#include "svibe.h" #include void RegionSurveillance::RandInit() { flag = 0; i_rand = 0; int tempX[8] = {2, 2, 1, 0, 0, 0, 1, 2}; int tempY[8] = {1, 0, 0, 0, 1, 2, 2, 2}; for (int tmpi = 0; tmpi < 8; tmpi++) { g_XNeighborTable[tmpi] = tempX[tmpi]; g_YNeighborTable[tmpi] = tempY[tmpi]; } if (flag == 0) { int32_t i = 0; g_randTable = (uint32_t *) malloc(0x10000 * sizeof(uint32_t)); for (i = 0; i < 0x10000; i++) { g_randTable[i] = (uint32_t)(rand()); } } } uint32_t RegionSurveillance::GetRand() { //static uint32_t i = 0; //uint32_t i_rand = 0; return g_randTable[0xFFFF & i_rand++]; } void RegionSurveillance::FreeRand() { free(g_randTable); } // static int32_t *g_XTable; // static int32_t *g_YTable; // static int32_t g_XNeighborTable[8] = {2, 2, 1, 0, 0, 0, 1, 2}; // static int32_t g_YNeighborTable[8] = {1, 0, 0, 0, 1, 2, 2, 2}; void RegionSurveillance::RandNeighborInit(int32_t width, int32_t height) { //static int32_t flag = 0; int32_t i; if (flag == 0) { flag = 1; g_XTable = (int32_t *)malloc((width + 2) * sizeof(int32_t)); for (i = 0; i < width; i++) { g_XTable[i + 1] = i; } g_XTable[0] = 0; g_XTable[width + 1] = width - 1; g_YTable = (int32_t *)malloc((height + 2) * sizeof(int32_t)); for (i = 0; i < height; i++) { g_YTable[i + 1] = i; } g_XTable[0] = 0; //1 g_XTable[height + 1] = height - 1; } } void RegionSurveillance::GetRandNeighborXY(int32_t x, int32_t y, int32_t *_x, int32_t *_y) { uint32_t r = GetRand() & 0x07; *_x = g_XTable[x + g_XNeighborTable[r]]; *_y = g_XTable[y + g_YNeighborTable[r]]; } void RegionSurveillance::GetNeighborXY(int32_t x, int32_t y, int32_t *_x, int32_t *_y, int32_t flag) { *_x = g_XTable[x + g_XNeighborTable[flag]]; *_y = g_XTable[y + g_YNeighborTable[flag]]; } void RegionSurveillance::FreeRandNeighbor() { free(g_XTable); free(g_YTable); }