的状态,并且通知委托重新加载它的显示界面 /// /// /// private void UserControl_MouseDown(object sender, MouseButtonEventArgs e) { try { //MessageBox.Show("这里是UserControl4"); OS.Spin.View.SquareBox.UserControl4 userControl4 = (OS.Spin.View.SquareBox.UserControl4)sender; squareBox.updateUserControlFathers(userControl4); //只要点击了就将其状态重置为1,其它的都设置为0 //获取最新的数据,并更新到界面最新的状态 //SquareBoxDelegateUtil squareBoxDelegateUtil = squareBox.getSquareBoxDelegateUtil(); //List controlUserOnes = squareBox.getUserControlFathers(); //squareBoxDelegateUtil.squareBoxDelegate(controlUserOnes); //执行注册委托里的函数 /****************************************************************************/ SquareBoxDefectDelegateUtil squareBoxDefectDelegateUtil = squareBox.getSquareBoxDefectDelegateUtil(); List controlUserOnes = squareBox.getUserControlFathers(); squareBoxDefectDelegateUtil.squareBoxDefectDelegate(controlUserOnes); //通知更新瑕疵点显示界面(我这里只负责通知就行了,至于怎么显示不管) DefectShowDelegateUtil defectShowDelegateUtil = squareBox.getDefectShowDelegateUtil(); List defectShowDatas = squareBox.getDefectShowDatas(); defectShowDelegateUtil.defectShowDelegate(defectShowDatas); } catch (Exception ex) { LogisTrac.WriteLog(string.Format("UserControl_MouseDown:{0}", ex.Message)); } } } }